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- using System;
- using System.Drawing;
- using XPTable.Editors;
- using XPTable.Models;
- namespace XPTable.Events
- {
- #region Delegates
-
-
-
-
- public delegate void CellEditEventHandler(object sender, CellEditEventArgs e);
- #endregion
-
-
- #region CellEditEventArgs
-
-
-
-
- public class CellEditEventArgs : CellEventArgsBase
- {
- #region Class Data
-
-
-
- private ICellEditor editor;
-
-
-
-
- private Table table;
-
-
-
- private Rectangle cellRect;
-
-
-
- private bool cancel;
-
-
-
- private bool handled;
- #endregion
- #region Constructor
-
-
-
-
-
-
-
- public CellEditEventArgs(Cell source, ICellEditor editor, Table table) : this(source, editor, table, -1, -1, Rectangle.Empty)
- {
-
- }
-
-
-
-
-
-
-
-
-
-
- public CellEditEventArgs(Cell source, ICellEditor editor, Table table, int row, int column, Rectangle cellRect) : base(source, column, row)
- {
- this.editor = editor;
- this.table = table;
- this.cellRect = cellRect;
- this.cancel = false;
- }
- #endregion
- #region Properties
-
-
-
- public ICellEditor Editor
- {
- get
- {
- return this.editor;
- }
- }
-
-
-
- public Table Table
- {
- get
- {
- return this.table;
- }
- }
-
-
-
- public Rectangle CellRect
- {
- get
- {
- return this.cellRect;
- }
- }
-
-
-
- public bool Cancel
- {
- get
- {
- return this.cancel;
- }
- set
- {
- this.cancel = value;
- }
- }
-
-
-
- public bool Handled
- {
- get
- {
- return this.handled;
- }
- set
- {
- this.handled = value;
- }
- }
- #endregion
- }
- #endregion
- }
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