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- /////////////////////////////////////////////////////////////////////////////
- //
- // This file is part of ResizableLib
- // https://github.com/ppescher/resizablelib
- //
- // Copyright (C) 2000-2015 by Paolo Messina
- // mailto:ppescher@hotmail.com
- //
- // The contents of this file are subject to the Artistic License 2.0
- // http://opensource.org/licenses/Artistic-2.0
- //
- // If you find this code useful, credits would be nice!
- //
- /////////////////////////////////////////////////////////////////////////////
- /*!
- * @file
- * @brief Interface for the CResizableGrip class.
- */
- #if !defined(AFX_RESIZABLEGRIP_H__INCLUDED_)
- #define AFX_RESIZABLEGRIP_H__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- /*! @addtogroup CoreComponents
- * @{
- */
- //! @brief brief_description
- /*!
- * long_description
- */
- class CResizableGrip
- {
- private:
- class CSizeGrip : public CScrollBar
- {
- public:
- CSizeGrip()
- {
- m_bTransparent = FALSE;
- m_bTriangular = FALSE;
- }
- void SetTriangularShape(BOOL bEnable);
- void SetTransparency(BOOL bActivate);
- BOOL IsRTL(); // right-to-left layout support
- virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
- SIZE m_size; // holds grip size
- protected:
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- BOOL m_bTriangular; // triangular shape active
- BOOL m_bTransparent; // transparency active
- // memory DCs and bitmaps for transparent grip
- CDC m_dcGrip, m_dcMask;
- CBitmap m_bmGrip, m_bmMask;
- };
- CSizeGrip m_wndGrip; // grip control
- int m_nShowCount; // support for hiding the grip
- protected:
- // create a size grip, with options
- BOOL CreateSizeGrip(BOOL bVisible = TRUE,
- BOOL bTriangular = TRUE, BOOL bTransparent = FALSE);
- BOOL IsSizeGripVisible(); // TRUE if grip is set to be visible
- void SetSizeGripVisibility(BOOL bVisible); // set default visibility
- void UpdateSizeGrip(); // update the grip's visibility and position
- void ShowSizeGrip(DWORD* pStatus, DWORD dwMask = 1); // temp show the size grip
- void HideSizeGrip(DWORD* pStatus, DWORD dwMask = 1); // temp hide the size grip
- BOOL SetSizeGripBkMode(int nBkMode); // like CDC::SetBkMode
- void SetSizeGripShape(BOOL bTriangular);
- virtual CWnd* GetResizableWnd() const = 0;
- public:
- CResizableGrip();
- virtual ~CResizableGrip();
- };
- // @}
- #endif // !defined(AFX_RESIZABLEGRIP_H__INCLUDED_)
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