// bbdll.h : main header file for the BBDLL DLL // must put build number define on third line #define BUILDNUM 14 // // // Copyright 2002 Neil Van Eps // #if !defined(AFX_BBDLL_H__C75462F0_4711_11D6_880A_00104B2B0208__INCLUDED_) #define AFX_BBDLL_H__C75462F0_4711_11D6_880A_00104B2B0208__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CBbdllApp // See bbdll.cpp for the implementation of this class // class CBbdllApp : public CWinApp { public: CBbdllApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBbdllApp) //}}AFX_VIRTUAL //{{AFX_MSG(CBbdllApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BBDLL_H__C75462F0_4711_11D6_880A_00104B2B0208__INCLUDED_)