SocketHelper.h 17 KB

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  1. /*
  2. * Copyright: JessMA Open Source (ldcsaa@gmail.com)
  3. *
  4. * Version : 3.6.1
  5. * Author : Bruce Liang
  6. * Website : http://www.jessma.org
  7. * Project : https://github.com/ldcsaa
  8. * Blog : http://www.cnblogs.com/ldcsaa
  9. * Wiki : http://www.oschina.net/p/hp-socket
  10. * QQ Group : 75375912
  11. *
  12. * Licensed under the Apache License, Version 2.0 (the "License");
  13. * you may not use this file except in compliance with the License.
  14. * You may obtain a copy of the License at
  15. *
  16. * http://www.apache.org/licenses/LICENSE-2.0
  17. *
  18. * Unless required by applicable law or agreed to in writing, software
  19. * distributed under the License is distributed on an "AS IS" BASIS,
  20. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  21. * See the License for the specific language governing permissions and
  22. * limitations under the License.
  23. */
  24. #pragma once
  25. #include <ws2tcpip.h>
  26. #include <mswsock.h>
  27. #include <malloc.h>
  28. #include "SocketInterface.h"
  29. #include "../../Common/Src/WaitFor.h"
  30. #include "../../Common/Src/bufferpool.h"
  31. #include "../../Common/Src/RingBuffer.h"
  32. /************************************************************************
  33. 名称:全局常量
  34. 描述:声明组件的公共全局常量
  35. ************************************************************************/
  36. /* IOCP 最大工作线程数 */
  37. extern const DWORD MAX_WORKER_THREAD_COUNT;
  38. /* IOCP Socket 缓冲区最小值 */
  39. extern const DWORD MIN_SOCKET_BUFFER_SIZE;
  40. /* 小文件最大字节数 */
  41. extern const DWORD MAX_SMALL_FILE_SIZE;
  42. /* 最大连接时长 */
  43. extern const DWORD MAX_CONNECTION_PERIOD;
  44. /* Server/Agent 默认最大连接数 */
  45. extern const DWORD DEFAULT_MAX_CONNECTION_COUNT;
  46. /* Server/Agent 默认 IOCP 工作线程数 */
  47. extern const DWORD DEFAULT_WORKER_THREAD_COUNT;
  48. /* Server/Agent 默认 Socket 缓存对象锁定时间 */
  49. extern const DWORD DEFAULT_FREE_SOCKETOBJ_LOCK_TIME;
  50. /* Server/Agent 默认 Socket 缓存池大小 */
  51. extern const DWORD DEFAULT_FREE_SOCKETOBJ_POOL;
  52. /* Server/Agent 默认 Socket 缓存池回收阀值 */
  53. extern const DWORD DEFAULT_FREE_SOCKETOBJ_HOLD;
  54. /* Server/Agent 默认内存块缓存池大小 */
  55. extern const DWORD DEFAULT_FREE_BUFFEROBJ_POOL;
  56. /* Server/Agent 默认内存块缓存池回收阀值 */
  57. extern const DWORD DEFAULT_FREE_BUFFEROBJ_HOLD;
  58. /* Client 默认内存块缓存池大小 */
  59. extern const DWORD DEFAULT_CLIENT_FREE_BUFFER_POOL_SIZE;
  60. /* Client 默认内存块缓存池回收阀值 */
  61. extern const DWORD DEFAULT_CLIENT_FREE_BUFFER_POOL_HOLD;
  62. /* Agent 默认绑定地址 */
  63. extern LPCTSTR DEFAULT_BIND_ADDRESS;
  64. /* TCP 默认通信数据缓冲区大小 */
  65. extern const DWORD DEFAULT_TCP_SOCKET_BUFFER_SIZE;
  66. /* TCP 默认心跳包间隔 */
  67. extern const DWORD DEFALUT_TCP_KEEPALIVE_TIME;
  68. /* TCP 默认心跳确认包检测间隔 */
  69. extern const DWORD DEFALUT_TCP_KEEPALIVE_INTERVAL;
  70. /* TCP Server 默认 Listen 队列大小 */
  71. extern const DWORD DEFAULT_TCP_SERVER_SOCKET_LISTEN_QUEUE;
  72. /* TCP Server 默认预投递 Accept 数量 */
  73. extern const DWORD DEFAULT_TCP_SERVER_ACCEPT_SOCKET_COUNT;
  74. /* UDP 默认数据报文最大长度 */
  75. extern const DWORD DEFAULT_UDP_MAX_DATAGRAM_SIZE;
  76. /* UDP 默认 Receive 预投递数量 */
  77. extern const DWORD DEFAULT_UDP_POST_RECEIVE_COUNT;
  78. /* UDP 默认监测包尝试次数 */
  79. extern const DWORD DEFAULT_UDP_DETECT_ATTEMPTS;
  80. /* UDP 默认监测包发送间隔 */
  81. extern const DWORD DEFAULT_UDP_DETECT_INTERVAL;
  82. /* TCP Pack 包长度位数 */
  83. extern const DWORD TCP_PACK_LENGTH_BITS;
  84. /* TCP Pack 包长度掩码 */
  85. extern const DWORD TCP_PACK_LENGTH_MASK;
  86. /* TCP Pack 包最大长度硬限制 */
  87. extern const DWORD TCP_PACK_MAX_SIZE_LIMIT;
  88. /* TCP Pack 包默认最大长度 */
  89. extern const DWORD TCP_PACK_DEFAULT_MAX_SIZE;
  90. /* TCP Pack 包头标识值硬限制 */
  91. extern const USHORT TCP_PACK_HEADER_FLAG_LIMIT;
  92. /* TCP Pack 包头默认标识值 */
  93. extern const USHORT TCP_PACK_DEFAULT_HEADER_FLAG;
  94. /************************************************************************
  95. 名称:Windows Socket 组件初始化类
  96. 描述:自动加载和卸载 Windows Socket 组件
  97. ************************************************************************/
  98. class CInitSocket
  99. {
  100. public:
  101. CInitSocket(LPWSADATA lpWSAData = nullptr, BYTE minorVersion = 2, BYTE majorVersion = 2)
  102. {
  103. LPWSADATA lpTemp = lpWSAData;
  104. if(!lpTemp)
  105. lpTemp = (LPWSADATA)_alloca(sizeof(WSADATA));
  106. m_iResult = ::WSAStartup(MAKEWORD(majorVersion, minorVersion), lpTemp);
  107. }
  108. ~CInitSocket()
  109. {
  110. if(IsValid())
  111. ::WSACleanup();
  112. }
  113. int GetResult() {return m_iResult;}
  114. BOOL IsValid() {return m_iResult == 0;}
  115. private:
  116. int m_iResult;
  117. };
  118. /* Server 组件和 Agent 组件内部使用的事件处理结果常量 */
  119. // 连接已关闭
  120. #define HR_CLOSED 0xFF
  121. /* 关闭连接标识 */
  122. enum EnSocketCloseFlag
  123. {
  124. SCF_NONE = 0, // 不触发事件
  125. SCF_CLOSE = 1, // 触发 正常关闭 OnClose 事件
  126. SCF_ERROR = 2 // 触发 异常关闭 OnClose 事件
  127. };
  128. /* 数据缓冲区基础结构 */
  129. template<class T> struct TBufferObjBase
  130. {
  131. WSAOVERLAPPED ov;
  132. EnSocketOperation operation;
  133. WSABUF buff;
  134. int capacity;
  135. CPrivateHeap& heap;
  136. T* next;
  137. T* last;
  138. static T* Construct(CPrivateHeap& heap, DWORD dwCapacity)
  139. {
  140. T* pBufferObj = (T*)heap.Alloc(sizeof(T) + dwCapacity);
  141. ASSERT(pBufferObj);
  142. ZeroMemory(pBufferObj, sizeof(T));
  143. pBufferObj->TBufferObjBase::TBufferObjBase(heap, dwCapacity);
  144. pBufferObj->buff.buf = ((char*)pBufferObj) + sizeof(T);
  145. return pBufferObj;
  146. }
  147. static void Destruct(T* pBufferObj)
  148. {
  149. ASSERT(pBufferObj);
  150. pBufferObj->heap.Free(pBufferObj);
  151. }
  152. TBufferObjBase(CPrivateHeap& hp, DWORD dwCapacity)
  153. : heap(hp)
  154. , capacity((int)dwCapacity)
  155. {
  156. ASSERT(capacity > 0);
  157. }
  158. int Cat(const BYTE* pData, int length)
  159. {
  160. ASSERT(pData != nullptr && length > 0);
  161. int cat = min(Remain(), length);
  162. if(cat > 0)
  163. {
  164. memcpy(buff.buf + buff.len, pData, cat);
  165. buff.len += cat;
  166. }
  167. return cat;
  168. }
  169. void Reset() {buff.len = 0;}
  170. int Remain() {return capacity - buff.len;}
  171. BOOL IsFull() {return buff.len == capacity;}
  172. };
  173. /* 数据缓冲区结构 */
  174. struct TBufferObj : public TBufferObjBase<TBufferObj>
  175. {
  176. SOCKET client;
  177. };
  178. /* UDP 数据缓冲区结构 */
  179. struct TUdpBufferObj : public TBufferObjBase<TUdpBufferObj>
  180. {
  181. SOCKADDR_IN remoteAddr;
  182. int addrLen;
  183. };
  184. /* 数据缓冲区链表模板 */
  185. template<class T> struct TBufferObjListT : public TSimpleList<T>
  186. {
  187. public:
  188. int Cat(const BYTE* pData, int length)
  189. {
  190. ASSERT(pData != nullptr && length > 0);
  191. int remain = length;
  192. while(remain > 0)
  193. {
  194. T* pItem = Back();
  195. if(pItem == nullptr || pItem->IsFull())
  196. pItem = PushBack(bfPool.PickFreeItem());
  197. int cat = pItem->Cat(pData, remain);
  198. pData += cat;
  199. remain -= cat;
  200. }
  201. return length;
  202. }
  203. T* PushTail(const BYTE* pData, int length)
  204. {
  205. ASSERT(pData != nullptr && length > 0 && length <= (int)bfPool.GetItemCapacity());
  206. T* pItem = PushBack(bfPool.PickFreeItem());
  207. pItem->Cat(pData, length);
  208. return pItem;
  209. }
  210. void Release()
  211. {
  212. bfPool.PutFreeItem(*this);
  213. }
  214. public:
  215. TBufferObjListT(CNodePoolT<T>& pool) : bfPool(pool)
  216. {
  217. }
  218. private:
  219. CNodePoolT<T>& bfPool;
  220. };
  221. /* 数据缓冲区对象池 */
  222. typedef CNodePoolT<TBufferObj> CBufferObjPool;
  223. /* UDP 数据缓冲区对象池 */
  224. typedef CNodePoolT<TUdpBufferObj> CUdpBufferObjPool;
  225. /* 数据缓冲区链表模板 */
  226. typedef TBufferObjListT<TBufferObj> TBufferObjList;
  227. /* UDP 数据缓冲区链表模板 */
  228. typedef TBufferObjListT<TUdpBufferObj> TUdpBufferObjList;
  229. /* 数据缓冲区结构链表 */
  230. typedef CRingPool<TBufferObj> TBufferObjPtrList;
  231. /* Udp 数据缓冲区结构链表 */
  232. typedef CRingPool<TUdpBufferObj> TUdpBufferObjPtrList;
  233. /* Socket 缓冲区基础结构 */
  234. struct TSocketObjBase
  235. {
  236. CONNID connID;
  237. SOCKADDR_IN remoteAddr;
  238. PVOID extra;
  239. PVOID reserved;
  240. PVOID reserved2;
  241. BOOL valid;
  242. union
  243. {
  244. DWORD freeTime;
  245. DWORD connTime;
  246. };
  247. DWORD activeTime;
  248. CCriSec csSend;
  249. volatile BOOL smooth;
  250. volatile long pending;
  251. volatile long sndCount;
  252. CReentrantSpinGuard csRecv;
  253. static BOOL IsExist(TSocketObjBase* pSocketObj)
  254. {return pSocketObj != nullptr;}
  255. static BOOL IsValid(TSocketObjBase* pSocketObj)
  256. {return pSocketObj != nullptr && pSocketObj->valid;}
  257. static void Invalid(TSocketObjBase* pSocketObj)
  258. {ASSERT(IsExist(pSocketObj)); pSocketObj->valid = FALSE;}
  259. static BOOL IsSmooth(TSocketObjBase* pSocketObj)
  260. {ASSERT(IsExist(pSocketObj)); return pSocketObj->valid && pSocketObj->smooth;}
  261. static BOOL IsPending(TSocketObjBase* pSocketObj)
  262. {ASSERT(IsExist(pSocketObj)); return pSocketObj->valid && pSocketObj->pending > 0;}
  263. static void Release(TSocketObjBase* pSocketObj)
  264. {
  265. ASSERT(IsExist(pSocketObj));
  266. pSocketObj->freeTime = ::TimeGetTime();
  267. }
  268. int Pending() {return pending;}
  269. void Reset(CONNID dwConnID)
  270. {
  271. connID = dwConnID;
  272. valid = TRUE;
  273. smooth = TRUE;
  274. pending = 0;
  275. sndCount = 0;
  276. extra = nullptr;
  277. reserved = nullptr;
  278. reserved2= nullptr;
  279. }
  280. };
  281. /* 数据缓冲区结构 */
  282. struct TSocketObj : public TSocketObjBase
  283. {
  284. SOCKET socket;
  285. TBufferObjList sndBuff;
  286. TSocketObj(CBufferObjPool& bfPool)
  287. : sndBuff(bfPool)
  288. {
  289. }
  290. static void Release(TSocketObj* pSocketObj)
  291. {
  292. __super::Release(pSocketObj);
  293. pSocketObj->sndBuff.Release();
  294. }
  295. void Reset(CONNID dwConnID, SOCKET soClient)
  296. {
  297. __super::Reset(dwConnID);
  298. socket = soClient;
  299. }
  300. };
  301. /* UDP 数据缓冲区结构 */
  302. struct TUdpSocketObj : public TSocketObjBase
  303. {
  304. TUdpBufferObjList sndBuff;
  305. volatile DWORD detectFails;
  306. TUdpSocketObj(CUdpBufferObjPool& bfPool)
  307. : sndBuff(bfPool)
  308. {
  309. }
  310. static void Release(TUdpSocketObj* pSocketObj)
  311. {
  312. __super::Release(pSocketObj);
  313. pSocketObj->sndBuff.Release();
  314. }
  315. void Reset(CONNID dwConnID)
  316. {
  317. __super::Reset(dwConnID);
  318. detectFails = 0;
  319. }
  320. };
  321. /* 有效 TSocketObj 缓存 */
  322. typedef CRingCache<TSocketObj, CONNID, true> TSocketObjPtrPool;
  323. /* 失效 TSocketObj 缓存 */
  324. typedef CRingPool<TSocketObj> TSocketObjPtrList;
  325. /* 失效 TSocketObj 垃圾回收结构链表 */
  326. typedef CCASQueue<TSocketObj> TSocketObjPtrQueue;
  327. /* 有效 TUdpSocketObj 缓存 */
  328. typedef CRingCache<TUdpSocketObj, CONNID, true> TUdpSocketObjPtrPool;
  329. /* 失效 TUdpSocketObj 缓存 */
  330. typedef CRingPool<TUdpSocketObj> TUdpSocketObjPtrList;
  331. /* 失效 TUdpSocketObj 垃圾回收结构链表 */
  332. typedef CCASQueue<TUdpSocketObj> TUdpSocketObjPtrQueue;
  333. /* SOCKADDR_IN 比较器 */
  334. struct sockaddr_func
  335. {
  336. struct hash
  337. {
  338. size_t operator() (const SOCKADDR_IN* pA) const
  339. {
  340. return ((pA->sin_family << 16) | ntohs(pA->sin_port)) ^ pA->sin_addr.s_addr;
  341. }
  342. };
  343. struct equal_to
  344. {
  345. bool operator () (const SOCKADDR_IN* pA, const SOCKADDR_IN* pB) const
  346. {
  347. return memcmp(pA, pB, offsetof(SOCKADDR_IN, sin_zero)) == 0;
  348. }
  349. };
  350. };
  351. /* 地址-连接 ID 哈希表 */
  352. typedef unordered_map<SOCKADDR_IN*, CONNID, sockaddr_func::hash, sockaddr_func::equal_to>
  353. TSockAddrMap;
  354. /* 地址-连接 ID 哈希表迭代器 */
  355. typedef TSockAddrMap::iterator TSockAddrMapI;
  356. /* 地址-连接 ID 哈希表 const 迭代器 */
  357. typedef TSockAddrMap::const_iterator TSockAddrMapCI;
  358. /* IClient 组件关闭上下文 */
  359. struct TClientCloseContext
  360. {
  361. BOOL bFireOnClose;
  362. EnSocketOperation enOperation;
  363. int iErrorCode;
  364. TClientCloseContext(BOOL bFire = TRUE, EnSocketOperation enOp = SO_CLOSE, int iCode = SE_OK)
  365. {
  366. Reset(bFire, enOp, iCode);
  367. }
  368. void Reset(BOOL bFire = TRUE, EnSocketOperation enOp = SO_CLOSE, int iCode = SE_OK)
  369. {
  370. bFireOnClose = bFire;
  371. enOperation = enOp;
  372. iErrorCode = iCode;
  373. }
  374. };
  375. /*****************************************************************************************************/
  376. /******************************************** 公共帮助方法 ********************************************/
  377. /*****************************************************************************************************/
  378. /* 获取错误描述文本 */
  379. LPCTSTR GetSocketErrorDesc(EnSocketError enCode);
  380. /* 获取 IPv4 地址 */
  381. ULONG GetIPv4InAddr(LPCTSTR lpszAddress);
  382. /* 检查字符串是否符合 IP 地址格式 */
  383. BOOL IsIPAddress(LPCTSTR lpszAddress);
  384. /* 通过主机名获取 IP 地址 */
  385. BOOL GetIPAddress(LPCTSTR lpszHost, __out LPTSTR lpszIP, __inout int& iIPLenth);
  386. /* 通过主机名获取最优的 IP 地址 */
  387. BOOL GetOptimalIPByHostName(LPCTSTR lpszHost, __out IN_ADDR& addr);
  388. /* 获取 IN_ADDR 结构的 IP 地址 */
  389. BOOL IN_ADDR_2_IP(const IN_ADDR& addr, __out LPTSTR lpszAddress, __inout int& iAddressLen);
  390. /* 把 SOCKADDR_IN 结构转换为地址数据 */
  391. BOOL sockaddr_IN_2_A(const SOCKADDR_IN& addr, __out ADDRESS_FAMILY& usFamily, __out LPTSTR lpszAddress, __inout int& iAddressLen, __out USHORT& usPort);
  392. /* 把地址数据转换为 SOCKADDR_IN 结构 */
  393. BOOL sockaddr_A_2_IN(ADDRESS_FAMILY usFamily, LPCTSTR lpszAddress, USHORT usPort, __out SOCKADDR_IN& addr);
  394. /* 获取 Socket 的本地或远程地址信息 */
  395. BOOL GetSocketAddress(SOCKET socket, __out LPTSTR lpszAddress, __inout int& iAddressLen, __out USHORT& usPort, BOOL bLocal = TRUE);
  396. /* 获取 Socket 的本地地址信息 */
  397. BOOL GetSocketLocalAddress(SOCKET socket, __out LPTSTR lpszAddress, __inout int& iAddressLen, __out USHORT& usPort);
  398. /* 获取 Socket 的远程地址信息 */
  399. BOOL GetSocketRemoteAddress(SOCKET socket, __out LPTSTR lpszAddress, __inout int& iAddressLen, __out USHORT& usPort);
  400. /* 获取 Socket 的某个扩展函数的指针 */
  401. PVOID GetExtensionFuncPtr (SOCKET sock, GUID guid);
  402. /* 获取 AcceptEx 扩展函数指针 */
  403. LPFN_ACCEPTEX Get_AcceptEx_FuncPtr (SOCKET sock);
  404. /* 获取 GetAcceptExSockaddrs 扩展函数指针 */
  405. LPFN_GETACCEPTEXSOCKADDRS Get_GetAcceptExSockaddrs_FuncPtr(SOCKET sock);
  406. /* 获取 ConnectEx 扩展函数指针 */
  407. LPFN_CONNECTEX Get_ConnectEx_FuncPtr (SOCKET sock);
  408. /* 获取 TransmitFile 扩展函数指针 */
  409. LPFN_TRANSMITFILE Get_TransmitFile_FuncPtr (SOCKET sock);
  410. /* 获取 DisconnectEx 扩展函数指针 */
  411. LPFN_DISCONNECTEX Get_DisconnectEx_FuncPtr (SOCKET sock);
  412. /************************************************************************
  413. 名称:IOCP 指令投递帮助方法
  414. 描述:简化 IOCP 指令投递
  415. ************************************************************************/
  416. /* IOCP 命令 */
  417. enum EnIocpCommand
  418. {
  419. IOCP_CMD_EXIT = 0x00000000, // 退出程序
  420. IOCP_CMD_ACCEPT = 0xFFFFFFF1, // 接受连接
  421. IOCP_CMD_DISCONNECT = 0xFFFFFFF2, // 断开连接
  422. IOCP_CMD_SEND = 0xFFFFFFF3 // 发送数据
  423. };
  424. /* IOCP 命令处理动作 */
  425. enum EnIocpAction
  426. {
  427. IOCP_ACT_GOON = 0, // 继续执行
  428. IOCP_ACT_CONTINUE = 1, // 重新执行
  429. IOCP_ACT_BREAK = 2 // 中断执行
  430. };
  431. BOOL PostIocpCommand(HANDLE hIOCP, EnIocpCommand enCmd, ULONG_PTR ulParam);
  432. BOOL PostIocpExit(HANDLE hIOCP);
  433. BOOL PostIocpAccept(HANDLE hIOCP);
  434. BOOL PostIocpDisconnect(HANDLE hIOCP, CONNID dwConnID);
  435. BOOL PostIocpSend(HANDLE hIOCP, CONNID dwConnID);
  436. /************************************************************************
  437. 名称:setsockopt() 帮助方法
  438. 描述:简化常用的 setsockopt() 调用
  439. ************************************************************************/
  440. int SSO_SetSocketOption (SOCKET sock, int level, int name, LPVOID val, int len);
  441. int SSO_GetSocketOption (SOCKET sock, int level, int name, LPVOID val, int* len);
  442. int SSO_IoctlSocket (SOCKET sock, long cmd, u_long* arg);
  443. int SSO_WSAIoctl (SOCKET sock, DWORD dwIoControlCode, LPVOID lpvInBuffer, DWORD cbInBuffer, LPVOID lpvOutBuffer, DWORD cbOutBuffer, LPDWORD lpcbBytesReturned);
  444. int SSO_UpdateAcceptContext (SOCKET soClient, SOCKET soBind);
  445. int SSO_UpdateConnectContext(SOCKET soClient, int iOption);
  446. int SSO_NoDelay (SOCKET sock, BOOL bNoDelay = TRUE);
  447. int SSO_DontLinger (SOCKET sock, BOOL bDont = TRUE);
  448. int SSO_Linger (SOCKET sock, USHORT l_onoff, USHORT l_linger);
  449. int SSO_KeepAlive (SOCKET sock, BOOL bKeepAlive = TRUE);
  450. int SSO_KeepAliveVals (SOCKET sock, u_long onoff, u_long time, u_long interval);
  451. int SSO_RecvBuffSize (SOCKET sock, int size);
  452. int SSO_SendBuffSize (SOCKET sock, int size);
  453. int SSO_ReuseAddress (SOCKET sock, BOOL bReuse = TRUE);
  454. int SSO_UDP_ConnReset (SOCKET sock, BOOL bNewBehavior = TRUE);
  455. /************************************************************************
  456. 名称:Socket 操作方法
  457. 描述:Socket 操作包装方法
  458. ************************************************************************/
  459. /* 检测 IOCP 操作返回值:NO_ERROR 则返回 TRUE */
  460. #define IOCP_NO_ERROR(result) (result == NO_ERROR)
  461. /* 检测 IOCP 操作返回值:WSA_IO_PENDING 则返回 TRUE */
  462. #define IOCP_PENDING(result) (result == WSA_IO_PENDING)
  463. /* 检测 IOCP 操作返回值:NO_ERROR 或 WSA_IO_PENDING 则返回 TRUE */
  464. #define IOCP_SUCCESS(result) (IOCP_NO_ERROR(result) || IOCP_PENDING(result))
  465. /* 生成 Connection ID */
  466. CONNID GenerateConnectionID ();
  467. /* 关闭 Socket */
  468. int ManualCloseSocket (SOCKET sock, int iShutdownFlag = 0xFF, BOOL bGraceful = TRUE, BOOL bReuseAddress = FALSE);
  469. /* 投递 AccceptEx(),并把 WSA_IO_PENDING 转换为 NO_ERROR */
  470. int PostAccept (LPFN_ACCEPTEX pfnAcceptEx, SOCKET soListen, SOCKET soClient, TBufferObj* pBufferObj);
  471. /* 投递 AccceptEx() */
  472. int PostAcceptNotCheck (LPFN_ACCEPTEX pfnAcceptEx, SOCKET soListen, SOCKET soClient, TBufferObj* pBufferObj);
  473. /* 投递 ConnectEx(),并把 WSA_IO_PENDING 转换为 NO_ERROR */
  474. int PostConnect (LPFN_CONNECTEX pfnConnectEx, SOCKET soClient, SOCKADDR_IN& soAddrIN, TBufferObj* pBufferObj);
  475. /* 投递 ConnectEx() */
  476. int PostConnectNotCheck (LPFN_CONNECTEX pfnConnectEx, SOCKET soClient, SOCKADDR_IN& soAddrIN, TBufferObj* pBufferObj);
  477. /* 投递 WSASend(),并把 WSA_IO_PENDING 转换为 NO_ERROR */
  478. int PostSend (TSocketObj* pSocketObj, TBufferObj* pBufferObj);
  479. /* 投递 WSASend() */
  480. int PostSendNotCheck (TSocketObj* pSocketObj, TBufferObj* pBufferObj);
  481. /* 投递 WSARecv() ,并把 WSA_IO_PENDING 转换为 NO_ERROR*/
  482. int PostReceive (TSocketObj* pSocketObj, TBufferObj* pBufferObj);
  483. /* 投递 WSARecv() */
  484. int PostReceiveNotCheck (TSocketObj* pSocketObj, TBufferObj* pBufferObj);
  485. /* 投递 WSASendTo() ,并把 WSA_IO_PENDING 转换为 NO_ERROR*/
  486. int PostSendTo (SOCKET sock, TUdpBufferObj* pBufferObj);
  487. /* 投递 WSASendTo() */
  488. int PostSendToNotCheck (SOCKET sock, TUdpBufferObj* pBufferObj);
  489. /* 投递 WSARecvFrom() ,并把 WSA_IO_PENDING 转换为 NO_ERROR*/
  490. int PostReceiveFrom (SOCKET sock, TUdpBufferObj* pBufferObj);
  491. /* 投递 WSARecvFrom() */
  492. int PostReceiveFromNotCheck (SOCKET sock, TUdpBufferObj* pBufferObj);