/************************************************************************/ /* Copyright (C), 2016-2020, [IT], 保留所有权利; /* 模 块 名:; /* 描 述:; /* /* 版 本:[V]; /* 作 者:[IT]; /* 日 期:[8/19/2016]; /* /* /* 注 意:; /* /* 修改记录:[IT]; /* 修改日期:; /* 修改版本:; /* 修改内容:; /************************************************************************/ #ifndef _SUBCLASSW_H #define _SUBCLASSW_H //////////////////////////////////////////////////////////////// // Copyright 1998 Paul DiLascia // If this code works, it was written by Paul DiLascia. // If not, I don't know who wrote it. // ///////////////////////////////////////////////////////////////////////////// /**************************************************************************** * * $Date: 10/26/99 10:50p $ * $Revision: 4 $ * $Archive: /CodeJock/Include/Subclass.h $ * * $History: Subclass.h $ * * ***************** Version 4 ***************** * User: Kirk Stowell Date: 10/26/99 Time: 10:50p * Updated in $/CodeJock/Include * Made class methods virtual for inheritance purposes. * * ***************** Version 3 ***************** * User: Kirk Stowell Date: 10/14/99 Time: 12:41p * Updated in $/CodeJock/Include * Added source control history to file header. * ***************************************************************************/ ///////////////////////////////////////////////////////////////////////////// ////////////////// // Generic class to hook messages on behalf of a CWnd. // Once hooked, all messages go to CSubclassWnd::WindowProc before going // to the window. Specific subclasses can trap messages and do something. // // To use: // // * Derive a class from CSubclassWnd. // // * Override CSubclassWnd::WindowProc to handle messages. Make sure you call // CSubclassWnd::WindowProc if you don't handle the message, or your // window will never get messages. If you write seperate message handlers, // you can call Default() to pass the message to the window. // // * Instantiate your derived class somewhere and call HookWindow(pWnd) // to hook your window, AFTER it has been created. // To unhook, call HookWindow(NULL). // // This is a very important class, crucial to many of the widgets Window // widgets implemented in PixieLib. To see how it works, look at the HOOK // sample program. // class CSubclassWnd : public CObject { public: DECLARE_DYNAMIC(CSubclassWnd); CSubclassWnd(); ~CSubclassWnd(); // Subclass a window. Hook(NULL) to unhook (automatic on WM_NCDESTROY) virtual BOOL HookWindow(HWND hwnd); virtual BOOL HookWindow(CWnd* pWnd) { return HookWindow(pWnd->GetSafeHwnd()); } virtual BOOL IsHooked() { return m_hWnd!=NULL; } friend LRESULT CALLBACK HookWndProc(HWND, UINT, WPARAM, LPARAM); friend class CSubclassWndMap; #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: HWND m_hWnd; // the window hooked WNDPROC m_pOldWndProc; // ..and original window proc CSubclassWnd* m_pNext; // next in chain of hooks for this window // Override this to handle messages in specific handlers virtual LRESULT WindowProc(UINT msg, WPARAM wp, LPARAM lp); virtual LRESULT Default(); // call this at the end of handler fns }; #endif // _SUBCLASSW_H