// MySplitterWnd.cpp: implementation of the MySplitterWnd class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ylgl.h" #include "MySplitterWnd.h" #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #define new DEBUG_NEW #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// MySplitterWnd::MySplitterWnd() { } MySplitterWnd::~MySplitterWnd() { } IMPLEMENT_DYNCREATE(MySplitterWnd, CSplitterWnd) BEGIN_MESSAGE_MAP(MySplitterWnd, CSplitterWnd) //{{AFX_MSG_MAP(MySplitterWnd) ON_WM_MOUSEMOVE() ON_WM_LBUTTONDOWN() //}}AFX_MSG_MAP END_MESSAGE_MAP() void MySplitterWnd::OnMouseMove(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default } void MySplitterWnd::OnLButtonDown(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default }