#if !defined(AFX_DISPLAYRECT_H__82EB3617_68F4_42E2_8E5D_5B7056C7C8A9__INCLUDED_) #define AFX_DISPLAYRECT_H__82EB3617_68F4_42E2_8E5D_5B7056C7C8A9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DisplayRect.h : header file // class CPlayerDlg; ///////////////////////////////////////////////////////////////////////////// // CDisplayRect dialog #define WM_DISPLAY_OK WM_USER+35 #define WM_DISPLAY_RECT WM_USER+36 class CDisplayRect : public CDialog { // Construction friend class CPlayerDlg; public: CWnd* m_pParent; CDisplayRect(CWnd* pParent = NULL); // standard constructor RECT m_rcRect; RECT m_rcWindow; // window rect DWORD m_dwOldDeviceNum; // old display device sequence DWORD m_dwScreenHeight; // screem height DWORD m_dwScreenWidth; // screen width public: BOOL SetDevice(UINT nSeq); BOOL SetResolution(int nHei, int nWid); void InitShow(); void Enable(BOOL); // Dialog Data //{{AFX_DATA(CDisplayRect) enum { IDD = IDD_RANGE }; CSliderCtrl m_CtrlZoom; UINT m_nZoom; //}}AFX_DATA afx_msg void DisplayRect(WPARAM wParam, LPARAM lParam); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDisplayRect) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDisplayRect) virtual void OnOK(); afx_msg void OnDisplay(); virtual BOOL OnInitDialog(); afx_msg void OnMove(int x, int y); afx_msg void OnPaint(); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() void SortCtrls(); void DrawRectangle(); void GetFocusRectangle(RECT&); BOOL PtInFocusRect(POINT); BOOL PtInVideoRect(POINT); void SetDisplayRegion(); struct myrect{ POINT CenterPoint; int nZoom; int nClientHeight; int nClientWidth; }; myrect m_FocusRect; int m_nVideoHeight; int m_nVideoWidth; CPoint m_FocusPoint; BOOL m_bValid; POINT m_StandardCenterPoint; enum state { State_Play, State_Set }m_state; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DISPLAYRECT_H__82EB3617_68F4_42E2_8E5D_5B7056C7C8A9__INCLUDED_)