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- // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
- // NOTE: Do not modify the contents of this file. If this class is regenerated by
- // Microsoft Visual C++, your modifications will be overwritten.
- #include "stdafx.h"
- #include "vclightsource.h"
- /////////////////////////////////////////////////////////////////////////////
- // CVcLightSource properties
- /////////////////////////////////////////////////////////////////////////////
- // CVcLightSource operations
- float CVcLightSource::GetIntensity()
- {
- float result;
- InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL);
- return result;
- }
- void CVcLightSource::SetIntensity(float newValue)
- {
- static BYTE parms[] =
- VTS_R4;
- InvokeHelper(0x1, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
- newValue);
- }
- float CVcLightSource::GetX()
- {
- float result;
- InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL);
- return result;
- }
- void CVcLightSource::SetX(float newValue)
- {
- static BYTE parms[] =
- VTS_R4;
- InvokeHelper(0x2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
- newValue);
- }
- float CVcLightSource::GetY()
- {
- float result;
- InvokeHelper(0x3, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL);
- return result;
- }
- void CVcLightSource::SetY(float newValue)
- {
- static BYTE parms[] =
- VTS_R4;
- InvokeHelper(0x3, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
- newValue);
- }
- float CVcLightSource::GetZ()
- {
- float result;
- InvokeHelper(0x4, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL);
- return result;
- }
- void CVcLightSource::SetZ(float newValue)
- {
- static BYTE parms[] =
- VTS_R4;
- InvokeHelper(0x4, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms,
- newValue);
- }
- void CVcLightSource::Set(float X, float Y, float Z, float Intensity)
- {
- static BYTE parms[] =
- VTS_R4 VTS_R4 VTS_R4 VTS_R4;
- InvokeHelper(0x5, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
- X, Y, Z, Intensity);
- }
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