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- //#########################################################################################
- //★★★★★★★ http://www.cnpopsoft.com [华普软件] ★★★★★★★
- //★★★★★★★ 华普软件 - VB & C#.NET 专业论文与源码荟萃! ★★★★★★★
- //#########################################################################################
- /*
- * Copyright ?2005, Mathew Hall
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
- * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
- * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
- * OF SUCH DAMAGE.
- */
- using System;
- using System.ComponentModel;
- using System.Drawing;
- using System.Windows.Forms;
- using XPTable.Editors;
- using XPTable.Events;
- using XPTable.Models;
- using XPTable.Themes;
- namespace XPTable.Renderers
- {
- /// <summary>
- /// A base class for drawing Cells contents as numbers
- /// </summary>
- public class NumberCellRenderer : CellRenderer
- {
- #region Class Data
- /// <summary>
- /// The width of the ComboBox's dropdown button
- /// </summary>
- private int buttonWidth;
- /// <summary>
- /// Specifies whether the up and down buttons should be drawn
- /// </summary>
- private bool showUpDownButtons;
- /// <summary>
- /// The alignment of the up and down buttons in the Cell
- /// </summary>
- private LeftRightAlignment upDownAlignment;
- /// <summary>
- /// The maximum value for the Cell
- /// </summary>
- private decimal maximum;
- /// <summary>
- /// The minimum value for the Cell
- /// </summary>
- private decimal minimum;
- #endregion
- #region Constructor
-
- /// <summary>
- /// Initializes a new instance of the NumberCellRenderer class with
- /// default settings
- /// </summary>
- public NumberCellRenderer() : base()
- {
- this.StringFormat.Trimming = StringTrimming.None;
- this.Format = "G";
- this.buttonWidth = 15;
- this.showUpDownButtons = false;
- this.upDownAlignment = LeftRightAlignment.Right;
- this.maximum = (decimal) 100;
- this.minimum = (decimal) 0;
- }
- #endregion
- #region Methods
- /// <summary>
- /// Returns a Rectangle that specifies the size and location of the
- /// up and down buttons
- /// </summary>
- /// <returns>A Rectangle that specifies the size and location of the
- /// up and down buttons</returns>
- protected Rectangle CalcButtonBounds()
- {
- Rectangle buttonRect = this.ClientRectangle;
- buttonRect.Width = this.ButtonWidth;
- if (this.UpDownAlign == LeftRightAlignment.Right)
- {
- buttonRect.X = this.ClientRectangle.Right - buttonRect.Width;
- }
- if (buttonRect.Width > this.ClientRectangle.Width)
- {
- buttonRect = this.ClientRectangle;
- }
- return buttonRect;
- }
- /// <summary>
- /// Returns a Rectangle that specifies the size and location of the up button
- /// </summary>
- /// <returns>A Rectangle that specifies the size and location of the up button</returns>
- protected Rectangle GetUpButtonBounds()
- {
- Rectangle buttonRect = this.CalcButtonBounds();
- buttonRect.Height /= 2;
- return buttonRect;
- }
- /// <summary>
- /// Returns a Rectangle that specifies the size and location of the down button
- /// </summary>
- /// <returns>A Rectangle that specifies the size and location of the down button</returns>
- protected Rectangle GetDownButtonBounds()
- {
- Rectangle buttonRect = this.CalcButtonBounds();
- int height = buttonRect.Height / 2;
- buttonRect.Height -= height;
- buttonRect.Y += height;
- return buttonRect;
- }
- /// <summary>
- /// Gets the NumberRendererData specific data used by the Renderer from
- /// the specified Cell
- /// </summary>
- /// <param name="cell">The Cell to get the NumberRendererData data for</param>
- /// <returns>The NumberRendererData data for the specified Cell</returns>
- protected NumberRendererData GetNumberRendererData(Cell cell)
- {
- object rendererData = this.GetRendererData(cell);
- if (rendererData == null || !(rendererData is NumberRendererData))
- {
- rendererData = new NumberRendererData();
- this.SetRendererData(cell, rendererData);
- }
- return (NumberRendererData) rendererData;
- }
- /// <summary>
- /// Gets whether the specified Table is using a NumericCellEditor to edit the
- /// Cell at the specified CellPos
- /// </summary>
- /// <param name="table">The Table to check</param>
- /// <param name="cellPos">A CellPos that represents the Cell to check</param>
- /// <returns>true if the specified Table is using a NumericCellEditor to edit the
- /// Cell at the specified CellPos, false otherwise</returns>
- internal bool TableUsingNumericCellEditor(Table table, CellPos cellPos)
- {
- return (table.IsEditing && cellPos == table.EditingCell && table.EditingCellEditor is NumberCellEditor);
- }
- #endregion
- #region Properties
- /// <summary>
- /// Gets or sets the width of the dropdown button
- /// </summary>
- protected internal int ButtonWidth
- {
- get
- {
- return this.buttonWidth;
- }
- set
- {
- this.buttonWidth = value;
- }
- }
- /// <summary>
- /// Gets or sets whether the up and down buttons should be drawn
- /// </summary>
- protected bool ShowUpDownButtons
- {
- get
- {
- return this.showUpDownButtons;
- }
- set
- {
- this.showUpDownButtons = value;
- }
- }
- /// <summary>
- /// Gets or sets the alignment of the up and down buttons in the Cell
- /// </summary>
- protected LeftRightAlignment UpDownAlign
- {
- get
- {
- return this.upDownAlignment;
- }
- set
- {
- if (!Enum.IsDefined(typeof(LeftRightAlignment), value))
- {
- throw new InvalidEnumArgumentException("value", (int) value, typeof(LeftRightAlignment));
- }
-
- this.upDownAlignment = value;
- }
- }
- /// <summary>
- /// Gets or sets the maximum value for the Cell
- /// </summary>
- protected decimal Maximum
- {
- get
- {
- return this.maximum;
- }
- set
- {
- this.maximum = value;
-
- if (this.minimum > this.maximum)
- {
- this.minimum = this.maximum;
- }
- }
- }
- /// <summary>
- /// Gets or sets the minimum value for the Cell
- /// </summary>
- protected decimal Minimum
- {
- get
- {
- return this.minimum;
- }
- set
- {
- this.minimum = value;
-
- if (this.minimum > this.maximum)
- {
- this.maximum = value;
- }
- }
- }
- #endregion
- #region Events
- #region Mouse
- #region MouseLeave
- /// <summary>
- /// Raises the MouseLeave event
- /// </summary>
- /// <param name="e">A CellMouseEventArgs that contains the event data</param>
- public override void OnMouseLeave(CellMouseEventArgs e)
- {
- base.OnMouseLeave(e);
- if (this.ShowUpDownButtons || this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- if (e.Table.IsCellEditable(e.CellPos))
- {
- // get the button renderer data
- NumberRendererData rendererData = this.GetNumberRendererData(e.Cell);
- if (rendererData.UpButtonState != UpDownStates.Normal)
- {
- rendererData.UpButtonState = UpDownStates.Normal;
- e.Table.Invalidate(e.CellRect);
- }
- else if (rendererData.DownButtonState != UpDownStates.Normal)
- {
- rendererData.DownButtonState = UpDownStates.Normal;
- e.Table.Invalidate(e.CellRect);
- }
- }
- }
- }
- #endregion
- #region MouseUp
- /// <summary>
- /// Raises the MouseUp event
- /// </summary>
- /// <param name="e">A CellMouseEventArgs that contains the event data</param>
- public override void OnMouseUp(CellMouseEventArgs e)
- {
- base.OnMouseUp(e);
- //
- if (this.ShowUpDownButtons || this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- if (e.Table.IsCellEditable(e.CellPos))
- {
- // get the renderer data
- NumberRendererData rendererData = this.GetNumberRendererData(e.Cell);
- rendererData.ClickPoint = new Point(-1, -1);
- if (this.GetUpButtonBounds().Contains(e.X, e.Y))
- {
- rendererData.UpButtonState = UpDownStates.Hot;
- if (!e.Table.IsEditing)
- {
- e.Table.EditCell(e.CellPos);
- }
-
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseUp(this, e);
- e.Table.Invalidate(e.CellRect);
- }
- else if (this.GetDownButtonBounds().Contains(e.X, e.Y))
- {
- rendererData.DownButtonState = UpDownStates.Hot;
- if (!e.Table.IsEditing)
- {
- e.Table.EditCell(e.CellPos);
- }
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseUp(this, e);
- e.Table.Invalidate(e.CellRect);
- }
- }
- }
- }
- #endregion
- #region MouseDown
- /// <summary>
- /// Raises the MouseDown event
- /// </summary>
- /// <param name="e">A CellMouseEventArgs that contains the event data</param>
- public override void OnMouseDown(CellMouseEventArgs e)
- {
- base.OnMouseDown(e);
- //
- if (this.ShowUpDownButtons || this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- if (e.Table.IsCellEditable(e.CellPos))
- {
- // get the button renderer data
- NumberRendererData rendererData = this.GetNumberRendererData(e.Cell);
- rendererData.ClickPoint = new Point(e.X, e.Y);
-
- if (this.CalcButtonBounds().Contains(e.X, e.Y))
- {
- if (!(e.Table.ColumnModel.GetCellEditor(e.CellPos.Column) is NumberCellEditor))
- {
- throw new InvalidOperationException("Cannot edit Cell as NumberCellRenderer requires a NumberColumn that uses a NumberCellEditor");
- }
-
- if (!e.Table.IsEditing)
- {
- e.Table.EditCell(e.CellPos);
- }
-
- if (this.GetUpButtonBounds().Contains(e.X, e.Y))
- {
- rendererData.UpButtonState = UpDownStates.Pressed;
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseDown(this, e);
- e.Table.Invalidate(e.CellRect);
- }
- else if (this.GetDownButtonBounds().Contains(e.X, e.Y))
- {
- rendererData.DownButtonState = UpDownStates.Pressed;
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseDown(this, e);
- e.Table.Invalidate(e.CellRect);
- }
- }
- }
- }
- }
- #endregion
- #region MouseMove
-
- /// <summary>
- /// Raises the MouseMove event
- /// </summary>
- /// <param name="e">A CellMouseEventArgs that contains the event data</param>
- public override void OnMouseMove(XPTable.Events.CellMouseEventArgs e)
- {
- base.OnMouseMove(e);
- if (this.ShowUpDownButtons || this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- if (e.Table.IsCellEditable(e.CellPos))
- {
- // get the button renderer data
- NumberRendererData rendererData = this.GetNumberRendererData(e.Cell);
- if (this.GetUpButtonBounds().Contains(e.X, e.Y))
- {
- if (rendererData.UpButtonState == UpDownStates.Normal)
- {
- if (e.Button == MouseButtons.Left && e.Row == e.Table.LastMouseDownCell.Row && e.Column == e.Table.LastMouseDownCell.Column)
- {
- if (this.GetUpButtonBounds().Contains(rendererData.ClickPoint))
- {
- rendererData.UpButtonState = UpDownStates.Pressed;
- if (this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseDown(this, e);
- }
- }
- else if (this.GetDownButtonBounds().Contains(rendererData.ClickPoint))
- {
- rendererData.DownButtonState = UpDownStates.Normal;
- if (this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseUp(this, e);
- }
- }
- }
- else
- {
- rendererData.UpButtonState = UpDownStates.Hot;
- if (rendererData.DownButtonState == UpDownStates.Hot)
- {
- rendererData.DownButtonState = UpDownStates.Normal;
- }
- }
- e.Table.Invalidate(e.CellRect);
- }
- }
- else if (this.GetDownButtonBounds().Contains(e.X, e.Y))
- {
- if (rendererData.DownButtonState == UpDownStates.Normal)
- {
- if (e.Button == MouseButtons.Left && e.Row == e.Table.LastMouseDownCell.Row && e.Column == e.Table.LastMouseDownCell.Column)
- {
- if (this.GetDownButtonBounds().Contains(rendererData.ClickPoint))
- {
- rendererData.DownButtonState = UpDownStates.Pressed;
- if (this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseDown(this, e);
- }
- }
- else if (this.GetUpButtonBounds().Contains(rendererData.ClickPoint))
- {
- rendererData.UpButtonState = UpDownStates.Normal;
- if (this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseUp(this, e);
- }
- }
- }
- else
- {
- rendererData.DownButtonState = UpDownStates.Hot;
- if (rendererData.UpButtonState == UpDownStates.Hot)
- {
- rendererData.UpButtonState = UpDownStates.Normal;
- }
- }
- e.Table.Invalidate(e.CellRect);
- }
- }
- else
- {
- if (rendererData.UpButtonState != UpDownStates.Normal || rendererData.DownButtonState != UpDownStates.Normal)
- {
- rendererData.UpButtonState = UpDownStates.Normal;
- rendererData.DownButtonState = UpDownStates.Normal;
- if (this.TableUsingNumericCellEditor(e.Table, e.CellPos))
- {
- ((IEditorUsesRendererButtons) e.Table.EditingCellEditor).OnEditorButtonMouseUp(this, e);
- }
- e.Table.Invalidate(e.CellRect);
- }
- }
- }
- }
- }
- #endregion
- #endregion
- #region Paint
- /// <summary>
- /// Raises the PaintCell event
- /// </summary>
- /// <param name="e">A PaintCellEventArgs that contains the event data</param>
- public override void OnPaintCell(PaintCellEventArgs e)
- {
- if (e.Table.ColumnModel.Columns[e.Column] is NumberColumn)
- {
- NumberColumn column = (NumberColumn) e.Table.ColumnModel.Columns[e.Column];
-
- this.ShowUpDownButtons = column.ShowUpDownButtons;
- this.UpDownAlign = column.UpDownAlign;
- this.Maximum = column.Maximum;
- this.Minimum = column.Minimum;
- // if the table is editing this cell and the editor is a
- // NumberCellEditor then we should display the updown buttons
- if (e.Table.IsEditing && e.Table.EditingCell == e.CellPos && e.Table.EditingCellEditor is NumberCellEditor)
- {
- this.ShowUpDownButtons = true;
- }
- }
- else
- {
- this.ShowUpDownButtons = false;
- this.UpDownAlign = LeftRightAlignment.Right;
- this.Maximum = 100;
- this.Minimum = 0;
- }
-
- base.OnPaintCell(e);
- }
- /// <summary>
- /// Raises the PaintBackground event
- /// </summary>
- /// <param name="e">A PaintCellEventArgs that contains the event data</param>
- protected override void OnPaintBackground(PaintCellEventArgs e)
- {
- base.OnPaintBackground(e);
- // don't bother going any further if the Cell is null
- if (e.Cell == null)
- {
- return;
- }
- if (this.ShowUpDownButtons)
- {
- UpDownStates upButtonState = this.GetNumberRendererData(e.Cell).UpButtonState;
- UpDownStates downButtonState = this.GetNumberRendererData(e.Cell).DownButtonState;
-
- if (!e.Enabled)
- {
- upButtonState = UpDownStates.Disabled;
- downButtonState = UpDownStates.Disabled;
- }
- ThemeManager.DrawUpDownButtons(e.Graphics, this.GetUpButtonBounds(), upButtonState, this.GetDownButtonBounds(), downButtonState);
- }
- }
- /// <summary>
- /// Raises the Paint event
- /// </summary>
- /// <param name="e">A PaintCellEventArgs that contains the event data</param>
- protected override void OnPaint(PaintCellEventArgs e)
- {
- base.OnPaint(e);
- // don't bother if the Cell is null
- if (e.Cell == null)
- {
- return;
- }
-
- // get the Cells value
- decimal decimalVal = decimal.MinValue;
- if (e.Cell.Data != null && (e.Cell.Data is int || e.Cell.Data is double || e.Cell.Data is float || e.Cell.Data is decimal))
- {
- decimalVal = Convert.ToDecimal(e.Cell.Data);
- }
- // draw the value
- if (decimalVal != decimal.MinValue)
- {
- Rectangle textRect = this.ClientRectangle;
- if (this.ShowUpDownButtons)
- {
- textRect.Width -= this.CalcButtonBounds().Width - 1;
- if (this.UpDownAlign == LeftRightAlignment.Left)
- {
- textRect.X = this.ClientRectangle.Right - textRect.Width;
- }
- }
-
- if (e.Enabled)
- {
- e.Graphics.DrawString(decimalVal.ToString(this.Format), this.Font, this.ForeBrush, textRect, this.StringFormat);
- }
- else
- {
- e.Graphics.DrawString(decimalVal.ToString(this.Format), this.Font, this.GrayTextBrush, textRect, this.StringFormat);
- }
- }
-
- if (e.Focused && e.Enabled)
- {
- Rectangle focusRect = this.ClientRectangle;
- if (this.ShowUpDownButtons)
- {
- focusRect.Width -= this.CalcButtonBounds().Width;
- if (this.UpDownAlign == LeftRightAlignment.Left)
- {
- focusRect.X = this.ClientRectangle.Right - focusRect.Width;
- }
- }
-
- ControlPaint.DrawFocusRectangle(e.Graphics, focusRect);
- }
- }
- #endregion
- #endregion
- }
- }
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