#pragma once #include "DlgControlItem.h" // CButtonDlg 对话框 class CButtonDlg : public CDlgControlItem { DECLARE_DYNAMIC(CButtonDlg) protected: CSkinButton m_Button2; CSkinButton m_Button3; CSkinButton m_Button4; CSkinButton m_Button5; CSkinButton m_Button6; CSkinButton m_Button7; CSkinButton m_Button8; CSkinButton m_Button9; CImageEx m_ImageBack; public: CButtonDlg(CWnd* pParent = NULL); // 标准构造函数 virtual ~CButtonDlg(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 virtual BOOL OnInitDialog(); virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam); //接口函数 protected: //绘制函数 virtual void DrawClientArea(CDC*pDC,int nWidth,int nHeight); //消息函数 protected: //按钮响应 afx_msg void OnBnClickedButton1(); DECLARE_MESSAGE_MAP() public: afx_msg void OnBnClickedButton7(); afx_msg void OnBnClickedButton2(); afx_msg void OnBnClickedButton3(); afx_msg void OnBnClickedButton4(); afx_msg void OnBnClickedButton5(); afx_msg void OnBnClickedButton6(); };