// GenCodeDlg.cpp : implementation file // #include "stdafx.h" #include "GenCode.h" #include "GenCodeDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CGenCodeDlg dialog CGenCodeDlg::CGenCodeDlg(CWnd* pParent /*=NULL*/) : CDialog(CGenCodeDlg::IDD, pParent) { //{{AFX_DATA_INIT(CGenCodeDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CGenCodeDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CGenCodeDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CGenCodeDlg, CDialog) //{{AFX_MSG_MAP(CGenCodeDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CGenCodeDlg message handlers BOOL CGenCodeDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CGenCodeDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CGenCodeDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CGenCodeDlg::OnOK() { // TODO: Add extra validation here CStdioFile fp1,fp2; fp1.Open ("e:\\最新关键词.txt", CFile::modeRead); fp2.Open ("e:\\最新关键词2.txt", CFile::modeCreate|CFile::modeWrite); CString str; int count=2916; for(int i=0; i