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- //#########################################################################################
- //★★★★★★★ http://www.cnpopsoft.com [华普软件] ★★★★★★★
- //★★★★★★★ 华普软件 - VB & C#.NET 专业论文与源码荟萃! ★★★★★★★
- //#########################################################################################
- /*
- * Copyright ?2005, Mathew Hall
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
- * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
- * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
- * OF SUCH DAMAGE.
- */
- using System;
- using System.Drawing;
- using System.Windows.Forms;
- using XPTable.Models;
- namespace XPTable.Events
- {
- #region Delegates
- /// <summary>
- /// Represents the method that will handle the PaintCell events of a Table
- /// </summary>
- public delegate void PaintCellEventHandler(object sender, PaintCellEventArgs e);
- #endregion
- #region PaintCellEventArgs
-
- /// <summary>
- /// Provides data for the PaintCell event
- /// </summary>
- public class PaintCellEventArgs : PaintEventArgs
- {
- #region Class Data
- /// <summary>
- /// The Cell to be painted
- /// </summary>
- private Cell cell;
-
- /// <summary>
- /// The Table the Cell belongs to
- /// </summary>
- private Table table;
-
- /// <summary>
- /// The Row index of the Cell
- /// </summary>
- private int row;
-
- /// <summary>
- /// The Column index of the Cell
- /// </summary>
- private int column;
-
- /// <summary>
- /// Specifies whether the Cell is selected
- /// </summary>
- private bool selected;
-
- /// <summary>
- /// Specifies whether the Cell has focus
- /// </summary>
- private bool focused;
- /// <summary>
- /// Specifies whether the Cell's Column is sorted
- /// </summary>
- private bool sorted;
- /// <summary>
- /// Specifies whether the Cell is editable
- /// </summary>
- private bool editable;
- /// <summary>
- /// Specifies whether the Cell is enabled
- /// </summary>
- private bool enabled;
-
- /// <summary>
- /// The rectangle in which to paint the Cell
- /// </summary>
- private Rectangle cellRect;
- /// <summary>
- /// Indicates whether the user has done the paining for us
- /// </summary>
- private bool handled;
- #endregion
- #region Constructor
- /// <summary>
- /// Initializes a new instance of the PaintCellEventArgs class with
- /// the specified graphics and clipping rectangle
- /// </summary>
- /// <param name="g">The Graphics used to paint the Cell</param>
- /// <param name="cellRect">The Rectangle that represents the rectangle
- /// in which to paint</param>
- public PaintCellEventArgs(Graphics g, Rectangle cellRect) : this(g, null, null, -1, -1, false, false, false, false, true, cellRect)
- {
-
- }
-
- /// <summary>
- /// Initializes a new instance of the PaintCellEventArgs class with
- /// the specified graphics, table, row index, column index, selected value,
- /// focused value, mouse value and clipping rectangle
- /// </summary>
- /// <param name="g">The Graphics used to paint the Cell</param>
- /// <param name="cell">The Cell to be painted</param>
- /// <param name="table">The Table the Cell belongs to</param>
- /// <param name="row">The Row index of the Cell</param>
- /// <param name="column">The Column index of the Cell</param>
- /// <param name="selected">Specifies whether the Cell is selected</param>
- /// <param name="focused">Specifies whether the Cell has focus</param>
- /// <param name="sorted">Specifies whether the Cell's Column is sorted</param>
- /// <param name="editable">Specifies whether the Cell is able to be edited</param>
- /// <param name="enabled">Specifies whether the Cell is enabled</param>
- /// <param name="cellRect">The rectangle in which to paint the Cell</param>
- public PaintCellEventArgs(Graphics g, Cell cell, Table table, int row, int column, bool selected, bool focused, bool sorted, bool editable, bool enabled, Rectangle cellRect) : base(g, cellRect)
- {
- this.cell = cell;
- this.table = table;
- this.row = row;
- this.column = column;
- this.selected = selected;
- this.focused = focused;
- this.sorted = sorted;
- this.editable = editable;
- this.enabled = enabled;
- this.cellRect = cellRect;
- this.handled = false;
- }
- #endregion
- #region Properties
- /// <summary>
- /// Gets the Cell to be painted
- /// </summary>
- public Cell Cell
- {
- get
- {
- return this.cell;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="cell"></param>
- internal void SetCell(Cell cell)
- {
- this.cell = cell;
- }
- /// <summary>
- /// Gets the Table the Cell belongs to
- /// </summary>
- public Table Table
- {
- get
- {
- return this.table;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="table"></param>
- internal void SetTable(Table table)
- {
- this.table = table;
- }
- /// <summary>
- /// Gets the Row index of the Cell
- /// </summary>
- public int Row
- {
- get
- {
- return this.row;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- internal void SetRow(int row)
- {
- this.row = row;
- }
- /// <summary>
- /// Gets the Column index of the Cell
- /// </summary>
- public int Column
- {
- get
- {
- return this.column;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="column"></param>
- internal void SetColumn(int column)
- {
- this.column = column;
- }
- /// <summary>
- /// Gets whether the Cell is selected
- /// </summary>
- public bool Selected
- {
- get
- {
- return this.selected;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="selected"></param>
- internal void SetSelected(bool selected)
- {
- this.selected = selected;
- }
- /// <summary>
- /// Gets whether the Cell has focus
- /// </summary>
- public bool Focused
- {
- get
- {
- return this.focused;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="focused"></param>
- internal void SetFocused(bool focused)
- {
- this.focused = focused;
- }
- /// <summary>
- /// Gets whether the Cell's Column is sorted
- /// </summary>
- public bool Sorted
- {
- get
- {
- return this.sorted;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="sorted"></param>
- internal void SetSorted(bool sorted)
- {
- this.sorted = sorted;
- }
- /// <summary>
- /// Gets whether the Cell is able to be edited
- /// </summary>
- public bool Editable
- {
- get
- {
- return this.editable;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="editable"></param>
- internal void SetEditable(bool editable)
- {
- this.editable = editable;
- }
- /// <summary>
- /// Gets whether the Cell is enabled
- /// </summary>
- public bool Enabled
- {
- get
- {
- return this.enabled;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="enabled"></param>
- internal void SetEnabled(bool enabled)
- {
- this.enabled = enabled;
- }
- /// <summary>
- /// Gets the Cells bounding rectangle
- /// </summary>
- public Rectangle CellRect
- {
- get
- {
- return this.cellRect;
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="cellRect"></param>
- internal void SetCellRect(Rectangle cellRect)
- {
- this.cellRect = cellRect;
- }
- /// <summary>
- /// Gets the position of the Cell
- /// </summary>
- public CellPos CellPos
- {
- get
- {
- return new CellPos(this.Row, this.Column);
- }
- }
- /// <summary>
- /// Gets or sets a value indicating whether the BeforePaintCell
- /// event was handled
- /// </summary>
- public bool Handled
- {
- get
- {
- return this.handled;
- }
- set
- {
- this.handled = value;
- }
- }
- #endregion
- }
- #endregion
- }
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