#pragma once #include "SkinManager.h" #include "ChatDlg.h" class CGlobalUnits { public: TCHAR m_szDefaultSkin[MAX_PATH]; //ͼÏñ·¾¶ bool m_bLeftDrawExtrude; //×ó±ßÀ­Éì vector m_WindowArray; vector m_ChatArray; public: CGlobalUnits(void); ~CGlobalUnits(void); public: static CGlobalUnits*GetInstance(); }; #define GlobalUnits CGlobalUnits::GetInstance()