#pragma once #include "DlgControlItem.h" // CEditDlg 对话框 class CEditDlg : public CDlgControlItem { DECLARE_DYNAMIC(CEditDlg) protected: DWORD m_dwStyle; CEdit m_Edit; CSkinEdit m_SkinEdit1; CSkinEdit m_SkinEdit2; CSkinEdit m_SkinEdit3; CSkinEdit m_SkinEdit5; public: CEditDlg(CWnd* pParent = NULL); // 标准构造函数 virtual ~CEditDlg(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 //接口函数 protected: //窗口绘制 virtual void DrawClientArea(CDC*pDC,int nWidth,int nHeight); DECLARE_MESSAGE_MAP() public: virtual BOOL OnInitDialog(); afx_msg void OnBnClickedButton2(); afx_msg void OnBnClickedButton3(); afx_msg void OnBnClickedButton4(); afx_msg void OnBnClickedButton8(); afx_msg void OnBnClickedButton9(); afx_msg void OnBnClickedButton10(); afx_msg void OnBnClickedButton11(); afx_msg void OnBnClickedButton13(); afx_msg void OnBnClickedButton12(); afx_msg void OnBnClickedButton1(); afx_msg void OnBnClickedPassWord(); afx_msg void OnBnClickedFind(); };