#if !defined(AFX_ABOUTDLG_H__56E3A5D1_3A45_11D6_AB38_00D0B70C3D79__INCLUDED_) #define AFX_ABOUTDLG_H__56E3A5D1_3A45_11D6_AB38_00D0B70C3D79__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "StarWarsCtrl.h" class CAboutDlg : public CDialog { // Construction public: CAboutDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUT }; CStarWarsCtrl m_StarWarsCtrl; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CAboutDlg) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ABOUTDLG_H__56E3A5D1_3A45_11D6_AB38_00D0B70C3D79__INCLUDED_)