ConnectDlg - 副本.h 1.4 KB

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  1. #if !defined(AFX_CONNECTDLG_H__5B2E8CCC_C2A0_495E_B1AC_58F26CB2C5A6__INCLUDED_)
  2. #define AFX_CONNECTDLG_H__5B2E8CCC_C2A0_495E_B1AC_58F26CB2C5A6__INCLUDED_
  3. #if _MSC_VER > 1000
  4. #pragma once
  5. #endif // _MSC_VER > 1000
  6. // ConnectDlg.h : header file
  7. //
  8. /////////////////////////////////////////////////////////////////////////////
  9. // CConnectDlg dialog
  10. class CConnectDlg : public CDialog
  11. {
  12. Image *m_pBk;
  13. // Construction
  14. public:
  15. CConnectDlg(CWnd* pParent = NULL); // standard constructor
  16. // Dialog Data
  17. //{{AFX_DATA(CConnectDlg)
  18. enum { IDD = IDD_DLGconnect };
  19. // NOTE: the ClassWizard will add data members here
  20. //}}AFX_DATA
  21. // Overrides
  22. // ClassWizard generated virtual function overrides
  23. //{{AFX_VIRTUAL(CConnectDlg)
  24. protected:
  25. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  26. //}}AFX_VIRTUAL
  27. // Implementation
  28. protected:
  29. // Generated message map functions
  30. //{{AFX_MSG(CConnectDlg)
  31. virtual void OnOK();
  32. virtual void OnCancel();
  33. virtual BOOL OnInitDialog();
  34. afx_msg void OnTimer(UINT nIDEvent);
  35. afx_msg void OnClose();
  36. afx_msg void OnDestroy();
  37. afx_msg void OnPaint();
  38. afx_msg BOOL OnEraseBkgnd(CDC* pDC);
  39. //}}AFX_MSG
  40. DECLARE_MESSAGE_MAP()
  41. };
  42. //{{AFX_INSERT_LOCATION}}
  43. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  44. #endif // !defined(AFX_CONNECTDLG_H__5B2E8CCC_C2A0_495E_B1AC_58F26CB2C5A6__INCLUDED_)