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- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行时版本:4.0.30319.42000
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace LYFZ.ERPCloudClient.Properties {
- using System;
-
-
- /// <summary>
- /// 一个强类型的资源类,用于查找本地化的字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- public class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// 返回此类使用的缓存的 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LYFZ.ERPCloudClient.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// 使用此强类型资源类,为所有资源查找
- /// 重写当前线程的 CurrentUICulture 属性。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap btn_login {
- get {
- object obj = ResourceManager.GetObject("btn_login", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap frameBorderEffect_mouseDownDraw {
- get {
- object obj = ResourceManager.GetObject("frameBorderEffect_mouseDownDraw", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap frameBorderEffect_normalDraw {
- get {
- object obj = ResourceManager.GetObject("frameBorderEffect_normalDraw", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap imgRjp_BackgroundImage {
- get {
- object obj = ResourceManager.GetObject("imgRjp_BackgroundImage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap login_inputbtn {
- get {
- object obj = ResourceManager.GetObject("login_inputbtn", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap login_inputbtn_down {
- get {
- object obj = ResourceManager.GetObject("login_inputbtn_down", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap login_inputbtn_normal {
- get {
- object obj = ResourceManager.GetObject("login_inputbtn_normal", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找类似于 (Icon) 的 System.Drawing.Icon 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Icon lyfz_b {
- get {
- object obj = ResourceManager.GetObject("lyfz_b", resourceCulture);
- return ((System.Drawing.Icon)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap lyfz_b1 {
- get {
- object obj = ResourceManager.GetObject("lyfz_b1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找类似于 (Icon) 的 System.Drawing.Icon 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Icon lyfz_r {
- get {
- object obj = ResourceManager.GetObject("lyfz_r", resourceCulture);
- return ((System.Drawing.Icon)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap lyfz_r1 {
- get {
- object obj = ResourceManager.GetObject("lyfz_r1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap save_but {
- get {
- object obj = ResourceManager.GetObject("save_but", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap ToolbarBtnDown {
- get {
- object obj = ResourceManager.GetObject("ToolbarBtnDown", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap ToolbarBtnNormal {
- get {
- object obj = ResourceManager.GetObject("ToolbarBtnNormal", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap YF {
- get {
- object obj = ResourceManager.GetObject("YF", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap YF2 {
- get {
- object obj = ResourceManager.GetObject("YF2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
- }
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