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- // ConnectDlg.cpp : implementation file
- //
- #include "stdafx.h"
- #include "AutoRun.h"
- #include "ConnectDlg.h"
- #include "ClientTunnel.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CConnectDlg dialog
- CConnectDlg::CConnectDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CConnectDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CConnectDlg)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- }
- void CConnectDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CConnectDlg)
- // NOTE: the ClassWizard will add DDX and DDV calls here
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CConnectDlg, CDialog)
- //{{AFX_MSG_MAP(CConnectDlg)
- ON_WM_TIMER()
- ON_WM_CLOSE()
- ON_WM_DESTROY()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CConnectDlg message handlers
- void CConnectDlg::OnOK()
- {
- // TODO: Add extra validation here
- }
- void CConnectDlg::OnCancel()
- {
- // TODO: Add extra cleanup here
- }
- HWND g_hConnectWnd = NULL;
- BOOL CConnectDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- g_hConnectWnd = m_hWnd;
- // TODO: Add extra initialization here
- SetTimer(1, 100, NULL);
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
- }
- void CConnectDlg::OnTimer(UINT nIDEvent)
- {
- // TODO: Add your message handler code here and/or call default
- try
- {
- KillTimer(nIDEvent);
- if (g_pMainWnd->OnConnectRemoteServer() == 0)
- {
- SetTimer(1, 1000, NULL); return;
- //::Sleep (1000);
- }
- g_bSendOK = 1; g_hConnectWnd = NULL;
- CDialog::OnCancel();
- }
- catch (...)
- {
- }
- }
- void CConnectDlg::OnClose()
- {
- // TODO: Add your message handler code here and/or call default
- try
- {
- KillTimer(1); g_hConnectWnd = NULL;
- CDialog::OnCancel();
- }
- catch (...)
- {
- }
- }
- void CConnectDlg::OnDestroy()
- {
- g_hConnectWnd = NULL;
- try
- {
- CDialog::OnDestroy();
- }
- catch (...)
- {
- }
- // TODO: Add your message handler code here
- }
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