#ifndef _BKDIALOG_H_ #define _BKDIALOG_H_ #include "BackgroundUtil.h" #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // CBkDialog dialog class CBkDialog : public CDialog, public CBackgroundUtil { // Construction public: CDC* m_pDC; ~CBkDialog(); CBkDialog(LPCTSTR pszResourceID, CWnd* pParent = NULL); CBkDialog(UINT uResourceID, CWnd* pParent = NULL); CBkDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CBkDialog) // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBkDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CBkDialog) afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif