using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LYFZ.WeixinServiceDate.Model
{
public class Model_Authorization_info
{
int _id;
///
/// ID
///
public int ID
{
get { return _id; }
set { _id = value; }
}
string _JMGDomainName = "";
///
/// 加密锁域名
///
public string JMGDomainName
{
get { return _JMGDomainName; }
set { _JMGDomainName = value; }
}
string _CompanyName = "";
///
/// 企业影楼名称
///
public string CompanyName
{
get { return _CompanyName; }
set { _CompanyName = value; }
}
string _authorizer_appid;
///
/// 授权公众号ID
///
public string Authorizer_appid
{
get { return _authorizer_appid; }
set { _authorizer_appid = value; }
}
int _AuthorizeStatus = 0;
///
/// 授权状态
///
public int AuthorizeStatus
{
get { return _AuthorizeStatus; }
set { _AuthorizeStatus = value; }
}
string _Authorization_info;
///
/// 授权时获取的Json信息
///
public string Authorization_info
{
get { return _Authorization_info; }
set { _Authorization_info = value; }
}
string _Authorizer_access_token;
///
/// 授权公众号 access_token
///
public string Authorizer_access_token
{
get { return _Authorizer_access_token; }
set { _Authorizer_access_token = value; }
}
int _expires_in=600;
///
/// 授权公众号 access_token 令牌的有效时间 秒
///
public int Expires_in
{
get { return _expires_in; }
set { _expires_in = value; }
}
string _Authorizer_refresh_token;
///
/// 接口调用凭据刷新令牌(在授权的公众号具备API权限时,才有此返回值),
/// 刷新令牌主要用于公众号第三方平台获取和刷新已授权用户的access_token,
/// 只会在授权时刻提供,请妥善保存。 一旦丢失,只能让用户重新授权,才能再次拿到新的刷新令牌
///
public string Authorizer_refresh_token
{
get { return _Authorizer_refresh_token; }
set { _Authorizer_refresh_token = value; }
}
string _AccountBasicInfo = "";
///
/// 授权帐号的基本信息
///
public string AccountBasicInfo
{
get { return _AccountBasicInfo; }
set { _AccountBasicInfo = value; }
}
DateTime _CreateTime;
///
/// 创建时间
///
public DateTime CreateTime
{
get { return _CreateTime; }
set { _CreateTime = value; }
}
DateTime _UpdateTime;
///
/// 更新时间
///
public DateTime UpdateTime
{
get { return _UpdateTime; }
set { _UpdateTime = value; }
}
DateTime _RefreshTokenTime;
///
/// 刷新令牌时间
///
public DateTime RefreshTokenTime
{
get { return _RefreshTokenTime; }
set { _RefreshTokenTime = value; }
}
}
}