#ifndef _BACKGROUNDUTIL_H_ #define _BACKGROUNDUTIL_H_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CBackgroundUtil { public: BOOL SetBitmap(UINT uResourceID = 0); CBackgroundUtil(); virtual ~CBackgroundUtil(); protected: BOOL TileBitmap(CDC* pDC, CRect rc); BOOL GetBitmapAndPalette(UINT nIDResource, CBitmap& bitmap, CPalette& pal); // For background bitmap CBitmap m_BmpPattern; CPalette m_BmpPalette; int m_nBmpWidth; int m_nBmpHeight; }; #endif