#if !defined(AFX_SETTINGSDLG_H__4354492D_8373_46BB_BC50_4135972C8587__INCLUDED_) #define AFX_SETTINGSDLG_H__4354492D_8373_46BB_BC50_4135972C8587__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SettingsDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CSettingsDlg dialog class CSettingsDlg : public CDialog { // Construction public: CSettingsDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CSettingsDlg) enum { IDD = IDD_SETTINGS }; CEdit m_BoardList; UINT m_Quant; UINT m_FileSize; int m_StreamType; int m_FrameMode; UINT m_IFramesIntervals; int m_iQuant; int m_pQuant; int m_bQuant; BOOL m_OsdEnable; BOOL m_logoEnable; int m_FrameRate; BOOL m_MotionDetect; UINT m_dwbitrate; BOOL m_bCbr; int m_iEncodeType; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSettingsDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CSettingsDlg) virtual void OnOK(); virtual BOOL OnInitDialog(); afx_msg void OnCheck1(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SETTINGSDLG_H__4354492D_8373_46BB_BC50_4135972C8587__INCLUDED_)