#if !defined(AFX_STAFFACHIEVEMENTSET_H__A76D69B3_DDFA_49E2_881B_05BC30313371__INCLUDED_) #define AFX_STAFFACHIEVEMENTSET_H__A76D69B3_DDFA_49E2_881B_05BC30313371__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // StaffAchievementSet.h : header file // ///////////////////////////////////////////////////////////////////////////// // StaffAchievementSet dialog class StaffAchievementSet : public CDialog { // Construction public: StaffAchievementSet(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(StaffAchievementSet) enum { IDD = IDD_DLGStaffAchievementSet }; CSpinButtonCtrl m_spin; UINT m_time; BOOL m_check1; BOOL m_bautoshutdown; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(StaffAchievementSet) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(StaffAchievementSet) virtual BOOL OnInitDialog(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STAFFACHIEVEMENTSET_H__A76D69B3_DDFA_49E2_881B_05BC30313371__INCLUDED_)