ScrollBarStates.cs 3.2 KB

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  1. //#########################################################################################
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  5. /*
  6. * Copyright ?2005, Mathew Hall
  7. * All rights reserved.
  8. *
  9. * Redistribution and use in source and binary forms, with or without modification,
  10. * are permitted provided that the following conditions are met:
  11. *
  12. * - Redistributions of source code must retain the above copyright notice,
  13. * this list of conditions and the following disclaimer.
  14. *
  15. * - Redistributions in binary form must reproduce the above copyright notice,
  16. * this list of conditions and the following disclaimer in the documentation
  17. * and/or other materials provided with the distribution.
  18. *
  19. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  20. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  21. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  22. * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
  23. * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  24. * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
  25. * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
  26. * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  27. * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
  28. * OF SUCH DAMAGE.
  29. */
  30. using System;
  31. namespace XPTable.Themes
  32. {
  33. /// <summary>
  34. /// Represents the different states of a ScrollBar control's buttons and track
  35. /// </summary>
  36. internal enum ScrollBarStates
  37. {
  38. /// <summary>
  39. ///
  40. /// </summary>
  41. Normal = 1,
  42. /// <summary>
  43. ///
  44. /// </summary>
  45. Hot = 2,
  46. /// <summary>
  47. ///
  48. /// </summary>
  49. Pressed = 3,
  50. /// <summary>
  51. ///
  52. /// </summary>
  53. Disabled = 4,
  54. /// <summary>
  55. ///
  56. /// </summary>
  57. UpNormal = 1,
  58. /// <summary>
  59. ///
  60. /// </summary>
  61. UpHot = 2,
  62. /// <summary>
  63. ///
  64. /// </summary>
  65. UpPressed = 3,
  66. /// <summary>
  67. ///
  68. /// </summary>
  69. UpDisabled = 4,
  70. /// <summary>
  71. ///
  72. /// </summary>
  73. DownNormal = 5,
  74. /// <summary>
  75. ///
  76. /// </summary>
  77. DownHot = 6,
  78. /// <summary>
  79. ///
  80. /// </summary>
  81. DownPressed = 7,
  82. /// <summary>
  83. ///
  84. /// </summary>
  85. DownDisabled = 8,
  86. /// <summary>
  87. ///
  88. /// </summary>
  89. LeftNormal = 9,
  90. /// <summary>
  91. ///
  92. /// </summary>
  93. LeftHot = 10,
  94. /// <summary>
  95. ///
  96. /// </summary>
  97. LeftPressed = 11,
  98. /// <summary>
  99. ///
  100. /// </summary>
  101. LeftDisabled = 12,
  102. /// <summary>
  103. ///
  104. /// </summary>
  105. RightNormal = 13,
  106. /// <summary>
  107. ///
  108. /// </summary>
  109. RightHot = 14,
  110. /// <summary>
  111. ///
  112. /// </summary>
  113. RightPressed = 15,
  114. /// <summary>
  115. ///
  116. /// </summary>
  117. RightDisabled = 16,
  118. /// <summary>
  119. ///
  120. /// </summary>
  121. RightAlign = 1,
  122. /// <summary>
  123. ///
  124. /// </summary>
  125. LeftAlign = 2
  126. }
  127. }