123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 |
- /* This file is part of SevenZipSharp.
- SevenZipSharp is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- SevenZipSharp is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with SevenZipSharp. If not, see <http://www.gnu.org/licenses/>.
- */
- using System.IO;
- namespace SevenZip.Sdk.Buffer
- {
- /// <summary>
- /// Implements the input buffer work
- /// </summary>
- internal class InBuffer
- {
- private readonly byte[] m_Buffer;
- private readonly uint m_BufferSize;
- private uint m_Limit;
- private uint m_Pos;
- private ulong m_ProcessedSize;
- private Stream m_Stream;
- private bool m_StreamWasExhausted;
- /// <summary>
- /// Initializes the input buffer
- /// </summary>
- /// <param name="bufferSize"></param>
- private InBuffer(uint bufferSize)
- {
- m_Buffer = new byte[bufferSize];
- m_BufferSize = bufferSize;
- }
- /// <summary>
- /// Initializes the class
- /// </summary>
- /// <param name="stream"></param>
- private void Init(Stream stream)
- {
- m_Stream = stream;
- m_ProcessedSize = 0;
- m_Limit = 0;
- m_Pos = 0;
- m_StreamWasExhausted = false;
- }
- /// <summary>
- /// Reads the whole block
- /// </summary>
- /// <returns></returns>
- private bool ReadBlock()
- {
- if (m_StreamWasExhausted)
- return false;
- m_ProcessedSize += m_Pos;
- int aNumProcessedBytes = m_Stream.Read(m_Buffer, 0, (int) m_BufferSize);
- m_Pos = 0;
- m_Limit = (uint) aNumProcessedBytes;
- m_StreamWasExhausted = (aNumProcessedBytes == 0);
- return (!m_StreamWasExhausted);
- }
- /// <summary>
- /// Releases the stream
- /// </summary>
- private void ReleaseStream()
- {
- // m_Stream.Close();
- m_Stream = null;
- }
- /// <summary>
- /// Reads the byte to check it
- /// </summary>
- /// <param name="b"></param>
- /// <returns></returns>
- private bool ReadByte(out byte b)
- {
- b = 0;
- if (m_Pos >= m_Limit)
- if (!ReadBlock())
- return false;
- b = m_Buffer[m_Pos++];
- return true;
- }
- /// <summary>
- /// Reads the next byte
- /// </summary>
- /// <returns></returns>
- private byte ReadByte()
- {
- // return (byte)m_Stream.ReadByte();
- if (m_Pos >= m_Limit)
- if (!ReadBlock())
- return 0xFF;
- return m_Buffer[m_Pos++];
- }
- /// <summary>
- /// Gets processed size
- /// </summary>
- /// <returns></returns>
- private ulong GetProcessedSize()
- {
- return m_ProcessedSize + m_Pos;
- }
- }
- }
|