// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "vclocation.h" // Dispatch interfaces referenced by this interface #include "VcRect.h" ///////////////////////////////////////////////////////////////////////////// // CVcLocation properties ///////////////////////////////////////////////////////////////////////////// // CVcLocation operations CVcRect CVcLocation::GetRect() { LPDISPATCH pDispatch; InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_DISPATCH, (void*)&pDispatch, NULL); return CVcRect(pDispatch); } BOOL CVcLocation::GetVisible() { BOOL result; InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); return result; } void CVcLocation::SetVisible(BOOL bNewValue) { static BYTE parms[] = VTS_BOOL; InvokeHelper(0x2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, bNewValue); } long CVcLocation::GetLocationType() { long result; InvokeHelper(0x3, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL); return result; } void CVcLocation::SetLocationType(long nNewValue) { static BYTE parms[] = VTS_I4; InvokeHelper(0x3, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, nNewValue); }