// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__C976724A_E115_11D2_970B_00A024EBF6AB__INCLUDED_) #define AFX_STDAFX_H__C976724A_E115_11D2_970B_00A024EBF6AB__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #include // MFC socket extensions #endif // _AFX_NO_AFXCMN_SUPPORT #include #include #include ".\list\SortListCtrl2.h" //GDI+ #ifndef ULONG_PTR #define ULONG_PTR unsigned long* #endif #include ".\\includes\\gdiplus.h" ////请修改为你的头文件路径 using namespace Gdiplus; #pragma comment(lib, ".\\lib\\gdiplus.lib") ////请修改为你的.lib文件路径 //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #ifdef TESTLOCAL #define TEST_SERVER _T("192.168.1.66") #endif #include "CritSection.h" extern void WriteTextLog(const TCHAR *format, ...); #endif // !defined(AFX_STDAFX_H__C976724A_E115_11D2_970B_00A024EBF6AB__INCLUDED_)