#if !defined(AFX_VCLIGHTSOURCE_H__CD5FDF9C_21E2_4094_A6B3_381DA1CA30F1__INCLUDED_) #define AFX_VCLIGHTSOURCE_H__CD5FDF9C_21E2_4094_A6B3_381DA1CA30F1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. ///////////////////////////////////////////////////////////////////////////// // CVcLightSource wrapper class class CVcLightSource : public COleDispatchDriver { public: CVcLightSource() {} // Calls COleDispatchDriver default constructor CVcLightSource(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CVcLightSource(const CVcLightSource& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: // Operations public: float GetIntensity(); void SetIntensity(float newValue); float GetX(); void SetX(float newValue); float GetY(); void SetY(float newValue); float GetZ(); void SetZ(float newValue); void Set(float X, float Y, float Z, float Intensity); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VCLIGHTSOURCE_H__CD5FDF9C_21E2_4094_A6B3_381DA1CA30F1__INCLUDED_)