UIBlueResources.Designer.cs 27 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码由工具生成。
  4. // 运行时版本:4.0.30319.42000
  5. //
  6. // 对此文件的更改可能会导致不正确的行为,并且如果
  7. // 重新生成代码,这些更改将会丢失。
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace LYFZ.ComponentLibrary.Properties {
  11. using System;
  12. /// <summary>
  13. /// 一个强类型的资源类,用于查找本地化的字符串等。
  14. /// </summary>
  15. // 此类是由 StronglyTypedResourceBuilder
  16. // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
  17. // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
  18. // (以 /str 作为命令选项),或重新生成 VS 项目。
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. public class UIBlueResources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal UIBlueResources() {
  27. }
  28. /// <summary>
  29. /// 返回此类使用的缓存的 ResourceManager 实例。
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. public static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LYFZ.ComponentLibrary.Properties.UIBlueResources", typeof(UIBlueResources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// 使用此强类型资源类,为所有资源查找
  43. /// 重写当前线程的 CurrentUICulture 属性。
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. public static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  56. /// </summary>
  57. public static System.Drawing.Bitmap _1_01 {
  58. get {
  59. object obj = ResourceManager.GetObject("_1_01", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  65. /// </summary>
  66. public static System.Drawing.Bitmap _1_02 {
  67. get {
  68. object obj = ResourceManager.GetObject("_1_02", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  74. /// </summary>
  75. public static System.Drawing.Bitmap _10_01 {
  76. get {
  77. object obj = ResourceManager.GetObject("_10_01", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  83. /// </summary>
  84. public static System.Drawing.Bitmap _10_02 {
  85. get {
  86. object obj = ResourceManager.GetObject("_10_02", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  92. /// </summary>
  93. public static System.Drawing.Bitmap _2_01 {
  94. get {
  95. object obj = ResourceManager.GetObject("_2_01", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  101. /// </summary>
  102. public static System.Drawing.Bitmap _2_02 {
  103. get {
  104. object obj = ResourceManager.GetObject("_2_02", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  110. /// </summary>
  111. public static System.Drawing.Bitmap _3_01 {
  112. get {
  113. object obj = ResourceManager.GetObject("_3_01", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  119. /// </summary>
  120. public static System.Drawing.Bitmap _3_02 {
  121. get {
  122. object obj = ResourceManager.GetObject("_3_02", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  128. /// </summary>
  129. public static System.Drawing.Bitmap _4_01 {
  130. get {
  131. object obj = ResourceManager.GetObject("_4_01", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  137. /// </summary>
  138. public static System.Drawing.Bitmap _4_02 {
  139. get {
  140. object obj = ResourceManager.GetObject("_4_02", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  146. /// </summary>
  147. public static System.Drawing.Bitmap _5_01 {
  148. get {
  149. object obj = ResourceManager.GetObject("_5_01", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  155. /// </summary>
  156. public static System.Drawing.Bitmap _5_02 {
  157. get {
  158. object obj = ResourceManager.GetObject("_5_02", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  164. /// </summary>
  165. public static System.Drawing.Bitmap _6_01 {
  166. get {
  167. object obj = ResourceManager.GetObject("_6_01", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  173. /// </summary>
  174. public static System.Drawing.Bitmap _6_02 {
  175. get {
  176. object obj = ResourceManager.GetObject("_6_02", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  182. /// </summary>
  183. public static System.Drawing.Bitmap _7_01 {
  184. get {
  185. object obj = ResourceManager.GetObject("_7_01", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  191. /// </summary>
  192. public static System.Drawing.Bitmap _7_02 {
  193. get {
  194. object obj = ResourceManager.GetObject("_7_02", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  200. /// </summary>
  201. public static System.Drawing.Bitmap _8_01 {
  202. get {
  203. object obj = ResourceManager.GetObject("_8_01", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  209. /// </summary>
  210. public static System.Drawing.Bitmap _8_02 {
  211. get {
  212. object obj = ResourceManager.GetObject("_8_02", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  218. /// </summary>
  219. public static System.Drawing.Bitmap _9_01 {
  220. get {
  221. object obj = ResourceManager.GetObject("_9_01", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  227. /// </summary>
  228. public static System.Drawing.Bitmap _9_02 {
  229. get {
  230. object obj = ResourceManager.GetObject("_9_02", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  236. /// </summary>
  237. public static System.Drawing.Bitmap bg_ChildLogin {
  238. get {
  239. object obj = ResourceManager.GetObject("bg_ChildLogin", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. /// <summary>
  244. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  245. /// </summary>
  246. public static System.Drawing.Bitmap bg_WeddingLogin {
  247. get {
  248. object obj = ResourceManager.GetObject("bg_WeddingLogin", resourceCulture);
  249. return ((System.Drawing.Bitmap)(obj));
  250. }
  251. }
  252. /// <summary>
  253. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  254. /// </summary>
  255. public static System.Drawing.Bitmap btn_close {
  256. get {
  257. object obj = ResourceManager.GetObject("btn_close", resourceCulture);
  258. return ((System.Drawing.Bitmap)(obj));
  259. }
  260. }
  261. /// <summary>
  262. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  263. /// </summary>
  264. public static System.Drawing.Bitmap btn_down {
  265. get {
  266. object obj = ResourceManager.GetObject("btn_down", resourceCulture);
  267. return ((System.Drawing.Bitmap)(obj));
  268. }
  269. }
  270. /// <summary>
  271. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  272. /// </summary>
  273. public static System.Drawing.Bitmap btn_Form {
  274. get {
  275. object obj = ResourceManager.GetObject("btn_Form", resourceCulture);
  276. return ((System.Drawing.Bitmap)(obj));
  277. }
  278. }
  279. /// <summary>
  280. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  281. /// </summary>
  282. public static System.Drawing.Bitmap btn_login {
  283. get {
  284. object obj = ResourceManager.GetObject("btn_login", resourceCulture);
  285. return ((System.Drawing.Bitmap)(obj));
  286. }
  287. }
  288. /// <summary>
  289. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  290. /// </summary>
  291. public static System.Drawing.Bitmap btn_max {
  292. get {
  293. object obj = ResourceManager.GetObject("btn_max", resourceCulture);
  294. return ((System.Drawing.Bitmap)(obj));
  295. }
  296. }
  297. /// <summary>
  298. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  299. /// </summary>
  300. public static System.Drawing.Bitmap btn_mini {
  301. get {
  302. object obj = ResourceManager.GetObject("btn_mini", resourceCulture);
  303. return ((System.Drawing.Bitmap)(obj));
  304. }
  305. }
  306. /// <summary>
  307. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  308. /// </summary>
  309. public static System.Drawing.Bitmap btn_qq {
  310. get {
  311. object obj = ResourceManager.GetObject("btn_qq", resourceCulture);
  312. return ((System.Drawing.Bitmap)(obj));
  313. }
  314. }
  315. /// <summary>
  316. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  317. /// </summary>
  318. public static System.Drawing.Bitmap btn_QuickMenu {
  319. get {
  320. object obj = ResourceManager.GetObject("btn_QuickMenu", resourceCulture);
  321. return ((System.Drawing.Bitmap)(obj));
  322. }
  323. }
  324. /// <summary>
  325. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  326. /// </summary>
  327. public static System.Drawing.Bitmap btn_restore {
  328. get {
  329. object obj = ResourceManager.GetObject("btn_restore", resourceCulture);
  330. return ((System.Drawing.Bitmap)(obj));
  331. }
  332. }
  333. /// <summary>
  334. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  335. /// </summary>
  336. public static System.Drawing.Bitmap btn_save {
  337. get {
  338. object obj = ResourceManager.GetObject("btn_save", resourceCulture);
  339. return ((System.Drawing.Bitmap)(obj));
  340. }
  341. }
  342. /// <summary>
  343. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  344. /// </summary>
  345. public static System.Drawing.Bitmap btn_skin {
  346. get {
  347. object obj = ResourceManager.GetObject("btn_skin", resourceCulture);
  348. return ((System.Drawing.Bitmap)(obj));
  349. }
  350. }
  351. /// <summary>
  352. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  353. /// </summary>
  354. public static System.Drawing.Bitmap btn_tel {
  355. get {
  356. object obj = ResourceManager.GetObject("btn_tel", resourceCulture);
  357. return ((System.Drawing.Bitmap)(obj));
  358. }
  359. }
  360. /// <summary>
  361. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  362. /// </summary>
  363. public static System.Drawing.Bitmap btn_UP {
  364. get {
  365. object obj = ResourceManager.GetObject("btn_UP", resourceCulture);
  366. return ((System.Drawing.Bitmap)(obj));
  367. }
  368. }
  369. /// <summary>
  370. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  371. /// </summary>
  372. public static System.Drawing.Bitmap check {
  373. get {
  374. object obj = ResourceManager.GetObject("check", resourceCulture);
  375. return ((System.Drawing.Bitmap)(obj));
  376. }
  377. }
  378. /// <summary>
  379. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  380. /// </summary>
  381. public static System.Drawing.Bitmap check_Gr {
  382. get {
  383. object obj = ResourceManager.GetObject("check_Gr", resourceCulture);
  384. return ((System.Drawing.Bitmap)(obj));
  385. }
  386. }
  387. /// <summary>
  388. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  389. /// </summary>
  390. public static System.Drawing.Bitmap checkDel {
  391. get {
  392. object obj = ResourceManager.GetObject("checkDel", resourceCulture);
  393. return ((System.Drawing.Bitmap)(obj));
  394. }
  395. }
  396. /// <summary>
  397. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  398. /// </summary>
  399. public static System.Drawing.Bitmap DateTime {
  400. get {
  401. object obj = ResourceManager.GetObject("DateTime", resourceCulture);
  402. return ((System.Drawing.Bitmap)(obj));
  403. }
  404. }
  405. /// <summary>
  406. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  407. /// </summary>
  408. public static System.Drawing.Bitmap df_ChildHeadPortrait {
  409. get {
  410. object obj = ResourceManager.GetObject("df_ChildHeadPortrait", resourceCulture);
  411. return ((System.Drawing.Bitmap)(obj));
  412. }
  413. }
  414. /// <summary>
  415. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  416. /// </summary>
  417. public static System.Drawing.Bitmap df_WeddingHeadPortrait {
  418. get {
  419. object obj = ResourceManager.GetObject("df_WeddingHeadPortrait", resourceCulture);
  420. return ((System.Drawing.Bitmap)(obj));
  421. }
  422. }
  423. /// <summary>
  424. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  425. /// </summary>
  426. public static System.Drawing.Bitmap dot {
  427. get {
  428. object obj = ResourceManager.GetObject("dot", resourceCulture);
  429. return ((System.Drawing.Bitmap)(obj));
  430. }
  431. }
  432. /// <summary>
  433. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  434. /// </summary>
  435. public static System.Drawing.Bitmap downarrow {
  436. get {
  437. object obj = ResourceManager.GetObject("downarrow", resourceCulture);
  438. return ((System.Drawing.Bitmap)(obj));
  439. }
  440. }
  441. /// <summary>
  442. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  443. /// </summary>
  444. public static System.Drawing.Bitmap Ex_Textbox {
  445. get {
  446. object obj = ResourceManager.GetObject("Ex_Textbox", resourceCulture);
  447. return ((System.Drawing.Bitmap)(obj));
  448. }
  449. }
  450. /// <summary>
  451. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  452. /// </summary>
  453. public static System.Drawing.Bitmap frmBottomBG {
  454. get {
  455. object obj = ResourceManager.GetObject("frmBottomBG", resourceCulture);
  456. return ((System.Drawing.Bitmap)(obj));
  457. }
  458. }
  459. /// <summary>
  460. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  461. /// </summary>
  462. public static System.Drawing.Bitmap frmTitleBG {
  463. get {
  464. object obj = ResourceManager.GetObject("frmTitleBG", resourceCulture);
  465. return ((System.Drawing.Bitmap)(obj));
  466. }
  467. }
  468. /// <summary>
  469. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  470. /// </summary>
  471. public static System.Drawing.Bitmap leftarrow {
  472. get {
  473. object obj = ResourceManager.GetObject("leftarrow", resourceCulture);
  474. return ((System.Drawing.Bitmap)(obj));
  475. }
  476. }
  477. /// <summary>
  478. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  479. /// </summary>
  480. public static System.Drawing.Bitmap LYFZHD {
  481. get {
  482. object obj = ResourceManager.GetObject("LYFZHD", resourceCulture);
  483. return ((System.Drawing.Bitmap)(obj));
  484. }
  485. }
  486. /// <summary>
  487. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  488. /// </summary>
  489. public static System.Drawing.Bitmap main_Navigation {
  490. get {
  491. object obj = ResourceManager.GetObject("main_Navigation", resourceCulture);
  492. return ((System.Drawing.Bitmap)(obj));
  493. }
  494. }
  495. /// <summary>
  496. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  497. /// </summary>
  498. public static System.Drawing.Bitmap rightarrow {
  499. get {
  500. object obj = ResourceManager.GetObject("rightarrow", resourceCulture);
  501. return ((System.Drawing.Bitmap)(obj));
  502. }
  503. }
  504. /// <summary>
  505. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  506. /// </summary>
  507. public static System.Drawing.Bitmap tab_bottom {
  508. get {
  509. object obj = ResourceManager.GetObject("tab_bottom", resourceCulture);
  510. return ((System.Drawing.Bitmap)(obj));
  511. }
  512. }
  513. /// <summary>
  514. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  515. /// </summary>
  516. public static System.Drawing.Bitmap tab_bottom_select {
  517. get {
  518. object obj = ResourceManager.GetObject("tab_bottom_select", resourceCulture);
  519. return ((System.Drawing.Bitmap)(obj));
  520. }
  521. }
  522. /// <summary>
  523. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  524. /// </summary>
  525. public static System.Drawing.Bitmap tab_left {
  526. get {
  527. object obj = ResourceManager.GetObject("tab_left", resourceCulture);
  528. return ((System.Drawing.Bitmap)(obj));
  529. }
  530. }
  531. /// <summary>
  532. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  533. /// </summary>
  534. public static System.Drawing.Bitmap tab_left_select {
  535. get {
  536. object obj = ResourceManager.GetObject("tab_left_select", resourceCulture);
  537. return ((System.Drawing.Bitmap)(obj));
  538. }
  539. }
  540. /// <summary>
  541. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  542. /// </summary>
  543. public static System.Drawing.Bitmap tab_right {
  544. get {
  545. object obj = ResourceManager.GetObject("tab_right", resourceCulture);
  546. return ((System.Drawing.Bitmap)(obj));
  547. }
  548. }
  549. /// <summary>
  550. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  551. /// </summary>
  552. public static System.Drawing.Bitmap tab_right_select {
  553. get {
  554. object obj = ResourceManager.GetObject("tab_right_select", resourceCulture);
  555. return ((System.Drawing.Bitmap)(obj));
  556. }
  557. }
  558. /// <summary>
  559. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  560. /// </summary>
  561. public static System.Drawing.Bitmap tab_top {
  562. get {
  563. object obj = ResourceManager.GetObject("tab_top", resourceCulture);
  564. return ((System.Drawing.Bitmap)(obj));
  565. }
  566. }
  567. /// <summary>
  568. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  569. /// </summary>
  570. public static System.Drawing.Bitmap tab_top_select {
  571. get {
  572. object obj = ResourceManager.GetObject("tab_top_select", resourceCulture);
  573. return ((System.Drawing.Bitmap)(obj));
  574. }
  575. }
  576. /// <summary>
  577. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  578. /// </summary>
  579. public static System.Drawing.Bitmap ThumbBottom {
  580. get {
  581. object obj = ResourceManager.GetObject("ThumbBottom", resourceCulture);
  582. return ((System.Drawing.Bitmap)(obj));
  583. }
  584. }
  585. /// <summary>
  586. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  587. /// </summary>
  588. public static System.Drawing.Bitmap ThumbLeft {
  589. get {
  590. object obj = ResourceManager.GetObject("ThumbLeft", resourceCulture);
  591. return ((System.Drawing.Bitmap)(obj));
  592. }
  593. }
  594. /// <summary>
  595. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  596. /// </summary>
  597. public static System.Drawing.Bitmap ThumbMiddleH {
  598. get {
  599. object obj = ResourceManager.GetObject("ThumbMiddleH", resourceCulture);
  600. return ((System.Drawing.Bitmap)(obj));
  601. }
  602. }
  603. /// <summary>
  604. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  605. /// </summary>
  606. public static System.Drawing.Bitmap ThumbMiddleV {
  607. get {
  608. object obj = ResourceManager.GetObject("ThumbMiddleV", resourceCulture);
  609. return ((System.Drawing.Bitmap)(obj));
  610. }
  611. }
  612. /// <summary>
  613. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  614. /// </summary>
  615. public static System.Drawing.Bitmap ThumbRight {
  616. get {
  617. object obj = ResourceManager.GetObject("ThumbRight", resourceCulture);
  618. return ((System.Drawing.Bitmap)(obj));
  619. }
  620. }
  621. /// <summary>
  622. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  623. /// </summary>
  624. public static System.Drawing.Bitmap ThumbSpanBottom {
  625. get {
  626. object obj = ResourceManager.GetObject("ThumbSpanBottom", resourceCulture);
  627. return ((System.Drawing.Bitmap)(obj));
  628. }
  629. }
  630. /// <summary>
  631. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  632. /// </summary>
  633. public static System.Drawing.Bitmap ThumbSpanLeft {
  634. get {
  635. object obj = ResourceManager.GetObject("ThumbSpanLeft", resourceCulture);
  636. return ((System.Drawing.Bitmap)(obj));
  637. }
  638. }
  639. /// <summary>
  640. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  641. /// </summary>
  642. public static System.Drawing.Bitmap ThumbSpanRight {
  643. get {
  644. object obj = ResourceManager.GetObject("ThumbSpanRight", resourceCulture);
  645. return ((System.Drawing.Bitmap)(obj));
  646. }
  647. }
  648. /// <summary>
  649. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  650. /// </summary>
  651. public static System.Drawing.Bitmap ThumbSpanTop {
  652. get {
  653. object obj = ResourceManager.GetObject("ThumbSpanTop", resourceCulture);
  654. return ((System.Drawing.Bitmap)(obj));
  655. }
  656. }
  657. /// <summary>
  658. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  659. /// </summary>
  660. public static System.Drawing.Bitmap ThumbTop {
  661. get {
  662. object obj = ResourceManager.GetObject("ThumbTop", resourceCulture);
  663. return ((System.Drawing.Bitmap)(obj));
  664. }
  665. }
  666. /// <summary>
  667. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  668. /// </summary>
  669. public static System.Drawing.Bitmap uparrow {
  670. get {
  671. object obj = ResourceManager.GetObject("uparrow", resourceCulture);
  672. return ((System.Drawing.Bitmap)(obj));
  673. }
  674. }
  675. }
  676. }