//------------------------------------------------------------------------------ // <auto-generated> // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // </auto-generated> //------------------------------------------------------------------------------ namespace LYFZ.ERPCloudClient.Properties { using System; /// <summary> /// 一个强类型的资源类,用于查找本地化的字符串等。 /// </summary> // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// <summary> /// 返回此类使用的缓存的 ResourceManager 实例。 /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LYFZ.ERPCloudClient.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// 使用此强类型资源类,为所有资源查找 /// 重写当前线程的 CurrentUICulture 属性。 /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap btn_login { get { object obj = ResourceManager.GetObject("btn_login", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap frameBorderEffect_mouseDownDraw { get { object obj = ResourceManager.GetObject("frameBorderEffect_mouseDownDraw", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap frameBorderEffect_normalDraw { get { object obj = ResourceManager.GetObject("frameBorderEffect_normalDraw", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap imgRjp_BackgroundImage { get { object obj = ResourceManager.GetObject("imgRjp_BackgroundImage", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap login_inputbtn { get { object obj = ResourceManager.GetObject("login_inputbtn", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap login_inputbtn_down { get { object obj = ResourceManager.GetObject("login_inputbtn_down", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap login_inputbtn_normal { get { object obj = ResourceManager.GetObject("login_inputbtn_normal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找类似于 (Icon) 的 System.Drawing.Icon 类型的本地化资源。 /// </summary> public static System.Drawing.Icon lyfz_b { get { object obj = ResourceManager.GetObject("lyfz_b", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap lyfz_b1 { get { object obj = ResourceManager.GetObject("lyfz_b1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找类似于 (Icon) 的 System.Drawing.Icon 类型的本地化资源。 /// </summary> public static System.Drawing.Icon lyfz_r { get { object obj = ResourceManager.GetObject("lyfz_r", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap lyfz_r1 { get { object obj = ResourceManager.GetObject("lyfz_r1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap save_but { get { object obj = ResourceManager.GetObject("save_but", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap ToolbarBtnDown { get { object obj = ResourceManager.GetObject("ToolbarBtnDown", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap ToolbarBtnNormal { get { object obj = ResourceManager.GetObject("ToolbarBtnNormal", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap YF { get { object obj = ResourceManager.GetObject("YF", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> public static System.Drawing.Bitmap YF2 { get { object obj = ResourceManager.GetObject("YF2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }