# Microsoft Developer Studio Project File - Name="ResizableLib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=ResizableLib - Win32 Debug Static Unicode !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ResizableLib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ResizableLib.mak" CFG="ResizableLib - Win32 Debug Static Unicode" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ResizableLib - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Release Static" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Debug Static" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Release Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Debug Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Release Static Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "ResizableLib - Win32 Debug Static Unicode" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "ResizableLib - Win32 Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x410 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Release Static" # PROP BASE Use_MFC 1 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release_Static" # PROP BASE Intermediate_Dir "Release_Static" # PROP BASE Target_Dir "" # PROP Use_MFC 1 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_Static" # PROP Intermediate_Dir "Release_Static" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x410 /d "NDEBUG" # ADD RSC /l 0x410 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Debug Static" # PROP BASE Use_MFC 1 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug_Static" # PROP BASE Intermediate_Dir "Debug_Static" # PROP BASE Target_Dir "" # PROP Use_MFC 1 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_Static" # PROP Intermediate_Dir "Debug_Static" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Release Unicode" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release_Unicode" # PROP BASE Intermediate_Dir "Release_Unicode" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_Unicode" # PROP Intermediate_Dir "Release_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x410 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Debug Unicode" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug_Unicode" # PROP BASE Intermediate_Dir "Debug_Unicode" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_Unicode" # PROP Intermediate_Dir "Debug_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Release Static Unicode" # PROP BASE Use_MFC 1 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release_Static_Unicode" # PROP BASE Intermediate_Dir "Release_Static_Unicode" # PROP BASE Target_Dir "" # PROP Use_MFC 1 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_Static_Unicode" # PROP Intermediate_Dir "Release_Static_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x410 /d "NDEBUG" # ADD RSC /l 0x410 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ResizableLib - Win32 Debug Static Unicode" # PROP BASE Use_MFC 1 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug_Static_Unicode" # PROP BASE Intermediate_Dir "Debug_Static_Unicode" # PROP BASE Target_Dir "" # PROP Use_MFC 1 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_Static_Unicode" # PROP Intermediate_Dir "Debug_Static_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x410 /d "_DEBUG" # ADD RSC /l 0x410 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "ResizableLib - Win32 Release" # Name "ResizableLib - Win32 Debug" # Name "ResizableLib - Win32 Release Static" # Name "ResizableLib - Win32 Debug Static" # Name "ResizableLib - Win32 Release Unicode" # Name "ResizableLib - Win32 Debug Unicode" # Name "ResizableLib - Win32 Release Static Unicode" # Name "ResizableLib - Win32 Debug Static Unicode" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\ResizableComboBox.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\ResizableComboLBox.cpp # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\ResizableDialog.cpp # End Source File # Begin Source File SOURCE=.\ResizableFormView.cpp # End Source File # Begin Source File SOURCE=.\ResizableFrame.cpp # End Source File # Begin Source File SOURCE=.\ResizableGrip.cpp # End Source File # Begin Source File SOURCE=.\ResizableLayout.cpp # End Source File # Begin Source File SOURCE=.\ResizableMDIChild.cpp # End Source File # Begin Source File SOURCE=.\ResizableMDIFrame.cpp # End Source File # Begin Source File SOURCE=.\ResizableMinMax.cpp # End Source File # Begin Source File SOURCE=.\ResizableMsgSupport.cpp # End Source File # Begin Source File SOURCE=.\ResizablePage.cpp # End Source File # Begin Source File SOURCE=.\ResizablePageEx.cpp # End Source File # Begin Source File SOURCE=.\ResizableSheet.cpp # End Source File # Begin Source File SOURCE=.\ResizableSheetEx.cpp # End Source File # Begin Source File SOURCE=.\ResizableSheetState.cpp # End Source File # Begin Source File SOURCE=.\ResizableSplitterWnd.cpp # End Source File # Begin Source File SOURCE=.\ResizableState.cpp # End Source File # Begin Source File SOURCE=.\ResizableVersion.cpp # End Source File # Begin Source File SOURCE=.\ResizableWndState.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\ResizableComboBox.h # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\ResizableComboLBox.h # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\ResizableDialog.h # End Source File # Begin Source File SOURCE=.\ResizableFormView.h # End Source File # Begin Source File SOURCE=.\ResizableFrame.h # End Source File # Begin Source File SOURCE=.\ResizableGrip.h # End Source File # Begin Source File SOURCE=.\ResizableLayout.h # End Source File # Begin Source File SOURCE=.\ResizableMDIChild.h # End Source File # Begin Source File SOURCE=.\ResizableMDIFrame.h # End Source File # Begin Source File SOURCE=.\ResizableMinMax.h # End Source File # Begin Source File SOURCE=.\ResizableMsgSupport.h # End Source File # Begin Source File SOURCE=.\ResizablePage.h # End Source File # Begin Source File SOURCE=.\ResizablePageEx.h # End Source File # Begin Source File SOURCE=.\ResizableSheet.h # End Source File # Begin Source File SOURCE=.\ResizableSheetEx.h # End Source File # Begin Source File SOURCE=.\ResizableSheetState.h # End Source File # Begin Source File SOURCE=.\ResizableSplitterWnd.h # End Source File # Begin Source File SOURCE=.\ResizableState.h # End Source File # Begin Source File SOURCE=.\ResizableVersion.h # End Source File # Begin Source File SOURCE=.\ResizableWndState.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Documentation" # PROP Default_Filter "" # Begin Source File SOURCE=.\Docs\class.txt # End Source File # Begin Source File SOURCE=.\Docs\default.txt # End Source File # Begin Source File SOURCE=.\Doxyfile # End Source File # Begin Source File SOURCE=".\Docs\Doxyfile-include" # End Source File # Begin Source File SOURCE=.\Docs\footer.html # End Source File # Begin Source File SOURCE=.\Docs\function.txt # End Source File # Begin Source File SOURCE=.\Docs\header.html # End Source File # Begin Source File SOURCE=.\Docs\refman.h # End Source File # Begin Source File SOURCE=.\Docs\struct.txt # End Source File # Begin Source File SOURCE=.\Docs\stylesheet.css # End Source File # Begin Source File SOURCE=.\Docs\typedef.txt # End Source File # End Group # Begin Source File SOURCE=".\Artistic-License.txt" # End Source File # End Target # End Project