newclient.h 1.5 KB

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  1. // newclient.h : main header file for the NEWCLIENT application
  2. //
  3. #if !defined(AFX_NEWCLIENT_H__74A5E363_EE6F_4066_92A0_65AD32C83831__INCLUDED_)
  4. #define AFX_NEWCLIENT_H__74A5E363_EE6F_4066_92A0_65AD32C83831__INCLUDED_
  5. #if _MSC_VER > 1000
  6. #pragma once
  7. #endif // _MSC_VER > 1000
  8. #ifndef __AFXWIN_H__
  9. #error include 'stdafx.h' before including this file for PCH
  10. #endif
  11. #include "resource.h" // main symbols
  12. #include "HCstruct.h"
  13. #include "HCNetSDK.h"
  14. #include "PlayMpeg4.h"
  15. #include "vector"
  16. using namespace std;
  17. /////////////////////////////////////////////////////////////////////////////
  18. // CNewclientApp:
  19. // See newclient.cpp for the implementation of this class
  20. //
  21. class CNewclientApp : public CWinApp
  22. {
  23. public:
  24. CNewclientApp();
  25. char m_cHardDriver[26];
  26. int m_iDriverNum;
  27. BOOL F_GetSystemInfo();
  28. // Overrides
  29. // ClassWizard generated virtual function overrides
  30. //{{AFX_VIRTUAL(CNewclientApp)
  31. public:
  32. virtual BOOL InitInstance();
  33. virtual int ExitInstance();
  34. //}}AFX_VIRTUAL
  35. // Implementation
  36. //{{AFX_MSG(CNewclientApp)
  37. // NOTE - the ClassWizard will add and remove member functions here.
  38. // DO NOT EDIT what you see in these blocks of generated code !
  39. //}}AFX_MSG
  40. DECLARE_MESSAGE_MAP()
  41. };
  42. /////////////////////////////////////////////////////////////////////////////
  43. //{{AFX_INSERT_LOCATION}}
  44. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  45. #endif // !defined(AFX_NEWCLIENT_H__74A5E363_EE6F_4066_92A0_65AD32C83831__INCLUDED_)