using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LYFZ.WeixinServiceDate.Model { public class Model_Authorization_info { int _id; /// /// ID /// public int ID { get { return _id; } set { _id = value; } } string _JMGDomainName = ""; /// /// 加密锁域名 /// public string JMGDomainName { get { return _JMGDomainName; } set { _JMGDomainName = value; } } string _CompanyName = ""; /// /// 企业影楼名称 /// public string CompanyName { get { return _CompanyName; } set { _CompanyName = value; } } string _authorizer_appid; /// /// 授权公众号ID /// public string Authorizer_appid { get { return _authorizer_appid; } set { _authorizer_appid = value; } } int _AuthorizeStatus = 0; /// /// 授权状态 /// public int AuthorizeStatus { get { return _AuthorizeStatus; } set { _AuthorizeStatus = value; } } string _Authorization_info; /// /// 授权时获取的Json信息 /// public string Authorization_info { get { return _Authorization_info; } set { _Authorization_info = value; } } string _Authorizer_access_token; /// /// 授权公众号 access_token /// public string Authorizer_access_token { get { return _Authorizer_access_token; } set { _Authorizer_access_token = value; } } int _expires_in=600; /// /// 授权公众号 access_token 令牌的有效时间 秒 /// public int Expires_in { get { return _expires_in; } set { _expires_in = value; } } string _Authorizer_refresh_token; /// /// 接口调用凭据刷新令牌(在授权的公众号具备API权限时,才有此返回值), /// 刷新令牌主要用于公众号第三方平台获取和刷新已授权用户的access_token, /// 只会在授权时刻提供,请妥善保存。 一旦丢失,只能让用户重新授权,才能再次拿到新的刷新令牌 /// public string Authorizer_refresh_token { get { return _Authorizer_refresh_token; } set { _Authorizer_refresh_token = value; } } string _AccountBasicInfo = ""; /// /// 授权帐号的基本信息 /// public string AccountBasicInfo { get { return _AccountBasicInfo; } set { _AccountBasicInfo = value; } } DateTime _CreateTime; /// /// 创建时间 /// public DateTime CreateTime { get { return _CreateTime; } set { _CreateTime = value; } } DateTime _UpdateTime; /// /// 更新时间 /// public DateTime UpdateTime { get { return _UpdateTime; } set { _UpdateTime = value; } } DateTime _RefreshTokenTime; /// /// 刷新令牌时间 /// public DateTime RefreshTokenTime { get { return _RefreshTokenTime; } set { _RefreshTokenTime = value; } } } }