DataSetSerializerDeserialize.cs 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Data;
  4. using System.Diagnostics;
  5. using System.IO;
  6. using System.IO.Compression;
  7. using System.Linq;
  8. using System.Runtime.Serialization;
  9. using System.Runtime.Serialization.Formatters.Binary;
  10. using System.Text;
  11. namespace HPSocketCS.Extended
  12. {
  13. /// <summary>
  14. /// DataSet对象序列化并压缩和解压缩及反序列化
  15. /// </summary>
  16. public class DataSetSerializerDeserialize
  17. {
  18. public DataSetSerializerDeserialize()
  19. {
  20. }
  21. #region 2017-02-22 重新整理
  22. /// <summary>
  23. /// 不压缩直接序列化object到byte[]
  24. /// </summary>
  25. /// <param name="ds"></param>
  26. public static byte[] ObjectSerializerRetBytes(object obj)
  27. {
  28. if (obj != null)
  29. {
  30. IFormatter formatter = new BinaryFormatter();//定义BinaryFormatter以序列化DataSet对象
  31. using (MemoryStream ms = new MemoryStream())//创建内存流对象
  32. {
  33. formatter.Serialize(ms, obj);//把DataSet对象序列化到内存流
  34. byte[] buffer = ms.ToArray();//把内存流对象写入字节数组
  35. ms.Close();//关闭内存流对象
  36. ms.Dispose();//释放资源
  37. return buffer;
  38. }
  39. }
  40. else
  41. {
  42. return null;
  43. }
  44. }
  45. /// <summary>
  46. /// 反序列化未压缩的object
  47. /// </summary>
  48. /// <param name="data"></param>
  49. /// <returns></returns>
  50. public static object ObjectDeserialize(byte[] data)
  51. {
  52. if (data != null)
  53. {
  54. using (MemoryStream gzipms = new MemoryStream())//创建内存流对象
  55. {
  56. gzipms.Write(data, 0, data.Length);
  57. gzipms.Position = 0;
  58. BinaryFormatter sfFormatter = new BinaryFormatter();//定义BinaryFormatter以反序列化DataSet对象
  59. try
  60. {
  61. if (gzipms.Length > 0)
  62. {
  63. return sfFormatter.Deserialize(gzipms);//反序列化
  64. }
  65. else
  66. {
  67. return null;
  68. }
  69. }
  70. catch (SerializationException e)
  71. {
  72. Debug.WriteLine(e.Message);
  73. throw;
  74. }
  75. finally
  76. {
  77. gzipms.Close();//关闭内存流
  78. gzipms.Dispose();//释放资源
  79. }
  80. }
  81. }
  82. else
  83. {
  84. return null;
  85. }
  86. }
  87. /// <summary>
  88. /// 序列化object对象并压缩到byte[]
  89. /// </summary>
  90. /// <param name="ds"></param>
  91. public static byte[] ObjectSerializerCompressionRetBytes(object obj)
  92. {
  93. IFormatter formatter = new BinaryFormatter();//定义BinaryFormatter以序列化DataSet对象
  94. using (MemoryStream ms = new MemoryStream(), gzipms = new MemoryStream())//创建内存流对象
  95. {
  96. formatter.Serialize(ms, obj);//把DataSet对象序列化到内存流
  97. byte[] buffer = ms.ToArray();//把内存流对象写入字节数组
  98. ms.Close();//关闭内存流对象
  99. ms.Dispose();//释放资源
  100. // MemoryStream gzipms = new MemoryStream();//创建内存流对象
  101. using (GZipStream gzipStream = new GZipStream(gzipms, CompressionMode.Compress, true))//创建压缩对象
  102. {
  103. gzipStream.Write(buffer, 0, buffer.Length);//把压缩后的数据写入文件
  104. gzipStream.Close();//关闭压缩流,这里要注意:一定要关闭,要不然解压缩的时候会出现小于4K的文件读取不到数据,大于4K的文件读取不完整
  105. gzipStream.Dispose();//释放对象
  106. }
  107. gzipms.Position = 0;
  108. byte[] retbuffer = gzipms.ToArray();
  109. gzipms.Close();
  110. gzipms.Dispose();
  111. return retbuffer;
  112. }
  113. }
  114. /// <summary>
  115. /// 反序列化压缩的Object
  116. /// </summary>
  117. /// <param name="_filePath"></param>
  118. /// <returns></returns>
  119. public static object ObjectDeserializeDecompress(byte[] data)
  120. {
  121. using (MemoryStream gzipms = new MemoryStream(), decompressms = new MemoryStream())//创建内存流对象
  122. {
  123. gzipms.Write(data, 0, data.Length);
  124. gzipms.Position = 0;
  125. using (GZipStream gzipStream = new GZipStream(gzipms, CompressionMode.Decompress))//创建解压对象
  126. {
  127. byte[] buffer = new byte[4096];
  128. int offset = 0;//定义读取位置
  129. // MemoryStream decompressms = new MemoryStream();//定义解压的内存流
  130. try
  131. {
  132. while ((offset = gzipStream.Read(buffer, 0, buffer.Length)) != 0)
  133. {
  134. decompressms.Write(buffer, 0, offset);//解压后的数据写入内存流
  135. }
  136. }
  137. catch (Exception e)
  138. {
  139. throw e;
  140. }
  141. finally
  142. {
  143. gzipms.Close();
  144. gzipms.Dispose();
  145. gzipStream.Close();//关闭解压缩流
  146. gzipStream.Dispose();//释放资源
  147. }
  148. }
  149. decompressms.Position = 0;
  150. decompressms.Seek(0, SeekOrigin.Begin);
  151. BinaryFormatter sfFormatter = new BinaryFormatter();//定义BinaryFormatter以反序列化DataSet对象
  152. try
  153. {
  154. return sfFormatter.Deserialize(decompressms);//反序列化
  155. }
  156. catch
  157. {
  158. throw;
  159. }
  160. finally
  161. {
  162. decompressms.Close();//关闭内存流
  163. decompressms.Dispose();//释放资源
  164. }
  165. }
  166. }
  167. #endregion
  168. /// <summary>
  169. /// 序列化DataSet对象并压缩
  170. /// </summary>
  171. /// <param name="ds"></param>
  172. public static void DataSetSerializerCompression(DataSet ds)
  173. {
  174. IFormatter formatter = new BinaryFormatter();//定义BinaryFormatter以序列化DataSet对象
  175. MemoryStream ms = new MemoryStream();//创建内存流对象
  176. formatter.Serialize(ms, ds);//把DataSet对象序列化到内存流
  177. byte[] buffer = ms.ToArray();//把内存流对象写入字节数组
  178. ms.Close();//关闭内存流对象
  179. ms.Dispose();//释放资源
  180. FileStream fs = File.Create("datasetCompression.dat");//创建文件
  181. GZipStream gzipStream = new GZipStream(fs, CompressionMode.Compress, true);//创建压缩对象
  182. gzipStream.Write(buffer, 0, buffer.Length);//把压缩后的数据写入文件
  183. gzipStream.Close();//关闭压缩流,这里要注意:一定要关闭,要不然解压缩的时候会出现小于4K的文件读取不到数据,大于4K的文件读取不完整
  184. gzipStream.Dispose();//释放对象
  185. fs.Close();//关闭流
  186. fs.Dispose();//释放对象
  187. }
  188. /// <summary>
  189. /// 把byte[]压缩并返回压缩后的byte[]
  190. /// </summary>
  191. /// <param name="dataArray"></param>
  192. public static byte[] DataCompressionRetBytes(byte[] dataArray)
  193. {
  194. try
  195. {
  196. MemoryStream gzipms = new MemoryStream();//创建内存流对象
  197. GZipStream gzipStream = new GZipStream(gzipms, CompressionMode.Compress, true);//创建压缩对象
  198. gzipStream.Write(dataArray, 0, dataArray.Length);//把压缩后的数据写入文件
  199. gzipStream.Close();//关闭压缩流,这里要注意:一定要关闭,要不然解压缩的时候会出现小于4K的文件读取不到数据,大于4K的文件读取不完整
  200. Array.Clear(dataArray, 0, dataArray.Length);
  201. dataArray = null;
  202. byte[] retDataArray = gzipms.ToArray();
  203. gzipStream.Dispose();//释放对象
  204. gzipms.Position = 0;
  205. return gzipms.ToArray();
  206. }
  207. catch
  208. {
  209. return new byte[0];
  210. }
  211. }
  212. /// <summary>
  213. /// 解压缩并返回解压缩后的byte[]
  214. /// </summary>
  215. /// <param name="dataArray"></param>
  216. /// <returns></returns>
  217. public static byte[] DataDecompressRetBytes(byte[] dataArray)
  218. {
  219. try
  220. {
  221. MemoryStream gzipms = new MemoryStream();//创建内存流对象
  222. gzipms.Write(dataArray, 0, dataArray.Length);
  223. gzipms.Position = 0;
  224. GZipStream gzipStream = new GZipStream(gzipms, CompressionMode.Decompress);//创建解压对象
  225. Array.Clear(dataArray, 0, dataArray.Length);
  226. dataArray = null;
  227. byte[] buffer = new byte[4096];
  228. int offset = 0;//定义读取位置
  229. MemoryStream decompressms = new MemoryStream();//定义解压的内存流
  230. while ((offset = gzipStream.Read(buffer, 0, buffer.Length)) != 0)
  231. {
  232. decompressms.Write(buffer, 0, offset);//解压后的数据写入内存流
  233. }
  234. gzipms.Close();
  235. gzipms.Dispose();
  236. decompressms.Position = 0;
  237. byte[] retDataArray = decompressms.ToArray();
  238. decompressms.Close();//关闭内存流
  239. decompressms.Dispose();//释放资源
  240. gzipStream.Close();//关闭解压缩流
  241. gzipStream.Dispose();//释放资源
  242. return retDataArray;
  243. }
  244. catch
  245. {
  246. return new byte[0];
  247. }
  248. }
  249. /// <summary>
  250. /// 序列化DataSet对象并压缩到byte[]
  251. /// </summary>
  252. /// <param name="ds"></param>
  253. public static byte[] DataSetSerializerCompressionRetBytes(DataSet ds)
  254. {
  255. IFormatter formatter = new BinaryFormatter();//定义BinaryFormatter以序列化DataSet对象
  256. MemoryStream ms = new MemoryStream();//创建内存流对象
  257. formatter.Serialize(ms, ds);//把DataSet对象序列化到内存流
  258. byte[] buffer = ms.ToArray();//把内存流对象写入字节数组
  259. ds.Clear();
  260. ds.Dispose();
  261. ds = null;
  262. ms.Close();//关闭内存流对象
  263. ms.Dispose();//释放资源
  264. MemoryStream gzipms = new MemoryStream();//创建内存流对象
  265. GZipStream gzipStream = new GZipStream(gzipms, CompressionMode.Compress, true);//创建压缩对象
  266. gzipStream.Write(buffer, 0, buffer.Length);//把压缩后的数据写入文件
  267. gzipStream.Close();//关闭压缩流,这里要注意:一定要关闭,要不然解压缩的时候会出现小于4K的文件读取不到数据,大于4K的文件读取不完整
  268. gzipStream.Dispose();//释放对象
  269. gzipms.Position = 0;
  270. byte[] retbuffer = gzipms.ToArray();
  271. gzipms.Close();
  272. gzipms.Dispose();
  273. return retbuffer;
  274. }
  275. /// <summary>
  276. /// 不压缩直接序列化DataSet到byte[]
  277. /// </summary>
  278. /// <param name="ds"></param>
  279. public static byte[] DataSetSerializerRetBytes(DataSet ds)
  280. {
  281. IFormatter formatter = new BinaryFormatter();//定义BinaryFormatter以序列化DataSet对象
  282. MemoryStream ms = new MemoryStream();//创建内存流对象
  283. formatter.Serialize(ms, ds);//把DataSet对象序列化到内存流
  284. byte[] buffer = ms.ToArray();//把内存流对象写入字节数组
  285. ms.Close();//关闭内存流对象
  286. ms.Dispose();//释放资源
  287. ds.Clear();
  288. ds.Dispose();
  289. ds = null;
  290. return buffer;
  291. }
  292. /// <summary>
  293. /// 不压缩直接序列化DataSet
  294. /// </summary>
  295. /// <param name="ds"></param>
  296. public static void DataSetSerializer(DataSet ds)
  297. {
  298. IFormatter formatter = new BinaryFormatter();//定义BinaryFormatter以序列化DataSet对象
  299. FileStream fs = File.Create("dataset.dat");//创建文件
  300. formatter.Serialize(fs, ds);//把DataSet对象序列化到文件
  301. fs.Close();//关闭流
  302. fs.Dispose();//释放对象
  303. }
  304. /// <summary>
  305. /// 反序列化压缩的DataSet
  306. /// </summary>
  307. /// <param name="_filePath"></param>
  308. /// <returns></returns>
  309. public static DataSet DataSetDeserializeDecompress(byte[] data)
  310. {
  311. MemoryStream gzipms = new MemoryStream();//创建内存流对象
  312. gzipms.Write(data, 0, data.Length);
  313. gzipms.Position = 0;
  314. GZipStream gzipStream = new GZipStream(gzipms, CompressionMode.Decompress);//创建解压对象
  315. byte[] buffer = new byte[4096];
  316. int offset = 0;//定义读取位置
  317. MemoryStream decompressms = new MemoryStream();//定义解压的内存流
  318. try
  319. {
  320. while ((offset = gzipStream.Read(buffer, 0, buffer.Length)) != 0)
  321. {
  322. decompressms.Write(buffer, 0, offset);//解压后的数据写入内存流
  323. }
  324. }
  325. catch (Exception e)
  326. {
  327. throw e;
  328. }
  329. finally
  330. {
  331. gzipms.Close();
  332. gzipms.Dispose();
  333. }
  334. decompressms.Position = 0;
  335. decompressms.Seek(0, SeekOrigin.Begin);
  336. BinaryFormatter sfFormatter = new BinaryFormatter();//定义BinaryFormatter以反序列化DataSet对象
  337. DataSet ds;
  338. try
  339. {
  340. ds = (DataSet)sfFormatter.Deserialize(decompressms);//反序列化
  341. }
  342. catch
  343. {
  344. throw;
  345. }
  346. finally
  347. {
  348. decompressms.Close();//关闭内存流
  349. decompressms.Dispose();//释放资源
  350. }
  351. gzipStream.Close();//关闭解压缩流
  352. gzipStream.Dispose();//释放资源
  353. return ds;
  354. }
  355. /// <summary>
  356. /// 反序列化压缩的DataSet
  357. /// </summary>
  358. /// <param name="_filePath"></param>
  359. /// <returns></returns>
  360. public static DataSet DataSetDeserializeDecompress(string _filePath)
  361. {
  362. FileStream fs = File.OpenRead(_filePath);//打开文件
  363. fs.Position = 0;//设置文件流的位置
  364. GZipStream gzipStream = new GZipStream(fs, CompressionMode.Decompress);//创建解压对象
  365. byte[] buffer = new byte[4096];//定义数据缓冲
  366. int offset = 0;//定义读取位置
  367. MemoryStream ms = new MemoryStream();//定义内存流
  368. while ((offset = gzipStream.Read(buffer, 0, buffer.Length)) != 0)
  369. {
  370. ms.Write(buffer, 0, offset);//解压后的数据写入内存流
  371. }
  372. BinaryFormatter sfFormatter = new BinaryFormatter();//定义BinaryFormatter以反序列化DataSet对象
  373. ms.Position = 0;//设置内存流的位置
  374. DataSet ds;
  375. try
  376. {
  377. ds = (DataSet)sfFormatter.Deserialize(ms);//反序列化
  378. }
  379. catch
  380. {
  381. throw;
  382. }
  383. finally
  384. {
  385. ms.Close();//关闭内存流
  386. ms.Dispose();//释放资源
  387. }
  388. fs.Close();//关闭文件流
  389. fs.Dispose();//释放资源
  390. gzipStream.Close();//关闭解压缩流
  391. gzipStream.Dispose();//释放资源
  392. return ds;
  393. }
  394. /// <summary>
  395. /// 反序列化未压缩的DataSet
  396. /// </summary>
  397. /// <param name="_filePath"></param>
  398. /// <returns></returns>
  399. public static DataSet DataSetDeserialize(byte[] data)
  400. {
  401. MemoryStream gzipms = new MemoryStream();//创建内存流对象
  402. gzipms.Write(data, 0, data.Length);
  403. gzipms.Position = 0;
  404. BinaryFormatter sfFormatter = new BinaryFormatter();//定义BinaryFormatter以反序列化DataSet对象
  405. DataSet ds;
  406. try
  407. {
  408. ds = (DataSet)sfFormatter.Deserialize(gzipms);//反序列化
  409. }
  410. catch
  411. {
  412. throw;
  413. }
  414. finally
  415. {
  416. gzipms.Close();//关闭内存流
  417. gzipms.Dispose();//释放资源
  418. }
  419. return ds;
  420. }
  421. /// <summary>
  422. /// 反序列化未压缩的DataSet
  423. /// </summary>
  424. /// <param name="_filePath"></param>
  425. /// <returns></returns>
  426. public static DataSet DataSetDeserialize(string _filePath)
  427. {
  428. FileStream fs = File.OpenRead(_filePath);//打开文件
  429. fs.Position = 0;//设置文件流的位置
  430. BinaryFormatter sfFormatter = new BinaryFormatter();//定义BinaryFormatter以反序列化DataSet对象
  431. DataSet ds;
  432. try
  433. {
  434. ds = (DataSet)sfFormatter.Deserialize(fs);//反序列化
  435. }
  436. catch
  437. {
  438. throw;
  439. }
  440. finally
  441. {
  442. fs.Close();//关闭内存流
  443. fs.Dispose();//释放资源
  444. }
  445. fs.Close();//关闭文件流
  446. fs.Dispose();//释放资源
  447. return ds;
  448. }
  449. /* static void Main(string[] args)
  450. {
  451. DataSet dataSet = new DataSet();
  452. DataSetSerializer(dataSet);
  453. DataSetSerializerCompression(dataSet);
  454. } */
  455. }
  456. }