#if !defined(AFX_STAFFACHIEVEMENTSET_H__A76D69B3_DDFA_49E2_881B_05BC30313371__INCLUDED_)
#define AFX_STAFFACHIEVEMENTSET_H__A76D69B3_DDFA_49E2_881B_05BC30313371__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StaffAchievementSet.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// StaffAchievementSet dialog

class StaffAchievementSet : public CDialog
{
// Construction
public:
	StaffAchievementSet(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(StaffAchievementSet)
	enum { IDD = IDD_DLGStaffAchievementSet };
	CSpinButtonCtrl	m_spin;
	UINT	m_time;
	BOOL	m_check1;
	BOOL	m_bautoshutdown;
	//}}AFX_DATA
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(StaffAchievementSet)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(StaffAchievementSet)
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STAFFACHIEVEMENTSET_H__A76D69B3_DDFA_49E2_881B_05BC30313371__INCLUDED_)