Resources.Designer.cs 16 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码由工具生成。
  4. // 运行时版本:4.0.30319.1022
  5. //
  6. // 对此文件的更改可能会导致不正确的行为,并且如果
  7. // 重新生成代码,这些更改将会丢失。
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace WinHtmlEditor.Properties {
  11. using System;
  12. /// <summary>
  13. /// 一个强类型的资源类,用于查找本地化的字符串等。
  14. /// </summary>
  15. // 此类是由 StronglyTypedResourceBuilder
  16. // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
  17. // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
  18. // (以 /str 作为命令选项),或重新生成 VS 项目。
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// 返回此类使用的缓存的 ResourceManager 实例。
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinHtmlEditor.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// 使用此强类型资源类,为所有资源查找
  43. /// 重写当前线程的 CurrentUICulture 属性。
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// 查找类似
  56. ///欢迎使用利亚方舟WinHtmlEditor
  57. ///如果有什么凝问请访问 http://www.lyfz.net/WinHtmlEditor/ 到公司管网寻求帮助,是否要访问公司网站?
  58. ///版本:1.0.0
  59. ///快捷键 功能
  60. ///ctrl+b 给选中字设置为加粗
  61. ///ctrl+c 复制选中内容
  62. ///ctrl+x 剪切选中内容
  63. ///ctrl+v 粘贴
  64. ///ctrl+y 重新执行上次操作
  65. ///ctrl+z 撤销上一次操作
  66. ///ctrl+i 给选中字设置为斜体
  67. ///ctrl+u 给选中字加下划线
  68. ///ctrl+a 全部选中
  69. ///shift+enter 软回车 的本地化字符串。
  70. /// </summary>
  71. internal static string AboutInfo {
  72. get {
  73. return ResourceManager.GetString("AboutInfo", resourceCulture);
  74. }
  75. }
  76. /// <summary>
  77. /// 查找类似 关于 的本地化字符串。
  78. /// </summary>
  79. internal static string AboutText {
  80. get {
  81. return ResourceManager.GetString("AboutText", resourceCulture);
  82. }
  83. }
  84. internal static System.Drawing.Bitmap AutoLayout {
  85. get {
  86. object obj = ResourceManager.GetObject("AutoLayout", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. internal static System.Drawing.Bitmap BackColor {
  91. get {
  92. object obj = ResourceManager.GetObject("BackColor", resourceCulture);
  93. return ((System.Drawing.Bitmap)(obj));
  94. }
  95. }
  96. internal static System.Drawing.Bitmap Bold {
  97. get {
  98. object obj = ResourceManager.GetObject("Bold", resourceCulture);
  99. return ((System.Drawing.Bitmap)(obj));
  100. }
  101. }
  102. internal static System.Drawing.Bitmap Copy {
  103. get {
  104. object obj = ResourceManager.GetObject("Copy", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. internal static System.Drawing.Bitmap CreateLink {
  109. get {
  110. object obj = ResourceManager.GetObject("CreateLink", resourceCulture);
  111. return ((System.Drawing.Bitmap)(obj));
  112. }
  113. }
  114. internal static System.Drawing.Bitmap Cut {
  115. get {
  116. object obj = ResourceManager.GetObject("Cut", resourceCulture);
  117. return ((System.Drawing.Bitmap)(obj));
  118. }
  119. }
  120. internal static System.Drawing.Bitmap Date {
  121. get {
  122. object obj = ResourceManager.GetObject("Date", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. internal static System.Drawing.Bitmap Delete {
  127. get {
  128. object obj = ResourceManager.GetObject("Delete", resourceCulture);
  129. return ((System.Drawing.Bitmap)(obj));
  130. }
  131. }
  132. internal static System.Drawing.Bitmap Find {
  133. get {
  134. object obj = ResourceManager.GetObject("Find", resourceCulture);
  135. return ((System.Drawing.Bitmap)(obj));
  136. }
  137. }
  138. internal static System.Drawing.Bitmap ForeColor {
  139. get {
  140. object obj = ResourceManager.GetObject("ForeColor", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. internal static System.Drawing.Bitmap HTML {
  145. get {
  146. object obj = ResourceManager.GetObject("HTML", resourceCulture);
  147. return ((System.Drawing.Bitmap)(obj));
  148. }
  149. }
  150. internal static System.Drawing.Bitmap Indent {
  151. get {
  152. object obj = ResourceManager.GetObject("Indent", resourceCulture);
  153. return ((System.Drawing.Bitmap)(obj));
  154. }
  155. }
  156. internal static System.Drawing.Bitmap InsertHorizontalRule {
  157. get {
  158. object obj = ResourceManager.GetObject("InsertHorizontalRule", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. internal static System.Drawing.Bitmap InsertImage {
  163. get {
  164. object obj = ResourceManager.GetObject("InsertImage", resourceCulture);
  165. return ((System.Drawing.Bitmap)(obj));
  166. }
  167. }
  168. internal static System.Drawing.Bitmap InsertOrderedList {
  169. get {
  170. object obj = ResourceManager.GetObject("InsertOrderedList", resourceCulture);
  171. return ((System.Drawing.Bitmap)(obj));
  172. }
  173. }
  174. internal static System.Drawing.Bitmap InsertTable {
  175. get {
  176. object obj = ResourceManager.GetObject("InsertTable", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. internal static System.Drawing.Bitmap InsertUnorderedList {
  181. get {
  182. object obj = ResourceManager.GetObject("InsertUnorderedList", resourceCulture);
  183. return ((System.Drawing.Bitmap)(obj));
  184. }
  185. }
  186. internal static System.Drawing.Bitmap Italic {
  187. get {
  188. object obj = ResourceManager.GetObject("Italic", resourceCulture);
  189. return ((System.Drawing.Bitmap)(obj));
  190. }
  191. }
  192. internal static System.Drawing.Bitmap JustifyCenter {
  193. get {
  194. object obj = ResourceManager.GetObject("JustifyCenter", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. internal static System.Drawing.Bitmap JustifyFull {
  199. get {
  200. object obj = ResourceManager.GetObject("JustifyFull", resourceCulture);
  201. return ((System.Drawing.Bitmap)(obj));
  202. }
  203. }
  204. internal static System.Drawing.Bitmap JustifyLeft {
  205. get {
  206. object obj = ResourceManager.GetObject("JustifyLeft", resourceCulture);
  207. return ((System.Drawing.Bitmap)(obj));
  208. }
  209. }
  210. internal static System.Drawing.Bitmap JustifyRight {
  211. get {
  212. object obj = ResourceManager.GetObject("JustifyRight", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. internal static System.Drawing.Bitmap New {
  217. get {
  218. object obj = ResourceManager.GetObject("New", resourceCulture);
  219. return ((System.Drawing.Bitmap)(obj));
  220. }
  221. }
  222. internal static System.Drawing.Bitmap Open {
  223. get {
  224. object obj = ResourceManager.GetObject("Open", resourceCulture);
  225. return ((System.Drawing.Bitmap)(obj));
  226. }
  227. }
  228. /// <summary>
  229. /// 查找类似 支持文件|*.html;*.shtml;*.txt;*.htm|所有文件|*.* 的本地化字符串。
  230. /// </summary>
  231. internal static string OpenFilter {
  232. get {
  233. return ResourceManager.GetString("OpenFilter", resourceCulture);
  234. }
  235. }
  236. /// <summary>
  237. /// 查找类似 请选择文件 的本地化字符串。
  238. /// </summary>
  239. internal static string OpenTitle {
  240. get {
  241. return ResourceManager.GetString("OpenTitle", resourceCulture);
  242. }
  243. }
  244. internal static System.Drawing.Bitmap Outdent {
  245. get {
  246. object obj = ResourceManager.GetObject("Outdent", resourceCulture);
  247. return ((System.Drawing.Bitmap)(obj));
  248. }
  249. }
  250. internal static System.Drawing.Bitmap Paste {
  251. get {
  252. object obj = ResourceManager.GetObject("Paste", resourceCulture);
  253. return ((System.Drawing.Bitmap)(obj));
  254. }
  255. }
  256. internal static System.Drawing.Bitmap Preview {
  257. get {
  258. object obj = ResourceManager.GetObject("Preview", resourceCulture);
  259. return ((System.Drawing.Bitmap)(obj));
  260. }
  261. }
  262. internal static System.Drawing.Bitmap Print {
  263. get {
  264. object obj = ResourceManager.GetObject("Print", resourceCulture);
  265. return ((System.Drawing.Bitmap)(obj));
  266. }
  267. }
  268. internal static System.Drawing.Bitmap Redo {
  269. get {
  270. object obj = ResourceManager.GetObject("Redo", resourceCulture);
  271. return ((System.Drawing.Bitmap)(obj));
  272. }
  273. }
  274. internal static System.Drawing.Bitmap RemoveFormat {
  275. get {
  276. object obj = ResourceManager.GetObject("RemoveFormat", resourceCulture);
  277. return ((System.Drawing.Bitmap)(obj));
  278. }
  279. }
  280. internal static System.Drawing.Bitmap Save {
  281. get {
  282. object obj = ResourceManager.GetObject("Save", resourceCulture);
  283. return ((System.Drawing.Bitmap)(obj));
  284. }
  285. }
  286. /// <summary>
  287. /// 查找类似 HTML文件|*.html|SHTML文件|*.shtml|HTM文件|*.htm|文本文件|*.txt 的本地化字符串。
  288. /// </summary>
  289. internal static string SaveFilter {
  290. get {
  291. return ResourceManager.GetString("SaveFilter", resourceCulture);
  292. }
  293. }
  294. /// <summary>
  295. /// 查找类似 保存文件 的本地化字符串。
  296. /// </summary>
  297. internal static string SaveTitle {
  298. get {
  299. return ResourceManager.GetString("SaveTitle", resourceCulture);
  300. }
  301. }
  302. internal static System.Drawing.Bitmap ShowHTML {
  303. get {
  304. object obj = ResourceManager.GetObject("ShowHTML", resourceCulture);
  305. return ((System.Drawing.Bitmap)(obj));
  306. }
  307. }
  308. internal static System.Drawing.Bitmap SpellCheck {
  309. get {
  310. object obj = ResourceManager.GetObject("SpellCheck", resourceCulture);
  311. return ((System.Drawing.Bitmap)(obj));
  312. }
  313. }
  314. internal static System.Drawing.Bitmap StrikeThrough {
  315. get {
  316. object obj = ResourceManager.GetObject("StrikeThrough", resourceCulture);
  317. return ((System.Drawing.Bitmap)(obj));
  318. }
  319. }
  320. /// <summary>
  321. /// 查找类似 插入表格 的本地化字符串。
  322. /// </summary>
  323. internal static string strInsertTable {
  324. get {
  325. return ResourceManager.GetString("strInsertTable", resourceCulture);
  326. }
  327. }
  328. internal static System.Drawing.Bitmap Subscript_ {
  329. get {
  330. object obj = ResourceManager.GetObject("Subscript ", resourceCulture);
  331. return ((System.Drawing.Bitmap)(obj));
  332. }
  333. }
  334. internal static System.Drawing.Bitmap Superscript_ {
  335. get {
  336. object obj = ResourceManager.GetObject("Superscript ", resourceCulture);
  337. return ((System.Drawing.Bitmap)(obj));
  338. }
  339. }
  340. internal static System.Drawing.Bitmap Time {
  341. get {
  342. object obj = ResourceManager.GetObject("Time", resourceCulture);
  343. return ((System.Drawing.Bitmap)(obj));
  344. }
  345. }
  346. internal static System.Drawing.Bitmap Underline {
  347. get {
  348. object obj = ResourceManager.GetObject("Underline", resourceCulture);
  349. return ((System.Drawing.Bitmap)(obj));
  350. }
  351. }
  352. internal static System.Drawing.Bitmap Undo {
  353. get {
  354. object obj = ResourceManager.GetObject("Undo", resourceCulture);
  355. return ((System.Drawing.Bitmap)(obj));
  356. }
  357. }
  358. internal static System.Drawing.Bitmap Unlink {
  359. get {
  360. object obj = ResourceManager.GetObject("Unlink", resourceCulture);
  361. return ((System.Drawing.Bitmap)(obj));
  362. }
  363. }
  364. internal static System.Drawing.Bitmap Wordclean {
  365. get {
  366. object obj = ResourceManager.GetObject("Wordclean", resourceCulture);
  367. return ((System.Drawing.Bitmap)(obj));
  368. }
  369. }
  370. internal static System.Drawing.Bitmap wordcount {
  371. get {
  372. object obj = ResourceManager.GetObject("wordcount", resourceCulture);
  373. return ((System.Drawing.Bitmap)(obj));
  374. }
  375. }
  376. }
  377. }