// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "vcview3d.h" ///////////////////////////////////////////////////////////////////////////// // CVcView3d properties ///////////////////////////////////////////////////////////////////////////// // CVcView3d operations float CVcView3d::GetRotation() { float result; InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL); return result; } void CVcView3d::SetRotation(float newValue) { static BYTE parms[] = VTS_R4; InvokeHelper(0x1, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } float CVcView3d::GetElevation() { float result; InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL); return result; } void CVcView3d::SetElevation(float newValue) { static BYTE parms[] = VTS_R4; InvokeHelper(0x2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, newValue); } void CVcView3d::Set(float Rotation, float Elevation) { static BYTE parms[] = VTS_R4 VTS_R4; InvokeHelper(0x4, DISPATCH_METHOD, VT_EMPTY, NULL, parms, Rotation, Elevation); }