Renderings.vcproj 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367
  1. <?xml version="1.0" encoding="gb2312"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="9.00"
  5. Name="Renderings"
  6. ProjectGUID="{DAA84F0F-0E5F-4FEC-A4CE-AD7B471D422A}"
  7. RootNamespace="Renderings"
  8. Keyword="MFCDLLProj"
  9. TargetFrameworkVersion="196613"
  10. >
  11. <Platforms>
  12. <Platform
  13. Name="Win32"
  14. />
  15. </Platforms>
  16. <ToolFiles>
  17. </ToolFiles>
  18. <Configurations>
  19. <Configuration
  20. Name="Debug|Win32"
  21. OutputDirectory="..\..\..\..\输出文件\Renderings\Debug"
  22. IntermediateDirectory="..\..\..\..\输出文件\Renderings\Debug"
  23. ConfigurationType="2"
  24. UseOfMFC="2"
  25. CharacterSet="2"
  26. >
  27. <Tool
  28. Name="VCPreBuildEventTool"
  29. />
  30. <Tool
  31. Name="VCCustomBuildTool"
  32. />
  33. <Tool
  34. Name="VCXMLDataGeneratorTool"
  35. />
  36. <Tool
  37. Name="VCWebServiceProxyGeneratorTool"
  38. />
  39. <Tool
  40. Name="VCMIDLTool"
  41. PreprocessorDefinitions="_DEBUG"
  42. MkTypLibCompatible="false"
  43. />
  44. <Tool
  45. Name="VCCLCompilerTool"
  46. Optimization="0"
  47. AdditionalIncludeDirectories="..\..\..\common\IMGCommon;&quot;..\..\..\common\STL-findfile&quot;;..\..\..\common\cJson;..\..\..\common\EncodingConversion"
  48. PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;_USRDLL"
  49. MinimalRebuild="true"
  50. BasicRuntimeChecks="3"
  51. RuntimeLibrary="3"
  52. UsePrecompiledHeader="2"
  53. WarningLevel="3"
  54. DebugInformationFormat="4"
  55. />
  56. <Tool
  57. Name="VCManagedResourceCompilerTool"
  58. />
  59. <Tool
  60. Name="VCResourceCompilerTool"
  61. PreprocessorDefinitions="_DEBUG"
  62. Culture="2052"
  63. AdditionalIncludeDirectories="$(IntDir)"
  64. />
  65. <Tool
  66. Name="VCPreLinkEventTool"
  67. />
  68. <Tool
  69. Name="VCLinkerTool"
  70. OutputFile="..\..\..\..\lyfzClassicSoft\其他程序\$(ProjectName).dll"
  71. LinkIncremental="2"
  72. ModuleDefinitionFile=".\Renderings.def"
  73. GenerateDebugInformation="true"
  74. SubSystem="2"
  75. TargetMachine="1"
  76. />
  77. <Tool
  78. Name="VCALinkTool"
  79. />
  80. <Tool
  81. Name="VCManifestTool"
  82. />
  83. <Tool
  84. Name="VCXDCMakeTool"
  85. />
  86. <Tool
  87. Name="VCBscMakeTool"
  88. />
  89. <Tool
  90. Name="VCFxCopTool"
  91. />
  92. <Tool
  93. Name="VCAppVerifierTool"
  94. />
  95. <Tool
  96. Name="VCPostBuildEventTool"
  97. />
  98. </Configuration>
  99. <Configuration
  100. Name="Release|Win32"
  101. OutputDirectory="..\..\..\..\输出文件\Renderings\Release"
  102. IntermediateDirectory="..\..\..\..\输出文件\Renderings\Release"
  103. ConfigurationType="2"
  104. UseOfMFC="2"
  105. CharacterSet="2"
  106. WholeProgramOptimization="1"
  107. >
  108. <Tool
  109. Name="VCPreBuildEventTool"
  110. />
  111. <Tool
  112. Name="VCCustomBuildTool"
  113. />
  114. <Tool
  115. Name="VCXMLDataGeneratorTool"
  116. />
  117. <Tool
  118. Name="VCWebServiceProxyGeneratorTool"
  119. />
  120. <Tool
  121. Name="VCMIDLTool"
  122. PreprocessorDefinitions="NDEBUG"
  123. MkTypLibCompatible="false"
  124. />
  125. <Tool
  126. Name="VCCLCompilerTool"
  127. Optimization="2"
  128. EnableIntrinsicFunctions="true"
  129. AdditionalIncludeDirectories="..\..\..\common\IMGCommon;&quot;..\..\..\common\STL-findfile&quot;;..\..\..\common\cJson;..\..\..\common\EncodingConversion"
  130. PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG;_USRDLL"
  131. RuntimeLibrary="2"
  132. EnableFunctionLevelLinking="true"
  133. UsePrecompiledHeader="2"
  134. WarningLevel="3"
  135. DebugInformationFormat="3"
  136. />
  137. <Tool
  138. Name="VCManagedResourceCompilerTool"
  139. />
  140. <Tool
  141. Name="VCResourceCompilerTool"
  142. PreprocessorDefinitions="NDEBUG"
  143. Culture="2052"
  144. AdditionalIncludeDirectories="$(IntDir)"
  145. />
  146. <Tool
  147. Name="VCPreLinkEventTool"
  148. />
  149. <Tool
  150. Name="VCLinkerTool"
  151. OutputFile="..\..\..\..\lyfzClassicSoft\其他程序\$(ProjectName).dll"
  152. LinkIncremental="1"
  153. ModuleDefinitionFile=".\Renderings.def"
  154. GenerateDebugInformation="true"
  155. SubSystem="2"
  156. OptimizeReferences="2"
  157. EnableCOMDATFolding="2"
  158. TargetMachine="1"
  159. />
  160. <Tool
  161. Name="VCALinkTool"
  162. />
  163. <Tool
  164. Name="VCManifestTool"
  165. />
  166. <Tool
  167. Name="VCXDCMakeTool"
  168. />
  169. <Tool
  170. Name="VCBscMakeTool"
  171. />
  172. <Tool
  173. Name="VCFxCopTool"
  174. />
  175. <Tool
  176. Name="VCAppVerifierTool"
  177. />
  178. <Tool
  179. Name="VCPostBuildEventTool"
  180. />
  181. </Configuration>
  182. </Configurations>
  183. <References>
  184. </References>
  185. <Files>
  186. <Filter
  187. Name="源文件"
  188. Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
  189. UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
  190. >
  191. <File
  192. RelativePath=".\DlgRenderings.cpp"
  193. >
  194. </File>
  195. <File
  196. RelativePath=".\Renderings.cpp"
  197. >
  198. </File>
  199. <File
  200. RelativePath=".\Renderings.def"
  201. >
  202. </File>
  203. <File
  204. RelativePath=".\stdafx.cpp"
  205. >
  206. <FileConfiguration
  207. Name="Debug|Win32"
  208. >
  209. <Tool
  210. Name="VCCLCompilerTool"
  211. UsePrecompiledHeader="1"
  212. />
  213. </FileConfiguration>
  214. <FileConfiguration
  215. Name="Release|Win32"
  216. >
  217. <Tool
  218. Name="VCCLCompilerTool"
  219. UsePrecompiledHeader="1"
  220. />
  221. </FileConfiguration>
  222. </File>
  223. </Filter>
  224. <Filter
  225. Name="头文件"
  226. Filter="h;hpp;hxx;hm;inl;inc;xsd"
  227. UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
  228. >
  229. <File
  230. RelativePath=".\CritSection.h"
  231. >
  232. </File>
  233. <File
  234. RelativePath=".\DlgRenderings.h"
  235. >
  236. </File>
  237. <File
  238. RelativePath=".\Renderings.h"
  239. >
  240. </File>
  241. <File
  242. RelativePath=".\Resource.h"
  243. >
  244. </File>
  245. <File
  246. RelativePath=".\stdafx.h"
  247. >
  248. </File>
  249. <File
  250. RelativePath=".\targetver.h"
  251. >
  252. </File>
  253. </Filter>
  254. <Filter
  255. Name="资源文件"
  256. Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
  257. UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
  258. >
  259. <File
  260. RelativePath=".\Renderings.rc"
  261. >
  262. </File>
  263. <File
  264. RelativePath=".\res\Renderings.rc2"
  265. >
  266. </File>
  267. </Filter>
  268. <Filter
  269. Name="Global"
  270. >
  271. <File
  272. RelativePath="..\..\..\common\cJson\cJSON.c"
  273. >
  274. <FileConfiguration
  275. Name="Debug|Win32"
  276. >
  277. <Tool
  278. Name="VCCLCompilerTool"
  279. UsePrecompiledHeader="0"
  280. />
  281. </FileConfiguration>
  282. <FileConfiguration
  283. Name="Release|Win32"
  284. >
  285. <Tool
  286. Name="VCCLCompilerTool"
  287. UsePrecompiledHeader="0"
  288. />
  289. </FileConfiguration>
  290. </File>
  291. <File
  292. RelativePath="..\..\..\common\cJson\cJSON.h"
  293. >
  294. </File>
  295. <File
  296. RelativePath="..\..\..\common\EncodingConversion\EncodingConversion.cpp"
  297. >
  298. </File>
  299. <File
  300. RelativePath="..\..\..\common\EncodingConversion\EncodingConversion.h"
  301. >
  302. </File>
  303. <File
  304. RelativePath="..\..\..\common\STL-findfile\filehelp.cpp"
  305. >
  306. </File>
  307. <File
  308. RelativePath="..\..\..\common\STL-findfile\filehelp.h"
  309. >
  310. </File>
  311. <File
  312. RelativePath="..\..\..\common\STL-findfile\findfile.cpp"
  313. >
  314. </File>
  315. <File
  316. RelativePath="..\..\..\common\STL-findfile\findfile.h"
  317. >
  318. </File>
  319. <File
  320. RelativePath="..\..\..\common\IMGCommon\IMGCommon.cpp"
  321. >
  322. </File>
  323. <File
  324. RelativePath="..\..\..\common\IMGCommon\IMGCommon.h"
  325. >
  326. </File>
  327. <File
  328. RelativePath="..\..\..\common\cJson\Json_Type.h"
  329. >
  330. </File>
  331. <File
  332. RelativePath="..\..\..\common\cJson\JsonUtils.cpp"
  333. >
  334. <FileConfiguration
  335. Name="Debug|Win32"
  336. >
  337. <Tool
  338. Name="VCCLCompilerTool"
  339. UsePrecompiledHeader="0"
  340. />
  341. </FileConfiguration>
  342. <FileConfiguration
  343. Name="Release|Win32"
  344. >
  345. <Tool
  346. Name="VCCLCompilerTool"
  347. UsePrecompiledHeader="0"
  348. />
  349. </FileConfiguration>
  350. </File>
  351. <File
  352. RelativePath="..\..\..\common\cJson\JsonUtils.h"
  353. >
  354. </File>
  355. </Filter>
  356. <File
  357. RelativePath=".\ReadMe.txt"
  358. >
  359. </File>
  360. </Files>
  361. <Globals>
  362. <Global
  363. Name="RESOURCE_FILE"
  364. Value="Renderings.rc"
  365. />
  366. </Globals>
  367. </VisualStudioProject>