# Microsoft Developer Studio Project File - Name="WalkLtDemo" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=WalkLtDemo - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "WalkLtDemo.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "WalkLtDemo.mak" CFG="WalkLtDemo - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "WalkLtDemo - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "WalkLtDemo - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "WalkLtDemo - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"../Bin/WalkLtDemo.exe" /libpath:"../Lib" !ELSEIF "$(CFG)" == "WalkLtDemo - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /out:"../Bin/WalkLtDemo.exe" /pdbtype:sept /libpath:"../Lib" !ENDIF # Begin Target # Name "WalkLtDemo - Win32 Release" # Name "WalkLtDemo - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\GdiplusDemoDlg.cpp # End Source File # Begin Source File SOURCE=.\MainFrm.cpp # End Source File # Begin Source File SOURCE=.\MyCodeDlg.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\WalkLtDemo.cpp # End Source File # Begin Source File SOURCE=.\WalkLtDemo.rc # End Source File # Begin Source File SOURCE=.\WalkLtDemoDoc.cpp # End Source File # Begin Source File SOURCE=.\WalkLtDemoHelp.cpp # End Source File # Begin Source File SOURCE=.\WalkLtDemoView.cpp # End Source File # Begin Source File SOURCE=".\WalkLtDemoÉè¼ÆÊµÀý.cpp" # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Group "gdiplus" # PROP Default_Filter "*.h" # Begin Source File SOURCE=..\include\GdiPlus.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusBase.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusBitmap.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusBrush.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusCachedBitmap.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusColor.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusColorMatrix.h # End Source File # Begin Source File SOURCE=.\GdiplusDemoFuns.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusEnums.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusFlat.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusFont.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusFontCollection.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusFontFamily.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusGpStubs.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusGraphics.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusHeaders.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusimageAttributes.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusImageCodec.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusImaging.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusInit.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusLineCaps.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusMatrix.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusMem.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusMetaFile.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusMetaHeader.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusPath.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusPen.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusPixelFormats.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusRegion.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusStringFormat.h # End Source File # Begin Source File SOURCE=..\include\GdiPlusTypes.h # End Source File # End Group # Begin Source File SOURCE=.\GdiplusDemoDlg.h # End Source File # Begin Source File SOURCE=.\MainFrm.h # End Source File # Begin Source File SOURCE=.\MyCodeDlg.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\WalkLtDemo.h # End Source File # Begin Source File SOURCE=.\WalkLtDemoDoc.h # End Source File # Begin Source File SOURCE=.\WalkLtDemoHelp.h # End Source File # Begin Source File SOURCE=.\WalkLtDemoView.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\Toolbar.bmp # End Source File # Begin Source File SOURCE=.\res\WalkLtDemo.ico # End Source File # Begin Source File SOURCE=.\res\WalkLtDemo.rc2 # End Source File # Begin Source File SOURCE=.\res\WalkLtDemoDoc.ico # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project