// Demo.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Demo.h" #include "DemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDemoApp BEGIN_MESSAGE_MAP(CDemoApp, CWinApp) //{{AFX_MSG_MAP(CDemoApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDemoApp construction CDemoApp::CDemoApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CDemoApp object CDemoApp theApp; ///////////////////////////////////////////////////////////////////////////// // CDemoApp initialization BOOL CDemoApp::InitInstance() { // open the main dialog CDemoDlg dlg; m_pMainWnd = &dlg; dlg.DoModal(); // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }