RangeCoderBitTree.cs 5.3 KB

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  1. /* This file is part of SevenZipSharp.
  2. SevenZipSharp is free software: you can redistribute it and/or modify
  3. it under the terms of the GNU Lesser General Public License as published by
  4. the Free Software Foundation, either version 3 of the License, or
  5. (at your option) any later version.
  6. SevenZipSharp is distributed in the hope that it will be useful,
  7. but WITHOUT ANY WARRANTY; without even the implied warranty of
  8. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  9. GNU Lesser General Public License for more details.
  10. You should have received a copy of the GNU Lesser General Public License
  11. along with SevenZipSharp. If not, see <http://www.gnu.org/licenses/>.
  12. */
  13. using System;
  14. namespace SevenZip.Sdk.Compression.RangeCoder
  15. {
  16. internal struct BitTreeEncoder
  17. {
  18. private readonly BitEncoder[] Models;
  19. private readonly int NumBitLevels;
  20. public BitTreeEncoder(int numBitLevels)
  21. {
  22. NumBitLevels = numBitLevels;
  23. Models = new BitEncoder[1 << numBitLevels];
  24. }
  25. public void Init()
  26. {
  27. for (uint i = 1; i < (1 << NumBitLevels); i++)
  28. Models[i].Init();
  29. }
  30. public void Encode(Encoder rangeEncoder, UInt32 symbol)
  31. {
  32. UInt32 m = 1;
  33. for (int bitIndex = NumBitLevels; bitIndex > 0;)
  34. {
  35. bitIndex--;
  36. UInt32 bit = (symbol >> bitIndex) & 1;
  37. Models[m].Encode(rangeEncoder, bit);
  38. m = (m << 1) | bit;
  39. }
  40. }
  41. public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
  42. {
  43. UInt32 m = 1;
  44. for (UInt32 i = 0; i < NumBitLevels; i++)
  45. {
  46. UInt32 bit = symbol & 1;
  47. Models[m].Encode(rangeEncoder, bit);
  48. m = (m << 1) | bit;
  49. symbol >>= 1;
  50. }
  51. }
  52. public UInt32 GetPrice(UInt32 symbol)
  53. {
  54. UInt32 price = 0;
  55. UInt32 m = 1;
  56. for (int bitIndex = NumBitLevels; bitIndex > 0;)
  57. {
  58. bitIndex--;
  59. UInt32 bit = (symbol >> bitIndex) & 1;
  60. price += Models[m].GetPrice(bit);
  61. m = (m << 1) + bit;
  62. }
  63. return price;
  64. }
  65. public UInt32 ReverseGetPrice(UInt32 symbol)
  66. {
  67. UInt32 price = 0;
  68. UInt32 m = 1;
  69. for (int i = NumBitLevels; i > 0; i--)
  70. {
  71. UInt32 bit = symbol & 1;
  72. symbol >>= 1;
  73. price += Models[m].GetPrice(bit);
  74. m = (m << 1) | bit;
  75. }
  76. return price;
  77. }
  78. public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
  79. int NumBitLevels, UInt32 symbol)
  80. {
  81. UInt32 price = 0;
  82. UInt32 m = 1;
  83. for (int i = NumBitLevels; i > 0; i--)
  84. {
  85. UInt32 bit = symbol & 1;
  86. symbol >>= 1;
  87. price += Models[startIndex + m].GetPrice(bit);
  88. m = (m << 1) | bit;
  89. }
  90. return price;
  91. }
  92. public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
  93. Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
  94. {
  95. UInt32 m = 1;
  96. for (int i = 0; i < NumBitLevels; i++)
  97. {
  98. UInt32 bit = symbol & 1;
  99. Models[startIndex + m].Encode(rangeEncoder, bit);
  100. m = (m << 1) | bit;
  101. symbol >>= 1;
  102. }
  103. }
  104. }
  105. internal struct BitTreeDecoder
  106. {
  107. private readonly BitDecoder[] Models;
  108. private readonly int NumBitLevels;
  109. public BitTreeDecoder(int numBitLevels)
  110. {
  111. NumBitLevels = numBitLevels;
  112. Models = new BitDecoder[1 << numBitLevels];
  113. }
  114. public void Init()
  115. {
  116. for (uint i = 1; i < (1 << NumBitLevels); i++)
  117. Models[i].Init();
  118. }
  119. public uint Decode(Decoder rangeDecoder)
  120. {
  121. uint m = 1;
  122. for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
  123. m = (m << 1) + Models[m].Decode(rangeDecoder);
  124. return m - ((uint) 1 << NumBitLevels);
  125. }
  126. public uint ReverseDecode(Decoder rangeDecoder)
  127. {
  128. uint m = 1;
  129. uint symbol = 0;
  130. for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
  131. {
  132. uint bit = Models[m].Decode(rangeDecoder);
  133. m <<= 1;
  134. m += bit;
  135. symbol |= (bit << bitIndex);
  136. }
  137. return symbol;
  138. }
  139. public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
  140. Decoder rangeDecoder, int NumBitLevels)
  141. {
  142. uint m = 1;
  143. uint symbol = 0;
  144. for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
  145. {
  146. uint bit = Models[startIndex + m].Decode(rangeDecoder);
  147. m <<= 1;
  148. m += bit;
  149. symbol |= (bit << bitIndex);
  150. }
  151. return symbol;
  152. }
  153. }
  154. }