DataManager.dsp 5.9 KB

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  1. # Microsoft Developer Studio Project File - Name="DataManager" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=DataManager - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "DataManager.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "DataManager.mak" CFG="DataManager - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "DataManager - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "DataManager - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""$/Code/Kernel/DataManager", LBAAAAAA"
  24. # PROP Scc_LocalPath "."
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "DataManager - Win32 Release"
  29. # PROP BASE Use_MFC 6
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 6
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
  41. # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /c
  42. # SUBTRACT CPP /Z<none>
  43. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  44. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  45. # ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
  46. # ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
  47. BSC32=bscmake.exe
  48. # ADD BASE BSC32 /nologo
  49. # ADD BSC32 /nologo
  50. LINK32=link.exe
  51. # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
  52. # ADD LINK32 /nologo /subsystem:windows /dll /map /machine:I386 /out:"E:\MyWork\DXLTech\Release\DataManager.dll"
  53. # SUBTRACT LINK32 /debug
  54. !ELSEIF "$(CFG)" == "DataManager - Win32 Debug"
  55. # PROP BASE Use_MFC 6
  56. # PROP BASE Use_Debug_Libraries 1
  57. # PROP BASE Output_Dir "Debug"
  58. # PROP BASE Intermediate_Dir "Debug"
  59. # PROP BASE Target_Dir ""
  60. # PROP Use_MFC 6
  61. # PROP Use_Debug_Libraries 1
  62. # PROP Output_Dir "Debug"
  63. # PROP Intermediate_Dir "Debug"
  64. # PROP Ignore_Export_Lib 0
  65. # PROP Target_Dir ""
  66. # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
  67. # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /GZ /c
  68. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  69. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  70. # ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
  71. # ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
  72. BSC32=bscmake.exe
  73. # ADD BASE BSC32 /nologo
  74. # ADD BSC32 /nologo
  75. LINK32=link.exe
  76. # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  77. # ADD LINK32 /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"E:\MyWork\DXLTech\Debug\DataManager.dll" /pdbtype:sept
  78. !ENDIF
  79. # Begin Target
  80. # Name "DataManager - Win32 Release"
  81. # Name "DataManager - Win32 Debug"
  82. # Begin Group "Source Files"
  83. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  84. # Begin Source File
  85. SOURCE=.\DataManager.cpp
  86. # End Source File
  87. # Begin Source File
  88. SOURCE=.\DataManager.def
  89. # End Source File
  90. # Begin Source File
  91. SOURCE=.\DataManager.rc
  92. # End Source File
  93. # Begin Source File
  94. SOURCE=.\DataNodeBase.Cpp
  95. # End Source File
  96. # Begin Source File
  97. SOURCE=.\DataNodeBaseEx.Cpp
  98. # End Source File
  99. # Begin Source File
  100. SOURCE=.\DataNodeList.cpp
  101. # End Source File
  102. # Begin Source File
  103. SOURCE=.\DataNodeTree.cpp
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=.\DataRoot.cpp
  107. # End Source File
  108. # Begin Source File
  109. SOURCE=.\EventRaiseActionMgr.cpp
  110. # End Source File
  111. # Begin Source File
  112. SOURCE=.\FilteredFolderDlg.cpp
  113. # End Source File
  114. # Begin Source File
  115. SOURCE=.\FolderDlg.cpp
  116. # End Source File
  117. # Begin Source File
  118. SOURCE=.\ImageListDyn.cpp
  119. # End Source File
  120. # Begin Source File
  121. SOURCE=.\Language.cpp
  122. # End Source File
  123. # Begin Source File
  124. SOURCE=.\MenuEx.cpp
  125. # End Source File
  126. # Begin Source File
  127. SOURCE=.\MyMapPtrToPtr.cpp
  128. # End Source File
  129. # Begin Source File
  130. SOURCE=.\StdAfx.cpp
  131. # ADD CPP /Yc"stdafx.h"
  132. # End Source File
  133. # Begin Source File
  134. SOURCE=.\Variable.cpp
  135. # End Source File
  136. # End Group
  137. # Begin Group "Header Files"
  138. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  139. # Begin Source File
  140. SOURCE=.\DataManager.h
  141. # End Source File
  142. # Begin Source File
  143. SOURCE=.\DataNodeBase.h
  144. # End Source File
  145. # Begin Source File
  146. SOURCE=.\DataNodeBaseEx.h
  147. # End Source File
  148. # Begin Source File
  149. SOURCE=.\DataNodeList.h
  150. # End Source File
  151. # Begin Source File
  152. SOURCE=.\DataNodeTree.h
  153. # End Source File
  154. # Begin Source File
  155. SOURCE=.\DataRoot.h
  156. # End Source File
  157. # Begin Source File
  158. SOURCE=.\EventRaiseActionMgr.h
  159. # End Source File
  160. # Begin Source File
  161. SOURCE=.\FilteredFolderDlg.h
  162. # End Source File
  163. # Begin Source File
  164. SOURCE=.\FolderDlg.h
  165. # End Source File
  166. # Begin Source File
  167. SOURCE=.\ImageListDyn.h
  168. # End Source File
  169. # Begin Source File
  170. SOURCE=.\Language.h
  171. # End Source File
  172. # Begin Source File
  173. SOURCE=.\MenuEx.h
  174. # End Source File
  175. # Begin Source File
  176. SOURCE=.\MyMapPtrToPtr.h
  177. # End Source File
  178. # Begin Source File
  179. SOURCE=.\Resource.h
  180. # End Source File
  181. # Begin Source File
  182. SOURCE=.\StdAfx.h
  183. # End Source File
  184. # Begin Source File
  185. SOURCE=.\Variable.h
  186. # End Source File
  187. # End Group
  188. # Begin Group "Resource Files"
  189. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  190. # Begin Source File
  191. SOURCE=.\bitmap_t.bmp
  192. # End Source File
  193. # Begin Source File
  194. SOURCE=.\res\DataManager.rc2
  195. # End Source File
  196. # End Group
  197. # Begin Source File
  198. SOURCE=.\ReadMe.txt
  199. # End Source File
  200. # End Target
  201. # End Project