md5.cpp 12 KB

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  1. // Free for all implementation of the MD5 hash algorithm
  2. /*
  3. **********************************************************************
  4. ** MD5.cpp **
  5. ** **
  6. ** - Style modified by Tony Ray, January 2001 **
  7. ** Added support for randomizing initialization constants **
  8. ** - Style modified by Dominik Reichl, April 2003 **
  9. ** Optimized code **
  10. ** **
  11. **********************************************************************
  12. */
  13. /*
  14. **********************************************************************
  15. ** MD5.c **
  16. ** RSA Data Security, Inc. MD5 Message Digest Algorithm **
  17. ** Created: 2/17/90 RLR **
  18. ** Revised: 1/91 SRD,AJ,BSK,JT Reference C Version **
  19. **********************************************************************
  20. */
  21. /*
  22. **********************************************************************
  23. ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. **
  24. ** **
  25. ** License to copy and use this software is granted provided that **
  26. ** it is identified as the "RSA Data Security, Inc. MD5 Message **
  27. ** Digest Algorithm" in all material mentioning or referencing this **
  28. ** software or this function. **
  29. ** **
  30. ** License is also granted to make and use derivative works **
  31. ** provided that such works are identified as "derived from the RSA **
  32. ** Data Security, Inc. MD5 Message Digest Algorithm" in all **
  33. ** material mentioning or referencing the derived work. **
  34. ** **
  35. ** RSA Data Security, Inc. makes no representations concerning **
  36. ** either the merchantability of this software or the suitability **
  37. ** of this software for any particular purpose. It is provided "as **
  38. ** is" without express or implied warranty of any kind. **
  39. ** **
  40. ** These notices must be retained in any copies of any part of this **
  41. ** documentation and/or software. **
  42. **********************************************************************
  43. */
  44. #include <stdio.h>
  45. #include <stdlib.h>
  46. #include "MD5.h"
  47. /* Padding */
  48. static unsigned char MD5_PADDING[64] = {
  49. 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  50. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  51. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  52. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  53. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  54. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  55. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  56. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  57. };
  58. /* MD5_F, MD5_G and MD5_H are basic MD5 functions: selection, majority, parity */
  59. #define MD5_F(x, y, z) (((x) & (y)) | ((~x) & (z)))
  60. #define MD5_G(x, y, z) (((x) & (z)) | ((y) & (~z)))
  61. #define MD5_H(x, y, z) ((x) ^ (y) ^ (z))
  62. #define MD5_I(x, y, z) ((y) ^ ((x) | (~z)))
  63. /* ROTATE_LEFT rotates x left n bits */
  64. #ifndef ROTATE_LEFT
  65. #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
  66. #endif
  67. /* MD5_FF, MD5_GG, MD5_HH, and MD5_II transformations for rounds 1, 2, 3, and 4 */
  68. /* Rotation is separate from addition to prevent recomputation */
  69. #define MD5_FF(a, b, c, d, x, s, ac) {(a) += MD5_F ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
  70. #define MD5_GG(a, b, c, d, x, s, ac) {(a) += MD5_G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
  71. #define MD5_HH(a, b, c, d, x, s, ac) {(a) += MD5_H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
  72. #define MD5_II(a, b, c, d, x, s, ac) {(a) += MD5_I ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
  73. /* Constants for transformation */
  74. #define MD5_S11 7 /* Round 1 */
  75. #define MD5_S12 12
  76. #define MD5_S13 17
  77. #define MD5_S14 22
  78. #define MD5_S21 5 /* Round 2 */
  79. #define MD5_S22 9
  80. #define MD5_S23 14
  81. #define MD5_S24 20
  82. #define MD5_S31 4 /* Round 3 */
  83. #define MD5_S32 11
  84. #define MD5_S33 16
  85. #define MD5_S34 23
  86. #define MD5_S41 6 /* Round 4 */
  87. #define MD5_S42 10
  88. #define MD5_S43 15
  89. #define MD5_S44 21
  90. /* Basic MD5 step. MD5_Transform buf based on in */
  91. static void MD5_Transform (UINT4 *buf, UINT4 *in)
  92. {
  93. UINT4 a = buf[0], b = buf[1], c = buf[2], d = buf[3];
  94. /* Round 1 */
  95. MD5_FF ( a, b, c, d, in[ 0], MD5_S11, (UINT4) 3614090360u); /* 1 */
  96. MD5_FF ( d, a, b, c, in[ 1], MD5_S12, (UINT4) 3905402710u); /* 2 */
  97. MD5_FF ( c, d, a, b, in[ 2], MD5_S13, (UINT4) 606105819u); /* 3 */
  98. MD5_FF ( b, c, d, a, in[ 3], MD5_S14, (UINT4) 3250441966u); /* 4 */
  99. MD5_FF ( a, b, c, d, in[ 4], MD5_S11, (UINT4) 4118548399u); /* 5 */
  100. MD5_FF ( d, a, b, c, in[ 5], MD5_S12, (UINT4) 1200080426u); /* 6 */
  101. MD5_FF ( c, d, a, b, in[ 6], MD5_S13, (UINT4) 2821735955u); /* 7 */
  102. MD5_FF ( b, c, d, a, in[ 7], MD5_S14, (UINT4) 4249261313u); /* 8 */
  103. MD5_FF ( a, b, c, d, in[ 8], MD5_S11, (UINT4) 1770035416u); /* 9 */
  104. MD5_FF ( d, a, b, c, in[ 9], MD5_S12, (UINT4) 2336552879u); /* 10 */
  105. MD5_FF ( c, d, a, b, in[10], MD5_S13, (UINT4) 4294925233u); /* 11 */
  106. MD5_FF ( b, c, d, a, in[11], MD5_S14, (UINT4) 2304563134u); /* 12 */
  107. MD5_FF ( a, b, c, d, in[12], MD5_S11, (UINT4) 1804603682u); /* 13 */
  108. MD5_FF ( d, a, b, c, in[13], MD5_S12, (UINT4) 4254626195u); /* 14 */
  109. MD5_FF ( c, d, a, b, in[14], MD5_S13, (UINT4) 2792965006u); /* 15 */
  110. MD5_FF ( b, c, d, a, in[15], MD5_S14, (UINT4) 1236535329u); /* 16 */
  111. /* Round 2 */
  112. MD5_GG ( a, b, c, d, in[ 1], MD5_S21, (UINT4) 4129170786u); /* 17 */
  113. MD5_GG ( d, a, b, c, in[ 6], MD5_S22, (UINT4) 3225465664u); /* 18 */
  114. MD5_GG ( c, d, a, b, in[11], MD5_S23, (UINT4) 643717713u); /* 19 */
  115. MD5_GG ( b, c, d, a, in[ 0], MD5_S24, (UINT4) 3921069994u); /* 20 */
  116. MD5_GG ( a, b, c, d, in[ 5], MD5_S21, (UINT4) 3593408605u); /* 21 */
  117. MD5_GG ( d, a, b, c, in[10], MD5_S22, (UINT4) 38016083u); /* 22 */
  118. MD5_GG ( c, d, a, b, in[15], MD5_S23, (UINT4) 3634488961u); /* 23 */
  119. MD5_GG ( b, c, d, a, in[ 4], MD5_S24, (UINT4) 3889429448u); /* 24 */
  120. MD5_GG ( a, b, c, d, in[ 9], MD5_S21, (UINT4) 568446438u); /* 25 */
  121. MD5_GG ( d, a, b, c, in[14], MD5_S22, (UINT4) 3275163606u); /* 26 */
  122. MD5_GG ( c, d, a, b, in[ 3], MD5_S23, (UINT4) 4107603335u); /* 27 */
  123. MD5_GG ( b, c, d, a, in[ 8], MD5_S24, (UINT4) 1163531501u); /* 28 */
  124. MD5_GG ( a, b, c, d, in[13], MD5_S21, (UINT4) 2850285829u); /* 29 */
  125. MD5_GG ( d, a, b, c, in[ 2], MD5_S22, (UINT4) 4243563512u); /* 30 */
  126. MD5_GG ( c, d, a, b, in[ 7], MD5_S23, (UINT4) 1735328473u); /* 31 */
  127. MD5_GG ( b, c, d, a, in[12], MD5_S24, (UINT4) 2368359562u); /* 32 */
  128. /* Round 3 */
  129. MD5_HH ( a, b, c, d, in[ 5], MD5_S31, (UINT4) 4294588738u); /* 33 */
  130. MD5_HH ( d, a, b, c, in[ 8], MD5_S32, (UINT4) 2272392833u); /* 34 */
  131. MD5_HH ( c, d, a, b, in[11], MD5_S33, (UINT4) 1839030562u); /* 35 */
  132. MD5_HH ( b, c, d, a, in[14], MD5_S34, (UINT4) 4259657740u); /* 36 */
  133. MD5_HH ( a, b, c, d, in[ 1], MD5_S31, (UINT4) 2763975236u); /* 37 */
  134. MD5_HH ( d, a, b, c, in[ 4], MD5_S32, (UINT4) 1272893353u); /* 38 */
  135. MD5_HH ( c, d, a, b, in[ 7], MD5_S33, (UINT4) 4139469664u); /* 39 */
  136. MD5_HH ( b, c, d, a, in[10], MD5_S34, (UINT4) 3200236656u); /* 40 */
  137. MD5_HH ( a, b, c, d, in[13], MD5_S31, (UINT4) 681279174u); /* 41 */
  138. MD5_HH ( d, a, b, c, in[ 0], MD5_S32, (UINT4) 3936430074u); /* 42 */
  139. MD5_HH ( c, d, a, b, in[ 3], MD5_S33, (UINT4) 3572445317u); /* 43 */
  140. MD5_HH ( b, c, d, a, in[ 6], MD5_S34, (UINT4) 76029189u); /* 44 */
  141. MD5_HH ( a, b, c, d, in[ 9], MD5_S31, (UINT4) 3654602809u); /* 45 */
  142. MD5_HH ( d, a, b, c, in[12], MD5_S32, (UINT4) 3873151461u); /* 46 */
  143. MD5_HH ( c, d, a, b, in[15], MD5_S33, (UINT4) 530742520u); /* 47 */
  144. MD5_HH ( b, c, d, a, in[ 2], MD5_S34, (UINT4) 3299628645u); /* 48 */
  145. /* Round 4 */
  146. MD5_II ( a, b, c, d, in[ 0], MD5_S41, (UINT4) 4096336452u); /* 49 */
  147. MD5_II ( d, a, b, c, in[ 7], MD5_S42, (UINT4) 1126891415u); /* 50 */
  148. MD5_II ( c, d, a, b, in[14], MD5_S43, (UINT4) 2878612391u); /* 51 */
  149. MD5_II ( b, c, d, a, in[ 5], MD5_S44, (UINT4) 4237533241u); /* 52 */
  150. MD5_II ( a, b, c, d, in[12], MD5_S41, (UINT4) 1700485571u); /* 53 */
  151. MD5_II ( d, a, b, c, in[ 3], MD5_S42, (UINT4) 2399980690u); /* 54 */
  152. MD5_II ( c, d, a, b, in[10], MD5_S43, (UINT4) 4293915773u); /* 55 */
  153. MD5_II ( b, c, d, a, in[ 1], MD5_S44, (UINT4) 2240044497u); /* 56 */
  154. MD5_II ( a, b, c, d, in[ 8], MD5_S41, (UINT4) 1873313359u); /* 57 */
  155. MD5_II ( d, a, b, c, in[15], MD5_S42, (UINT4) 4264355552u); /* 58 */
  156. MD5_II ( c, d, a, b, in[ 6], MD5_S43, (UINT4) 2734768916u); /* 59 */
  157. MD5_II ( b, c, d, a, in[13], MD5_S44, (UINT4) 1309151649u); /* 60 */
  158. MD5_II ( a, b, c, d, in[ 4], MD5_S41, (UINT4) 4149444226u); /* 61 */
  159. MD5_II ( d, a, b, c, in[11], MD5_S42, (UINT4) 3174756917u); /* 62 */
  160. MD5_II ( c, d, a, b, in[ 2], MD5_S43, (UINT4) 718787259u); /* 63 */
  161. MD5_II ( b, c, d, a, in[ 9], MD5_S44, (UINT4) 3951481745u); /* 64 */
  162. buf[0] += a;
  163. buf[1] += b;
  164. buf[2] += c;
  165. buf[3] += d;
  166. }
  167. // Set pseudoRandomNumber to zero for RFC MD5 implementation
  168. void MD5Init (MD5_CTX *mdContext, unsigned long pseudoRandomNumber)
  169. {
  170. mdContext->i[0] = mdContext->i[1] = (UINT4)0;
  171. /* Load magic initialization constants */
  172. mdContext->buf[0] = (UINT4)0x67452301 + (pseudoRandomNumber * 11);
  173. mdContext->buf[1] = (UINT4)0xefcdab89 + (pseudoRandomNumber * 71);
  174. mdContext->buf[2] = (UINT4)0x98badcfe + (pseudoRandomNumber * 37);
  175. mdContext->buf[3] = (UINT4)0x10325476 + (pseudoRandomNumber * 97);
  176. }
  177. void MD5Update (MD5_CTX *mdContext, unsigned char *inBuf, unsigned int inLen)
  178. {
  179. UINT4 in[16];
  180. int mdi = 0;
  181. unsigned int i = 0, ii = 0;
  182. /* Compute number of bytes mod 64 */
  183. mdi = (int)((mdContext->i[0] >> 3) & 0x3F);
  184. /* Update number of bits */
  185. if ((mdContext->i[0] + ((UINT4)inLen << 3)) < mdContext->i[0])
  186. mdContext->i[1]++;
  187. mdContext->i[0] += ((UINT4)inLen << 3);
  188. mdContext->i[1] += ((UINT4)inLen >> 29);
  189. while (inLen--)
  190. {
  191. /* Add new character to buffer, increment mdi */
  192. mdContext->in[mdi++] = *inBuf++;
  193. /* Transform if necessary */
  194. if (mdi == 0x40)
  195. {
  196. for (i = 0, ii = 0; i < 16; i++, ii += 4)
  197. in[i] = (((UINT4)mdContext->in[ii+3]) << 24) |
  198. (((UINT4)mdContext->in[ii+2]) << 16) |
  199. (((UINT4)mdContext->in[ii+1]) << 8) |
  200. ((UINT4)mdContext->in[ii]);
  201. MD5_Transform (mdContext->buf, in);
  202. mdi = 0;
  203. }
  204. }
  205. }
  206. void MD5Final (MD5_CTX *mdContext)
  207. {
  208. UINT4 in[16];
  209. int mdi = 0;
  210. unsigned int i = 0, ii = 0, padLen = 0;
  211. /* Save number of bits */
  212. in[14] = mdContext->i[0];
  213. in[15] = mdContext->i[1];
  214. /* Compute number of bytes mod 64 */
  215. mdi = (int)((mdContext->i[0] >> 3) & 0x3F);
  216. /* Pad out to 56 mod 64 */
  217. padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi);
  218. MD5Update (mdContext, MD5_PADDING, padLen);
  219. /* Append length in bits and transform */
  220. for (i = 0, ii = 0; i < 14; i++, ii += 4)
  221. in[i] = (((UINT4)mdContext->in[ii+3]) << 24) |
  222. (((UINT4)mdContext->in[ii+2]) << 16) |
  223. (((UINT4)mdContext->in[ii+1]) << 8) |
  224. ((UINT4)mdContext->in[ii]);
  225. MD5_Transform (mdContext->buf, in);
  226. /* Store buffer in digest */
  227. for (i = 0, ii = 0; i < 4; i++, ii += 4)
  228. {
  229. mdContext->digest[ii] = (unsigned char)( mdContext->buf[i] & 0xFF);
  230. mdContext->digest[ii+1] = (unsigned char)((mdContext->buf[i] >> 8) & 0xFF);
  231. mdContext->digest[ii+2] = (unsigned char)((mdContext->buf[i] >> 16) & 0xFF);
  232. mdContext->digest[ii+3] = (unsigned char)((mdContext->buf[i] >> 24) & 0xFF);
  233. }
  234. }