// XEdit.h : header file // #ifndef XEDIT_H #define XEDIT_H extern UINT WM_XEDIT_KILL_FOCUS; extern UINT WM_XEDIT_VK_ESCAPE; ///////////////////////////////////////////////////////////////////////////// // CXEdit window class CXEdit : public CEdit { // Construction public: CXEdit(CWnd *pParent, LPCTSTR lpszText); virtual ~CXEdit(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CXEdit) public: virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Implementation protected: CWnd * m_pParent; CString m_strText; BOOL m_bMessageSent; void SendRegisteredMessage(UINT nMsg, WPARAM wParam = 0, LPARAM lParam = 0); // Generated message map functions protected: //{{AFX_MSG(CXEdit) afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnPaint(); afx_msg void OnDestroy(); afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif //XEDIT_H