// ConnectDlg.cpp : implementation file // #include "stdafx.h" #include "AutoRun.h" #include "ConnectDlg.h" #include "ClientTunnel.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CConnectDlg dialog CConnectDlg::CConnectDlg(CWnd* pParent /*=NULL*/) : CDialog(CConnectDlg::IDD, pParent) { //{{AFX_DATA_INIT(CConnectDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CConnectDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CConnectDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CConnectDlg, CDialog) //{{AFX_MSG_MAP(CConnectDlg) ON_WM_TIMER() ON_WM_CLOSE() ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CConnectDlg message handlers void CConnectDlg::OnOK() { // TODO: Add extra validation here } void CConnectDlg::OnCancel() { // TODO: Add extra cleanup here } HWND g_hConnectWnd = NULL; BOOL CConnectDlg::OnInitDialog() { CDialog::OnInitDialog(); g_hConnectWnd = m_hWnd; // TODO: Add extra initialization here SetTimer(1, 100, NULL); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CConnectDlg::OnTimer(UINT nIDEvent) { // TODO: Add your message handler code here and/or call default try { KillTimer(nIDEvent); if (g_pMainWnd->OnConnectRemoteServer() == 0) { SetTimer(1, 1000, NULL); return; //::Sleep (1000); } g_bSendOK = 1; g_hConnectWnd = NULL; CDialog::OnCancel(); } catch (...) { } } void CConnectDlg::OnClose() { // TODO: Add your message handler code here and/or call default try { KillTimer(1); g_hConnectWnd = NULL; CDialog::OnCancel(); } catch (...) { } } void CConnectDlg::OnDestroy() { g_hConnectWnd = NULL; try { CDialog::OnDestroy(); } catch (...) { } // TODO: Add your message handler code here }