message_lite.h 13 KB

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  1. // Protocol Buffers - Google's data interchange format
  2. // Copyright 2008 Google Inc. All rights reserved.
  3. // https://developers.google.com/protocol-buffers/
  4. //
  5. // Redistribution and use in source and binary forms, with or without
  6. // modification, are permitted provided that the following conditions are
  7. // met:
  8. //
  9. // * Redistributions of source code must retain the above copyright
  10. // notice, this list of conditions and the following disclaimer.
  11. // * Redistributions in binary form must reproduce the above
  12. // copyright notice, this list of conditions and the following disclaimer
  13. // in the documentation and/or other materials provided with the
  14. // distribution.
  15. // * Neither the name of Google Inc. nor the names of its
  16. // contributors may be used to endorse or promote products derived from
  17. // this software without specific prior written permission.
  18. //
  19. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  20. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  21. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  22. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  23. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  24. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  25. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  26. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  27. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  28. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  29. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  30. // Authors: wink@google.com (Wink Saville),
  31. // kenton@google.com (Kenton Varda)
  32. // Based on original Protocol Buffers design by
  33. // Sanjay Ghemawat, Jeff Dean, and others.
  34. //
  35. // Defines MessageLite, the abstract interface implemented by all (lite
  36. // and non-lite) protocol message objects.
  37. #ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
  38. #define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
  39. #include <google/protobuf/stubs/common.h>
  40. namespace google {
  41. namespace protobuf {
  42. class Arena;
  43. namespace io {
  44. class CodedInputStream;
  45. class CodedOutputStream;
  46. class ZeroCopyInputStream;
  47. class ZeroCopyOutputStream;
  48. }
  49. // Interface to light weight protocol messages.
  50. //
  51. // This interface is implemented by all protocol message objects. Non-lite
  52. // messages additionally implement the Message interface, which is a
  53. // subclass of MessageLite. Use MessageLite instead when you only need
  54. // the subset of features which it supports -- namely, nothing that uses
  55. // descriptors or reflection. You can instruct the protocol compiler
  56. // to generate classes which implement only MessageLite, not the full
  57. // Message interface, by adding the following line to the .proto file:
  58. //
  59. // option optimize_for = LITE_RUNTIME;
  60. //
  61. // This is particularly useful on resource-constrained systems where
  62. // the full protocol buffers runtime library is too big.
  63. //
  64. // Note that on non-constrained systems (e.g. servers) when you need
  65. // to link in lots of protocol definitions, a better way to reduce
  66. // total code footprint is to use optimize_for = CODE_SIZE. This
  67. // will make the generated code smaller while still supporting all the
  68. // same features (at the expense of speed). optimize_for = LITE_RUNTIME
  69. // is best when you only have a small number of message types linked
  70. // into your binary, in which case the size of the protocol buffers
  71. // runtime itself is the biggest problem.
  72. class LIBPROTOBUF_EXPORT MessageLite {
  73. public:
  74. inline MessageLite() {}
  75. virtual ~MessageLite();
  76. // Basic Operations ------------------------------------------------
  77. // Get the name of this message type, e.g. "foo.bar.BazProto".
  78. virtual string GetTypeName() const = 0;
  79. // Construct a new instance of the same type. Ownership is passed to the
  80. // caller.
  81. virtual MessageLite* New() const = 0;
  82. // Construct a new instance on the arena. Ownership is passed to the caller
  83. // if arena is a NULL. Default implementation for backwards compatibility.
  84. virtual MessageLite* New(::google::protobuf::Arena* arena) const;
  85. // Get the arena, if any, associated with this message. Virtual method
  86. // required for generic operations but most arena-related operations should
  87. // use the GetArenaNoVirtual() generated-code method. Default implementation
  88. // to reduce code size by avoiding the need for per-type implementations when
  89. // types do not implement arena support.
  90. virtual ::google::protobuf::Arena* GetArena() const { return NULL; }
  91. // Get a pointer that may be equal to this message's arena, or may not be. If
  92. // the value returned by this method is equal to some arena pointer, then this
  93. // message is on that arena; however, if this message is on some arena, this
  94. // method may or may not return that arena's pointer. As a tradeoff, this
  95. // method may be more efficient than GetArena(). The intent is to allow
  96. // underlying representations that use e.g. tagged pointers to sometimes store
  97. // the arena pointer directly, and sometimes in a more indirect way, and allow
  98. // a fastpath comparison against the arena pointer when it's easy to obtain.
  99. virtual void* GetMaybeArenaPointer() const { return GetArena(); }
  100. // Clear all fields of the message and set them to their default values.
  101. // Clear() avoids freeing memory, assuming that any memory allocated
  102. // to hold parts of the message will be needed again to hold the next
  103. // message. If you actually want to free the memory used by a Message,
  104. // you must delete it.
  105. virtual void Clear() = 0;
  106. // Quickly check if all required fields have values set.
  107. virtual bool IsInitialized() const = 0;
  108. // This is not implemented for Lite messages -- it just returns "(cannot
  109. // determine missing fields for lite message)". However, it is implemented
  110. // for full messages. See message.h.
  111. virtual string InitializationErrorString() const;
  112. // If |other| is the exact same class as this, calls MergeFrom(). Otherwise,
  113. // results are undefined (probably crash).
  114. virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
  115. // Parsing ---------------------------------------------------------
  116. // Methods for parsing in protocol buffer format. Most of these are
  117. // just simple wrappers around MergeFromCodedStream(). Clear() will be called
  118. // before merging the input.
  119. // Fill the message with a protocol buffer parsed from the given input stream.
  120. // Returns false on a read error or if the input is in the wrong format. A
  121. // successful return does not indicate the entire input is consumed, ensure
  122. // you call ConsumedEntireMessage() to check that if applicable.
  123. bool ParseFromCodedStream(io::CodedInputStream* input);
  124. // Like ParseFromCodedStream(), but accepts messages that are missing
  125. // required fields.
  126. bool ParsePartialFromCodedStream(io::CodedInputStream* input);
  127. // Read a protocol buffer from the given zero-copy input stream. If
  128. // successful, the entire input will be consumed.
  129. bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
  130. // Like ParseFromZeroCopyStream(), but accepts messages that are missing
  131. // required fields.
  132. bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
  133. // Read a protocol buffer from the given zero-copy input stream, expecting
  134. // the message to be exactly "size" bytes long. If successful, exactly
  135. // this many bytes will have been consumed from the input.
  136. bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
  137. // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
  138. // missing required fields.
  139. bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
  140. int size);
  141. // Parses a protocol buffer contained in a string. Returns true on success.
  142. // This function takes a string in the (non-human-readable) binary wire
  143. // format, matching the encoding output by MessageLite::SerializeToString().
  144. // If you'd like to convert a human-readable string into a protocol buffer
  145. // object, see google::protobuf::TextFormat::ParseFromString().
  146. bool ParseFromString(const string& data);
  147. // Like ParseFromString(), but accepts messages that are missing
  148. // required fields.
  149. bool ParsePartialFromString(const string& data);
  150. // Parse a protocol buffer contained in an array of bytes.
  151. bool ParseFromArray(const void* data, int size);
  152. // Like ParseFromArray(), but accepts messages that are missing
  153. // required fields.
  154. bool ParsePartialFromArray(const void* data, int size);
  155. // Reads a protocol buffer from the stream and merges it into this
  156. // Message. Singular fields read from the input overwrite what is
  157. // already in the Message and repeated fields are appended to those
  158. // already present.
  159. //
  160. // It is the responsibility of the caller to call input->LastTagWas()
  161. // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
  162. // this returns to verify that the message's end was delimited correctly.
  163. //
  164. // ParsefromCodedStream() is implemented as Clear() followed by
  165. // MergeFromCodedStream().
  166. bool MergeFromCodedStream(io::CodedInputStream* input);
  167. // Like MergeFromCodedStream(), but succeeds even if required fields are
  168. // missing in the input.
  169. //
  170. // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
  171. // followed by IsInitialized().
  172. virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
  173. // Serialization ---------------------------------------------------
  174. // Methods for serializing in protocol buffer format. Most of these
  175. // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
  176. // Write a protocol buffer of this message to the given output. Returns
  177. // false on a write error. If the message is missing required fields,
  178. // this may GOOGLE_CHECK-fail.
  179. bool SerializeToCodedStream(io::CodedOutputStream* output) const;
  180. // Like SerializeToCodedStream(), but allows missing required fields.
  181. bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
  182. // Write the message to the given zero-copy output stream. All required
  183. // fields must be set.
  184. bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
  185. // Like SerializeToZeroCopyStream(), but allows missing required fields.
  186. bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
  187. // Serialize the message and store it in the given string. All required
  188. // fields must be set.
  189. bool SerializeToString(string* output) const;
  190. // Like SerializeToString(), but allows missing required fields.
  191. bool SerializePartialToString(string* output) const;
  192. // Serialize the message and store it in the given byte array. All required
  193. // fields must be set.
  194. bool SerializeToArray(void* data, int size) const;
  195. // Like SerializeToArray(), but allows missing required fields.
  196. bool SerializePartialToArray(void* data, int size) const;
  197. // Make a string encoding the message. Is equivalent to calling
  198. // SerializeToString() on a string and using that. Returns the empty
  199. // string if SerializeToString() would have returned an error.
  200. // Note: If you intend to generate many such strings, you may
  201. // reduce heap fragmentation by instead re-using the same string
  202. // object with calls to SerializeToString().
  203. string SerializeAsString() const;
  204. // Like SerializeAsString(), but allows missing required fields.
  205. string SerializePartialAsString() const;
  206. // Like SerializeToString(), but appends to the data to the string's existing
  207. // contents. All required fields must be set.
  208. bool AppendToString(string* output) const;
  209. // Like AppendToString(), but allows missing required fields.
  210. bool AppendPartialToString(string* output) const;
  211. // Computes the serialized size of the message. This recursively calls
  212. // ByteSize() on all embedded messages. If a subclass does not override
  213. // this, it MUST override SetCachedSize().
  214. //
  215. // ByteSize() is generally linear in the number of fields defined for the
  216. // proto.
  217. virtual int ByteSize() const = 0;
  218. // Serializes the message without recomputing the size. The message must
  219. // not have changed since the last call to ByteSize(); if it has, the results
  220. // are undefined.
  221. virtual void SerializeWithCachedSizes(
  222. io::CodedOutputStream* output) const = 0;
  223. // Like SerializeWithCachedSizes, but writes directly to *target, returning
  224. // a pointer to the byte immediately after the last byte written. "target"
  225. // must point at a byte array of at least ByteSize() bytes.
  226. virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
  227. // Returns the result of the last call to ByteSize(). An embedded message's
  228. // size is needed both to serialize it (because embedded messages are
  229. // length-delimited) and to compute the outer message's size. Caching
  230. // the size avoids computing it multiple times.
  231. //
  232. // ByteSize() does not automatically use the cached size when available
  233. // because this would require invalidating it every time the message was
  234. // modified, which would be too hard and expensive. (E.g. if a deeply-nested
  235. // sub-message is changed, all of its parents' cached sizes would need to be
  236. // invalidated, which is too much work for an otherwise inlined setter
  237. // method.)
  238. virtual int GetCachedSize() const = 0;
  239. private:
  240. GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
  241. };
  242. } // namespace protobuf
  243. } // namespace google
  244. #endif // GOOGLE_PROTOBUF_MESSAGE_LITE_H__