// newclient.h : main header file for the NEWCLIENT application // #if !defined(AFX_NEWCLIENT_H__74A5E363_EE6F_4066_92A0_65AD32C83831__INCLUDED_) #define AFX_NEWCLIENT_H__74A5E363_EE6F_4066_92A0_65AD32C83831__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "HCstruct.h" #include "HCNetSDK.h" #include "PlayMpeg4.h" #include "vector" using namespace std; ///////////////////////////////////////////////////////////////////////////// // CNewclientApp: // See newclient.cpp for the implementation of this class // class CNewclientApp : public CWinApp { public: CNewclientApp(); char m_cHardDriver[26]; int m_iDriverNum; BOOL F_GetSystemInfo(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CNewclientApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CNewclientApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_NEWCLIENT_H__74A5E363_EE6F_4066_92A0_65AD32C83831__INCLUDED_)