//------------------------------------------------------------------------------
//
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
//
//------------------------------------------------------------------------------
namespace LYFZ.Software.Properties {
using System;
///
/// 一个强类型的资源类,用于查找本地化的字符串等。
///
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// 返回此类使用的缓存的 ResourceManager 实例。
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LYFZ.Software.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// 重写当前线程的 CurrentUICulture 属性
/// 重写当前线程的 CurrentUICulture 属性。
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap Android {
get {
object obj = ResourceManager.GetObject("Android", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap APP {
get {
object obj = ResourceManager.GetObject("APP", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap HuiHua01 {
get {
object obj = ResourceManager.GetObject("HuiHua01", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap IOS {
get {
object obj = ResourceManager.GetObject("IOS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap MP4 {
get {
object obj = ResourceManager.GetObject("MP4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing1 {
get {
object obj = ResourceManager.GetObject("TuDing1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing1_0 {
get {
object obj = ResourceManager.GetObject("TuDing1_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing2 {
get {
object obj = ResourceManager.GetObject("TuDing2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing2_0 {
get {
object obj = ResourceManager.GetObject("TuDing2_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing3 {
get {
object obj = ResourceManager.GetObject("TuDing3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing3_0 {
get {
object obj = ResourceManager.GetObject("TuDing3_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing4 {
get {
object obj = ResourceManager.GetObject("TuDing4", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing4_0 {
get {
object obj = ResourceManager.GetObject("TuDing4_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing5 {
get {
object obj = ResourceManager.GetObject("TuDing5", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing5_0 {
get {
object obj = ResourceManager.GetObject("TuDing5_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing6 {
get {
object obj = ResourceManager.GetObject("TuDing6", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap TuDing6_0 {
get {
object obj = ResourceManager.GetObject("TuDing6_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 会员卡 {
get {
object obj = ResourceManager.GetObject("会员卡", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 会员卡背面 {
get {
object obj = ResourceManager.GetObject("会员卡背面", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 方框 {
get {
object obj = ResourceManager.GetObject("方框", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 方框2 {
get {
object obj = ResourceManager.GetObject("方框2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 横线 {
get {
object obj = ResourceManager.GetObject("横线", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 节点1 {
get {
object obj = ResourceManager.GetObject("节点1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
///
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
///
public static System.Drawing.Bitmap 节点2 {
get {
object obj = ResourceManager.GetObject("节点2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}