// SqlDlg.cpp : implementation file
//

#include "stdafx.h"
#include "ylgl.h"
#include "SqlDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// SqlDlg dialog


SqlDlg::SqlDlg(CWnd* pParent /*=NULL*/)
	: CDialog(SqlDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(SqlDlg)
	m_sql = _T("");
	//}}AFX_DATA_INIT
}


void SqlDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(SqlDlg)
	DDX_Text(pDX, IDC_EDIT1, m_sql);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(SqlDlg, CDialog)
	//{{AFX_MSG_MAP(SqlDlg)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// SqlDlg message handlers

void SqlDlg::OnOK() 
{
	// TODO: Add extra validation here
	UpdateData();
	g_sendhead.bsql=1;
	g_pMainWnd->ProcessChatMessageRequest2(m_sql); 	
	if(g_bSendOK==0)return;
	MessageBox("ok");
}

BOOL SqlDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	GetDlgItem(IDC_EDIT1)->SetFocus();
	return false;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}