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/*
* Copyright ?2005, Mathew Hall
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*/
using System;
using System.ComponentModel;
using System.Windows.Forms;
namespace XPTable.Models
{
///
/// Stores CheckBox related properties for a Cell
///
internal class CellCheckStyle
{
#region Class Data
///
/// The CheckState of the Cells check box
///
private CheckState checkState;
///
/// Specifies whether the Cells check box supports an indeterminate state
///
private bool threeState;
#endregion
#region Constructor
///
/// Initializes a new instance of the CellCheckStyle class with default settings
///
public CellCheckStyle()
{
this.checkState = CheckState.Unchecked;
this.threeState = false;
}
#endregion
#region Properties
///
/// Gets or sets whether the Cell is in the checked state
///
public bool Checked
{
get
{
return (this.checkState != CheckState.Unchecked);
}
set
{
if (value != this.Checked)
{
this.CheckState = value ? CheckState.Checked : CheckState.Unchecked;
}
}
}
///
/// Gets or sets the state of the Cells check box
///
public CheckState CheckState
{
get
{
return this.checkState;
}
set
{
if (!Enum.IsDefined(typeof(CheckState), value))
{
throw new InvalidEnumArgumentException("value", (int) value, typeof(CheckState));
}
if (this.checkState != value)
{
this.checkState = value;
}
}
}
///
/// Gets or sets a value indicating whether the Cells check box
/// will allow three check states rather than two
///
public bool ThreeState
{
get
{
return this.threeState;
}
set
{
this.threeState = value;
}
}
#endregion
}
}