Resources.Designer.cs 56 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码由工具生成。
  4. // 运行时版本:4.0.30319.42000
  5. //
  6. // 对此文件的更改可能会导致不正确的行为,并且如果
  7. // 重新生成代码,这些更改将会丢失。
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace LYFZ.ComponentLibrary.Properties {
  11. using System;
  12. /// <summary>
  13. /// 一个强类型的资源类,用于查找本地化的字符串等。
  14. /// </summary>
  15. // 此类是由 StronglyTypedResourceBuilder
  16. // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
  17. // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
  18. // (以 /str 作为命令选项),或重新生成 VS 项目。
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. public class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// 返回此类使用的缓存的 ResourceManager 实例。
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. public static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LYFZ.ComponentLibrary.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// 使用此强类型资源类,为所有资源查找
  43. /// 重写当前线程的 CurrentUICulture 属性。
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. public static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  56. /// </summary>
  57. public static System.Drawing.Bitmap _062 {
  58. get {
  59. object obj = ResourceManager.GetObject("_062", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  65. /// </summary>
  66. public static System.Drawing.Bitmap _072 {
  67. get {
  68. object obj = ResourceManager.GetObject("_072", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  74. /// </summary>
  75. public static System.Drawing.Bitmap _083 {
  76. get {
  77. object obj = ResourceManager.GetObject("_083", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  83. /// </summary>
  84. public static System.Drawing.Bitmap _1_100 {
  85. get {
  86. object obj = ResourceManager.GetObject("_1_100", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  92. /// </summary>
  93. public static System.Drawing.Bitmap aio_quickbar_cut {
  94. get {
  95. object obj = ResourceManager.GetObject("aio_quickbar_cut", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  101. /// </summary>
  102. public static System.Drawing.Bitmap allbtn_down {
  103. get {
  104. object obj = ResourceManager.GetObject("allbtn_down", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  110. /// </summary>
  111. public static System.Drawing.Bitmap allbtn_highlight {
  112. get {
  113. object obj = ResourceManager.GetObject("allbtn_highlight", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  119. /// </summary>
  120. public static System.Drawing.Bitmap arrow {
  121. get {
  122. object obj = ResourceManager.GetObject("arrow", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  128. /// </summary>
  129. public static System.Drawing.Bitmap Away {
  130. get {
  131. object obj = ResourceManager.GetObject("Away", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  137. /// </summary>
  138. public static System.Drawing.Bitmap BG1 {
  139. get {
  140. object obj = ResourceManager.GetObject("BG1", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  146. /// </summary>
  147. public static System.Drawing.Bitmap BGimg0 {
  148. get {
  149. object obj = ResourceManager.GetObject("BGimg0", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  155. /// </summary>
  156. public static System.Drawing.Bitmap brush {
  157. get {
  158. object obj = ResourceManager.GetObject("brush", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  164. /// </summary>
  165. public static System.Drawing.Bitmap btn_bg {
  166. get {
  167. object obj = ResourceManager.GetObject("btn_bg", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  173. /// </summary>
  174. public static System.Drawing.Bitmap btn_bg2 {
  175. get {
  176. object obj = ResourceManager.GetObject("btn_bg2", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  182. /// </summary>
  183. public static System.Drawing.Bitmap btn_bg3 {
  184. get {
  185. object obj = ResourceManager.GetObject("btn_bg3", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  191. /// </summary>
  192. public static System.Drawing.Bitmap btn_bg4 {
  193. get {
  194. object obj = ResourceManager.GetObject("btn_bg4", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  200. /// </summary>
  201. public static System.Drawing.Bitmap btn_close {
  202. get {
  203. object obj = ResourceManager.GetObject("btn_close", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  209. /// </summary>
  210. public static System.Drawing.Bitmap btn_max {
  211. get {
  212. object obj = ResourceManager.GetObject("btn_max", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  218. /// </summary>
  219. public static System.Drawing.Bitmap btn_mini {
  220. get {
  221. object obj = ResourceManager.GetObject("btn_mini", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  227. /// </summary>
  228. public static System.Drawing.Bitmap btn_qq {
  229. get {
  230. object obj = ResourceManager.GetObject("btn_qq", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  236. /// </summary>
  237. public static System.Drawing.Bitmap btn_restore {
  238. get {
  239. object obj = ResourceManager.GetObject("btn_restore", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. /// <summary>
  244. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  245. /// </summary>
  246. public static System.Drawing.Bitmap btn_tel {
  247. get {
  248. object obj = ResourceManager.GetObject("btn_tel", resourceCulture);
  249. return ((System.Drawing.Bitmap)(obj));
  250. }
  251. }
  252. /// <summary>
  253. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  254. /// </summary>
  255. public static System.Drawing.Bitmap BtnClose_hight {
  256. get {
  257. object obj = ResourceManager.GetObject("BtnClose_hight", resourceCulture);
  258. return ((System.Drawing.Bitmap)(obj));
  259. }
  260. }
  261. /// <summary>
  262. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  263. /// </summary>
  264. public static System.Drawing.Bitmap Busy {
  265. get {
  266. object obj = ResourceManager.GetObject("Busy", resourceCulture);
  267. return ((System.Drawing.Bitmap)(obj));
  268. }
  269. }
  270. /// <summary>
  271. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  272. /// </summary>
  273. public static System.Drawing.Bitmap cancel {
  274. get {
  275. object obj = ResourceManager.GetObject("cancel", resourceCulture);
  276. return ((System.Drawing.Bitmap)(obj));
  277. }
  278. }
  279. /// <summary>
  280. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  281. /// </summary>
  282. public static System.Drawing.Bitmap check {
  283. get {
  284. object obj = ResourceManager.GetObject("check", resourceCulture);
  285. return ((System.Drawing.Bitmap)(obj));
  286. }
  287. }
  288. /// <summary>
  289. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  290. /// </summary>
  291. public static System.Drawing.Bitmap close {
  292. get {
  293. object obj = ResourceManager.GetObject("close", resourceCulture);
  294. return ((System.Drawing.Bitmap)(obj));
  295. }
  296. }
  297. /// <summary>
  298. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  299. /// </summary>
  300. public static System.Drawing.Bitmap close1 {
  301. get {
  302. object obj = ResourceManager.GetObject("close1", resourceCulture);
  303. return ((System.Drawing.Bitmap)(obj));
  304. }
  305. }
  306. /// <summary>
  307. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  308. /// </summary>
  309. public static System.Drawing.Bitmap Collapse {
  310. get {
  311. object obj = ResourceManager.GetObject("Collapse", resourceCulture);
  312. return ((System.Drawing.Bitmap)(obj));
  313. }
  314. }
  315. /// <summary>
  316. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  317. /// </summary>
  318. public static System.Drawing.Bitmap color {
  319. get {
  320. object obj = ResourceManager.GetObject("color", resourceCulture);
  321. return ((System.Drawing.Bitmap)(obj));
  322. }
  323. }
  324. /// <summary>
  325. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  326. /// </summary>
  327. public static System.Drawing.Bitmap ContainerBG {
  328. get {
  329. object obj = ResourceManager.GetObject("ContainerBG", resourceCulture);
  330. return ((System.Drawing.Bitmap)(obj));
  331. }
  332. }
  333. /// <summary>
  334. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  335. /// </summary>
  336. public static System.Drawing.Bitmap Dont_Disturb {
  337. get {
  338. object obj = ResourceManager.GetObject("Dont_Disturb", resourceCulture);
  339. return ((System.Drawing.Bitmap)(obj));
  340. }
  341. }
  342. /// <summary>
  343. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  344. /// </summary>
  345. public static System.Drawing.Bitmap dot {
  346. get {
  347. object obj = ResourceManager.GetObject("dot", resourceCulture);
  348. return ((System.Drawing.Bitmap)(obj));
  349. }
  350. }
  351. /// <summary>
  352. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  353. /// </summary>
  354. public static System.Drawing.Bitmap downarrow {
  355. get {
  356. object obj = ResourceManager.GetObject("downarrow", resourceCulture);
  357. return ((System.Drawing.Bitmap)(obj));
  358. }
  359. }
  360. /// <summary>
  361. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  362. /// </summary>
  363. public static System.Drawing.Bitmap ellips {
  364. get {
  365. object obj = ResourceManager.GetObject("ellips", resourceCulture);
  366. return ((System.Drawing.Bitmap)(obj));
  367. }
  368. }
  369. /// <summary>
  370. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  371. /// </summary>
  372. public static System.Drawing.Bitmap Expand {
  373. get {
  374. object obj = ResourceManager.GetObject("Expand", resourceCulture);
  375. return ((System.Drawing.Bitmap)(obj));
  376. }
  377. }
  378. /// <summary>
  379. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  380. /// </summary>
  381. public static System.Drawing.Bitmap feedback {
  382. get {
  383. object obj = ResourceManager.GetObject("feedback", resourceCulture);
  384. return ((System.Drawing.Bitmap)(obj));
  385. }
  386. }
  387. /// <summary>
  388. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  389. /// </summary>
  390. public static System.Drawing.Bitmap folder_256px {
  391. get {
  392. object obj = ResourceManager.GetObject("folder_256px", resourceCulture);
  393. return ((System.Drawing.Bitmap)(obj));
  394. }
  395. }
  396. /// <summary>
  397. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  398. /// </summary>
  399. public static System.Drawing.Bitmap frameBorderEffect_mouseDownDraw {
  400. get {
  401. object obj = ResourceManager.GetObject("frameBorderEffect_mouseDownDraw", resourceCulture);
  402. return ((System.Drawing.Bitmap)(obj));
  403. }
  404. }
  405. /// <summary>
  406. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  407. /// </summary>
  408. public static System.Drawing.Bitmap frameBorderEffect_normalDraw {
  409. get {
  410. object obj = ResourceManager.GetObject("frameBorderEffect_normalDraw", resourceCulture);
  411. return ((System.Drawing.Bitmap)(obj));
  412. }
  413. }
  414. /// <summary>
  415. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  416. /// </summary>
  417. public static System.Drawing.Bitmap hight {
  418. get {
  419. object obj = ResourceManager.GetObject("hight", resourceCulture);
  420. return ((System.Drawing.Bitmap)(obj));
  421. }
  422. }
  423. /// <summary>
  424. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  425. /// </summary>
  426. public static System.Drawing.Bitmap ico_SysRepair {
  427. get {
  428. object obj = ResourceManager.GetObject("ico_SysRepair", resourceCulture);
  429. return ((System.Drawing.Bitmap)(obj));
  430. }
  431. }
  432. /// <summary>
  433. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  434. /// </summary>
  435. public static System.Drawing.Bitmap ico_TraceCleaner {
  436. get {
  437. object obj = ResourceManager.GetObject("ico_TraceCleaner", resourceCulture);
  438. return ((System.Drawing.Bitmap)(obj));
  439. }
  440. }
  441. /// <summary>
  442. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  443. /// </summary>
  444. public static System.Drawing.Bitmap imgRjp_BackgroundImage {
  445. get {
  446. object obj = ResourceManager.GetObject("imgRjp_BackgroundImage", resourceCulture);
  447. return ((System.Drawing.Bitmap)(obj));
  448. }
  449. }
  450. /// <summary>
  451. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  452. /// </summary>
  453. public static System.Drawing.Bitmap inputbox {
  454. get {
  455. object obj = ResourceManager.GetObject("inputbox", resourceCulture);
  456. return ((System.Drawing.Bitmap)(obj));
  457. }
  458. }
  459. /// <summary>
  460. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  461. /// </summary>
  462. public static System.Drawing.Bitmap inputbox_hover {
  463. get {
  464. object obj = ResourceManager.GetObject("inputbox_hover", resourceCulture);
  465. return ((System.Drawing.Bitmap)(obj));
  466. }
  467. }
  468. /// <summary>
  469. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  470. /// </summary>
  471. public static System.Drawing.Bitmap Invisible {
  472. get {
  473. object obj = ResourceManager.GetObject("Invisible", resourceCulture);
  474. return ((System.Drawing.Bitmap)(obj));
  475. }
  476. }
  477. /// <summary>
  478. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  479. /// </summary>
  480. public static System.Drawing.Bitmap keyboard {
  481. get {
  482. object obj = ResourceManager.GetObject("keyboard", resourceCulture);
  483. return ((System.Drawing.Bitmap)(obj));
  484. }
  485. }
  486. /// <summary>
  487. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  488. /// </summary>
  489. public static System.Drawing.Bitmap large {
  490. get {
  491. object obj = ResourceManager.GetObject("large", resourceCulture);
  492. return ((System.Drawing.Bitmap)(obj));
  493. }
  494. }
  495. /// <summary>
  496. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  497. /// </summary>
  498. public static System.Drawing.Bitmap leftarrow {
  499. get {
  500. object obj = ResourceManager.GetObject("leftarrow", resourceCulture);
  501. return ((System.Drawing.Bitmap)(obj));
  502. }
  503. }
  504. /// <summary>
  505. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  506. /// </summary>
  507. public static System.Drawing.Bitmap LOGO_lyfz {
  508. get {
  509. object obj = ResourceManager.GetObject("LOGO_lyfz", resourceCulture);
  510. return ((System.Drawing.Bitmap)(obj));
  511. }
  512. }
  513. /// <summary>
  514. /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
  515. /// </summary>
  516. public static System.Drawing.Icon LyfzLogo {
  517. get {
  518. object obj = ResourceManager.GetObject("LyfzLogo", resourceCulture);
  519. return ((System.Drawing.Icon)(obj));
  520. }
  521. }
  522. /// <summary>
  523. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  524. /// </summary>
  525. public static System.Drawing.Bitmap main_bluelight_bkg {
  526. get {
  527. object obj = ResourceManager.GetObject("main_bluelight_bkg", resourceCulture);
  528. return ((System.Drawing.Bitmap)(obj));
  529. }
  530. }
  531. /// <summary>
  532. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  533. /// </summary>
  534. public static System.Drawing.Bitmap main_light_bkg {
  535. get {
  536. object obj = ResourceManager.GetObject("main_light_bkg", resourceCulture);
  537. return ((System.Drawing.Bitmap)(obj));
  538. }
  539. }
  540. /// <summary>
  541. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  542. /// </summary>
  543. public static System.Drawing.Bitmap main_light_bkg_top123 {
  544. get {
  545. object obj = ResourceManager.GetObject("main_light_bkg_top123", resourceCulture);
  546. return ((System.Drawing.Bitmap)(obj));
  547. }
  548. }
  549. /// <summary>
  550. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  551. /// </summary>
  552. public static System.Drawing.Bitmap main_tab_background {
  553. get {
  554. object obj = ResourceManager.GetObject("main_tab_background", resourceCulture);
  555. return ((System.Drawing.Bitmap)(obj));
  556. }
  557. }
  558. /// <summary>
  559. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  560. /// </summary>
  561. public static System.Drawing.Bitmap main_tab_bkg {
  562. get {
  563. object obj = ResourceManager.GetObject("main_tab_bkg", resourceCulture);
  564. return ((System.Drawing.Bitmap)(obj));
  565. }
  566. }
  567. /// <summary>
  568. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  569. /// </summary>
  570. public static System.Drawing.Bitmap main_tab_check {
  571. get {
  572. object obj = ResourceManager.GetObject("main_tab_check", resourceCulture);
  573. return ((System.Drawing.Bitmap)(obj));
  574. }
  575. }
  576. /// <summary>
  577. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  578. /// </summary>
  579. public static System.Drawing.Bitmap main_tab_highlighttwo {
  580. get {
  581. object obj = ResourceManager.GetObject("main_tab_highlighttwo", resourceCulture);
  582. return ((System.Drawing.Bitmap)(obj));
  583. }
  584. }
  585. /// <summary>
  586. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  587. /// </summary>
  588. public static System.Drawing.Bitmap main_tabbtn_down {
  589. get {
  590. object obj = ResourceManager.GetObject("main_tabbtn_down", resourceCulture);
  591. return ((System.Drawing.Bitmap)(obj));
  592. }
  593. }
  594. /// <summary>
  595. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  596. /// </summary>
  597. public static System.Drawing.Bitmap main_tabbtn_highlight {
  598. get {
  599. object obj = ResourceManager.GetObject("main_tabbtn_highlight", resourceCulture);
  600. return ((System.Drawing.Bitmap)(obj));
  601. }
  602. }
  603. /// <summary>
  604. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  605. /// </summary>
  606. public static System.Drawing.Bitmap MainPanel {
  607. get {
  608. object obj = ResourceManager.GetObject("MainPanel", resourceCulture);
  609. return ((System.Drawing.Bitmap)(obj));
  610. }
  611. }
  612. /// <summary>
  613. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  614. /// </summary>
  615. public static System.Drawing.Bitmap menu1 {
  616. get {
  617. object obj = ResourceManager.GetObject("menu1", resourceCulture);
  618. return ((System.Drawing.Bitmap)(obj));
  619. }
  620. }
  621. /// <summary>
  622. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  623. /// </summary>
  624. public static System.Drawing.Bitmap middle {
  625. get {
  626. object obj = ResourceManager.GetObject("middle", resourceCulture);
  627. return ((System.Drawing.Bitmap)(obj));
  628. }
  629. }
  630. /// <summary>
  631. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  632. /// </summary>
  633. public static System.Drawing.Bitmap none {
  634. get {
  635. object obj = ResourceManager.GetObject("none", resourceCulture);
  636. return ((System.Drawing.Bitmap)(obj));
  637. }
  638. }
  639. /// <summary>
  640. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  641. /// </summary>
  642. public static System.Drawing.Bitmap none1 {
  643. get {
  644. object obj = ResourceManager.GetObject("none1", resourceCulture);
  645. return ((System.Drawing.Bitmap)(obj));
  646. }
  647. }
  648. /// <summary>
  649. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  650. /// </summary>
  651. public static System.Drawing.Bitmap Norml {
  652. get {
  653. object obj = ResourceManager.GetObject("Norml", resourceCulture);
  654. return ((System.Drawing.Bitmap)(obj));
  655. }
  656. }
  657. /// <summary>
  658. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  659. /// </summary>
  660. public static System.Drawing.Bitmap OffLine {
  661. get {
  662. object obj = ResourceManager.GetObject("OffLine", resourceCulture);
  663. return ((System.Drawing.Bitmap)(obj));
  664. }
  665. }
  666. /// <summary>
  667. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  668. /// </summary>
  669. public static System.Drawing.Bitmap ok {
  670. get {
  671. object obj = ResourceManager.GetObject("ok", resourceCulture);
  672. return ((System.Drawing.Bitmap)(obj));
  673. }
  674. }
  675. /// <summary>
  676. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  677. /// </summary>
  678. public static System.Drawing.Bitmap OnLine {
  679. get {
  680. object obj = ResourceManager.GetObject("OnLine", resourceCulture);
  681. return ((System.Drawing.Bitmap)(obj));
  682. }
  683. }
  684. /// <summary>
  685. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  686. /// </summary>
  687. public static System.Drawing.Bitmap pitdelete {
  688. get {
  689. object obj = ResourceManager.GetObject("pitdelete", resourceCulture);
  690. return ((System.Drawing.Bitmap)(obj));
  691. }
  692. }
  693. /// <summary>
  694. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  695. /// </summary>
  696. public static System.Drawing.Bitmap pitEdit {
  697. get {
  698. object obj = ResourceManager.GetObject("pitEdit", resourceCulture);
  699. return ((System.Drawing.Bitmap)(obj));
  700. }
  701. }
  702. /// <summary>
  703. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  704. /// </summary>
  705. public static System.Drawing.Bitmap pitEditOk {
  706. get {
  707. object obj = ResourceManager.GetObject("pitEditOk", resourceCulture);
  708. return ((System.Drawing.Bitmap)(obj));
  709. }
  710. }
  711. /// <summary>
  712. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  713. /// </summary>
  714. public static System.Drawing.Bitmap pitReset {
  715. get {
  716. object obj = ResourceManager.GetObject("pitReset", resourceCulture);
  717. return ((System.Drawing.Bitmap)(obj));
  718. }
  719. }
  720. /// <summary>
  721. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  722. /// </summary>
  723. public static System.Drawing.Bitmap Prohibit {
  724. get {
  725. object obj = ResourceManager.GetObject("Prohibit", resourceCulture);
  726. return ((System.Drawing.Bitmap)(obj));
  727. }
  728. }
  729. /// <summary>
  730. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  731. /// </summary>
  732. public static System.Drawing.Bitmap pushed {
  733. get {
  734. object obj = ResourceManager.GetObject("pushed", resourceCulture);
  735. return ((System.Drawing.Bitmap)(obj));
  736. }
  737. }
  738. /// <summary>
  739. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  740. /// </summary>
  741. public static System.Drawing.Bitmap QMe {
  742. get {
  743. object obj = ResourceManager.GetObject("QMe", resourceCulture);
  744. return ((System.Drawing.Bitmap)(obj));
  745. }
  746. }
  747. /// <summary>
  748. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  749. /// </summary>
  750. public static System.Drawing.Bitmap rect {
  751. get {
  752. object obj = ResourceManager.GetObject("rect", resourceCulture);
  753. return ((System.Drawing.Bitmap)(obj));
  754. }
  755. }
  756. /// <summary>
  757. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  758. /// </summary>
  759. public static System.Drawing.Bitmap rect1 {
  760. get {
  761. object obj = ResourceManager.GetObject("rect1", resourceCulture);
  762. return ((System.Drawing.Bitmap)(obj));
  763. }
  764. }
  765. /// <summary>
  766. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  767. /// </summary>
  768. public static System.Drawing.Bitmap rightarrow {
  769. get {
  770. object obj = ResourceManager.GetObject("rightarrow", resourceCulture);
  771. return ((System.Drawing.Bitmap)(obj));
  772. }
  773. }
  774. /// <summary>
  775. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  776. /// </summary>
  777. public static System.Drawing.Bitmap safe_subtab_btn {
  778. get {
  779. object obj = ResourceManager.GetObject("safe_subtab_btn", resourceCulture);
  780. return ((System.Drawing.Bitmap)(obj));
  781. }
  782. }
  783. /// <summary>
  784. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  785. /// </summary>
  786. public static System.Drawing.Bitmap save {
  787. get {
  788. object obj = ResourceManager.GetObject("save", resourceCulture);
  789. return ((System.Drawing.Bitmap)(obj));
  790. }
  791. }
  792. /// <summary>
  793. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  794. /// </summary>
  795. public static System.Drawing.Bitmap separator {
  796. get {
  797. object obj = ResourceManager.GetObject("separator", resourceCulture);
  798. return ((System.Drawing.Bitmap)(obj));
  799. }
  800. }
  801. /// <summary>
  802. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  803. /// </summary>
  804. public static System.Drawing.Bitmap skin0 {
  805. get {
  806. object obj = ResourceManager.GetObject("skin0", resourceCulture);
  807. return ((System.Drawing.Bitmap)(obj));
  808. }
  809. }
  810. /// <summary>
  811. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  812. /// </summary>
  813. public static System.Drawing.Bitmap small {
  814. get {
  815. object obj = ResourceManager.GetObject("small", resourceCulture);
  816. return ((System.Drawing.Bitmap)(obj));
  817. }
  818. }
  819. /// <summary>
  820. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  821. /// </summary>
  822. public static System.Drawing.Bitmap strdate {
  823. get {
  824. object obj = ResourceManager.GetObject("strdate", resourceCulture);
  825. return ((System.Drawing.Bitmap)(obj));
  826. }
  827. }
  828. /// <summary>
  829. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  830. /// </summary>
  831. public static System.Drawing.Bitmap sub_tabbar_split {
  832. get {
  833. object obj = ResourceManager.GetObject("sub_tabbar_split", resourceCulture);
  834. return ((System.Drawing.Bitmap)(obj));
  835. }
  836. }
  837. /// <summary>
  838. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  839. /// </summary>
  840. public static System.Drawing.Bitmap tab_dots_down {
  841. get {
  842. object obj = ResourceManager.GetObject("tab_dots_down", resourceCulture);
  843. return ((System.Drawing.Bitmap)(obj));
  844. }
  845. }
  846. /// <summary>
  847. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  848. /// </summary>
  849. public static System.Drawing.Bitmap tab_dots_mouseover {
  850. get {
  851. object obj = ResourceManager.GetObject("tab_dots_mouseover", resourceCulture);
  852. return ((System.Drawing.Bitmap)(obj));
  853. }
  854. }
  855. /// <summary>
  856. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  857. /// </summary>
  858. public static System.Drawing.Bitmap tab_dots_normal {
  859. get {
  860. object obj = ResourceManager.GetObject("tab_dots_normal", resourceCulture);
  861. return ((System.Drawing.Bitmap)(obj));
  862. }
  863. }
  864. /// <summary>
  865. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  866. /// </summary>
  867. public static System.Drawing.Bitmap tab01 {
  868. get {
  869. object obj = ResourceManager.GetObject("tab01", resourceCulture);
  870. return ((System.Drawing.Bitmap)(obj));
  871. }
  872. }
  873. /// <summary>
  874. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  875. /// </summary>
  876. public static System.Drawing.Bitmap tab02 {
  877. get {
  878. object obj = ResourceManager.GetObject("tab02", resourceCulture);
  879. return ((System.Drawing.Bitmap)(obj));
  880. }
  881. }
  882. /// <summary>
  883. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  884. /// </summary>
  885. public static System.Drawing.Bitmap text {
  886. get {
  887. object obj = ResourceManager.GetObject("text", resourceCulture);
  888. return ((System.Drawing.Bitmap)(obj));
  889. }
  890. }
  891. /// <summary>
  892. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  893. /// </summary>
  894. public static System.Drawing.Bitmap Textbox {
  895. get {
  896. object obj = ResourceManager.GetObject("Textbox", resourceCulture);
  897. return ((System.Drawing.Bitmap)(obj));
  898. }
  899. }
  900. /// <summary>
  901. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  902. /// </summary>
  903. public static System.Drawing.Bitmap Textbox_bule {
  904. get {
  905. object obj = ResourceManager.GetObject("Textbox_bule", resourceCulture);
  906. return ((System.Drawing.Bitmap)(obj));
  907. }
  908. }
  909. /// <summary>
  910. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  911. /// </summary>
  912. public static System.Drawing.Bitmap texture {
  913. get {
  914. object obj = ResourceManager.GetObject("texture", resourceCulture);
  915. return ((System.Drawing.Bitmap)(obj));
  916. }
  917. }
  918. /// <summary>
  919. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  920. /// </summary>
  921. public static System.Drawing.Bitmap ThumbBottom {
  922. get {
  923. object obj = ResourceManager.GetObject("ThumbBottom", resourceCulture);
  924. return ((System.Drawing.Bitmap)(obj));
  925. }
  926. }
  927. /// <summary>
  928. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  929. /// </summary>
  930. public static System.Drawing.Bitmap ThumbLeft {
  931. get {
  932. object obj = ResourceManager.GetObject("ThumbLeft", resourceCulture);
  933. return ((System.Drawing.Bitmap)(obj));
  934. }
  935. }
  936. /// <summary>
  937. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  938. /// </summary>
  939. public static System.Drawing.Bitmap ThumbMiddleH {
  940. get {
  941. object obj = ResourceManager.GetObject("ThumbMiddleH", resourceCulture);
  942. return ((System.Drawing.Bitmap)(obj));
  943. }
  944. }
  945. /// <summary>
  946. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  947. /// </summary>
  948. public static System.Drawing.Bitmap ThumbMiddleH1 {
  949. get {
  950. object obj = ResourceManager.GetObject("ThumbMiddleH1", resourceCulture);
  951. return ((System.Drawing.Bitmap)(obj));
  952. }
  953. }
  954. /// <summary>
  955. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  956. /// </summary>
  957. public static System.Drawing.Bitmap ThumbMiddleV {
  958. get {
  959. object obj = ResourceManager.GetObject("ThumbMiddleV", resourceCulture);
  960. return ((System.Drawing.Bitmap)(obj));
  961. }
  962. }
  963. /// <summary>
  964. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  965. /// </summary>
  966. public static System.Drawing.Bitmap ThumbRight {
  967. get {
  968. object obj = ResourceManager.GetObject("ThumbRight", resourceCulture);
  969. return ((System.Drawing.Bitmap)(obj));
  970. }
  971. }
  972. /// <summary>
  973. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  974. /// </summary>
  975. public static System.Drawing.Bitmap ThumbSpanBottom {
  976. get {
  977. object obj = ResourceManager.GetObject("ThumbSpanBottom", resourceCulture);
  978. return ((System.Drawing.Bitmap)(obj));
  979. }
  980. }
  981. /// <summary>
  982. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  983. /// </summary>
  984. public static System.Drawing.Bitmap ThumbSpanLeft {
  985. get {
  986. object obj = ResourceManager.GetObject("ThumbSpanLeft", resourceCulture);
  987. return ((System.Drawing.Bitmap)(obj));
  988. }
  989. }
  990. /// <summary>
  991. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  992. /// </summary>
  993. public static System.Drawing.Bitmap ThumbSpanRight {
  994. get {
  995. object obj = ResourceManager.GetObject("ThumbSpanRight", resourceCulture);
  996. return ((System.Drawing.Bitmap)(obj));
  997. }
  998. }
  999. /// <summary>
  1000. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1001. /// </summary>
  1002. public static System.Drawing.Bitmap ThumbSpanTop {
  1003. get {
  1004. object obj = ResourceManager.GetObject("ThumbSpanTop", resourceCulture);
  1005. return ((System.Drawing.Bitmap)(obj));
  1006. }
  1007. }
  1008. /// <summary>
  1009. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1010. /// </summary>
  1011. public static System.Drawing.Bitmap ThumbTop {
  1012. get {
  1013. object obj = ResourceManager.GetObject("ThumbTop", resourceCulture);
  1014. return ((System.Drawing.Bitmap)(obj));
  1015. }
  1016. }
  1017. /// <summary>
  1018. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1019. /// </summary>
  1020. public static System.Drawing.Bitmap tips_light_bkg {
  1021. get {
  1022. object obj = ResourceManager.GetObject("tips_light_bkg", resourceCulture);
  1023. return ((System.Drawing.Bitmap)(obj));
  1024. }
  1025. }
  1026. /// <summary>
  1027. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1028. /// </summary>
  1029. public static System.Drawing.Bitmap toolbar_hover {
  1030. get {
  1031. object obj = ResourceManager.GetObject("toolbar_hover", resourceCulture);
  1032. return ((System.Drawing.Bitmap)(obj));
  1033. }
  1034. }
  1035. /// <summary>
  1036. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1037. /// </summary>
  1038. public static System.Drawing.Bitmap tools_256px {
  1039. get {
  1040. object obj = ResourceManager.GetObject("tools_256px", resourceCulture);
  1041. return ((System.Drawing.Bitmap)(obj));
  1042. }
  1043. }
  1044. /// <summary>
  1045. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1046. /// </summary>
  1047. public static System.Drawing.Bitmap TuDing1 {
  1048. get {
  1049. object obj = ResourceManager.GetObject("TuDing1", resourceCulture);
  1050. return ((System.Drawing.Bitmap)(obj));
  1051. }
  1052. }
  1053. /// <summary>
  1054. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1055. /// </summary>
  1056. public static System.Drawing.Bitmap TuDing1_0 {
  1057. get {
  1058. object obj = ResourceManager.GetObject("TuDing1_0", resourceCulture);
  1059. return ((System.Drawing.Bitmap)(obj));
  1060. }
  1061. }
  1062. /// <summary>
  1063. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1064. /// </summary>
  1065. public static System.Drawing.Bitmap TuDing2 {
  1066. get {
  1067. object obj = ResourceManager.GetObject("TuDing2", resourceCulture);
  1068. return ((System.Drawing.Bitmap)(obj));
  1069. }
  1070. }
  1071. /// <summary>
  1072. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1073. /// </summary>
  1074. public static System.Drawing.Bitmap TuDing2_0 {
  1075. get {
  1076. object obj = ResourceManager.GetObject("TuDing2_0", resourceCulture);
  1077. return ((System.Drawing.Bitmap)(obj));
  1078. }
  1079. }
  1080. /// <summary>
  1081. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1082. /// </summary>
  1083. public static System.Drawing.Bitmap TuDing3 {
  1084. get {
  1085. object obj = ResourceManager.GetObject("TuDing3", resourceCulture);
  1086. return ((System.Drawing.Bitmap)(obj));
  1087. }
  1088. }
  1089. /// <summary>
  1090. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1091. /// </summary>
  1092. public static System.Drawing.Bitmap TuDing3_0 {
  1093. get {
  1094. object obj = ResourceManager.GetObject("TuDing3_0", resourceCulture);
  1095. return ((System.Drawing.Bitmap)(obj));
  1096. }
  1097. }
  1098. /// <summary>
  1099. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1100. /// </summary>
  1101. public static System.Drawing.Bitmap TuDing4 {
  1102. get {
  1103. object obj = ResourceManager.GetObject("TuDing4", resourceCulture);
  1104. return ((System.Drawing.Bitmap)(obj));
  1105. }
  1106. }
  1107. /// <summary>
  1108. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1109. /// </summary>
  1110. public static System.Drawing.Bitmap TuDing4_0 {
  1111. get {
  1112. object obj = ResourceManager.GetObject("TuDing4_0", resourceCulture);
  1113. return ((System.Drawing.Bitmap)(obj));
  1114. }
  1115. }
  1116. /// <summary>
  1117. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1118. /// </summary>
  1119. public static System.Drawing.Bitmap TuDing5 {
  1120. get {
  1121. object obj = ResourceManager.GetObject("TuDing5", resourceCulture);
  1122. return ((System.Drawing.Bitmap)(obj));
  1123. }
  1124. }
  1125. /// <summary>
  1126. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1127. /// </summary>
  1128. public static System.Drawing.Bitmap TuDing5_0 {
  1129. get {
  1130. object obj = ResourceManager.GetObject("TuDing5_0", resourceCulture);
  1131. return ((System.Drawing.Bitmap)(obj));
  1132. }
  1133. }
  1134. /// <summary>
  1135. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1136. /// </summary>
  1137. public static System.Drawing.Bitmap TuDing6 {
  1138. get {
  1139. object obj = ResourceManager.GetObject("TuDing6", resourceCulture);
  1140. return ((System.Drawing.Bitmap)(obj));
  1141. }
  1142. }
  1143. /// <summary>
  1144. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1145. /// </summary>
  1146. public static System.Drawing.Bitmap TuDing6_0 {
  1147. get {
  1148. object obj = ResourceManager.GetObject("TuDing6_0", resourceCulture);
  1149. return ((System.Drawing.Bitmap)(obj));
  1150. }
  1151. }
  1152. /// <summary>
  1153. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1154. /// </summary>
  1155. public static System.Drawing.Bitmap Tx1 {
  1156. get {
  1157. object obj = ResourceManager.GetObject("Tx1", resourceCulture);
  1158. return ((System.Drawing.Bitmap)(obj));
  1159. }
  1160. }
  1161. /// <summary>
  1162. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1163. /// </summary>
  1164. public static System.Drawing.Bitmap Tx10 {
  1165. get {
  1166. object obj = ResourceManager.GetObject("Tx10", resourceCulture);
  1167. return ((System.Drawing.Bitmap)(obj));
  1168. }
  1169. }
  1170. /// <summary>
  1171. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1172. /// </summary>
  1173. public static System.Drawing.Bitmap Tx11 {
  1174. get {
  1175. object obj = ResourceManager.GetObject("Tx11", resourceCulture);
  1176. return ((System.Drawing.Bitmap)(obj));
  1177. }
  1178. }
  1179. /// <summary>
  1180. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1181. /// </summary>
  1182. public static System.Drawing.Bitmap Tx12 {
  1183. get {
  1184. object obj = ResourceManager.GetObject("Tx12", resourceCulture);
  1185. return ((System.Drawing.Bitmap)(obj));
  1186. }
  1187. }
  1188. /// <summary>
  1189. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1190. /// </summary>
  1191. public static System.Drawing.Bitmap Tx13 {
  1192. get {
  1193. object obj = ResourceManager.GetObject("Tx13", resourceCulture);
  1194. return ((System.Drawing.Bitmap)(obj));
  1195. }
  1196. }
  1197. /// <summary>
  1198. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1199. /// </summary>
  1200. public static System.Drawing.Bitmap Tx14 {
  1201. get {
  1202. object obj = ResourceManager.GetObject("Tx14", resourceCulture);
  1203. return ((System.Drawing.Bitmap)(obj));
  1204. }
  1205. }
  1206. /// <summary>
  1207. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1208. /// </summary>
  1209. public static System.Drawing.Bitmap Tx15 {
  1210. get {
  1211. object obj = ResourceManager.GetObject("Tx15", resourceCulture);
  1212. return ((System.Drawing.Bitmap)(obj));
  1213. }
  1214. }
  1215. /// <summary>
  1216. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1217. /// </summary>
  1218. public static System.Drawing.Bitmap Tx16 {
  1219. get {
  1220. object obj = ResourceManager.GetObject("Tx16", resourceCulture);
  1221. return ((System.Drawing.Bitmap)(obj));
  1222. }
  1223. }
  1224. /// <summary>
  1225. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1226. /// </summary>
  1227. public static System.Drawing.Bitmap Tx17 {
  1228. get {
  1229. object obj = ResourceManager.GetObject("Tx17", resourceCulture);
  1230. return ((System.Drawing.Bitmap)(obj));
  1231. }
  1232. }
  1233. /// <summary>
  1234. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1235. /// </summary>
  1236. public static System.Drawing.Bitmap Tx18 {
  1237. get {
  1238. object obj = ResourceManager.GetObject("Tx18", resourceCulture);
  1239. return ((System.Drawing.Bitmap)(obj));
  1240. }
  1241. }
  1242. /// <summary>
  1243. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1244. /// </summary>
  1245. public static System.Drawing.Bitmap Tx19 {
  1246. get {
  1247. object obj = ResourceManager.GetObject("Tx19", resourceCulture);
  1248. return ((System.Drawing.Bitmap)(obj));
  1249. }
  1250. }
  1251. /// <summary>
  1252. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1253. /// </summary>
  1254. public static System.Drawing.Bitmap Tx2 {
  1255. get {
  1256. object obj = ResourceManager.GetObject("Tx2", resourceCulture);
  1257. return ((System.Drawing.Bitmap)(obj));
  1258. }
  1259. }
  1260. /// <summary>
  1261. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1262. /// </summary>
  1263. public static System.Drawing.Bitmap Tx20 {
  1264. get {
  1265. object obj = ResourceManager.GetObject("Tx20", resourceCulture);
  1266. return ((System.Drawing.Bitmap)(obj));
  1267. }
  1268. }
  1269. /// <summary>
  1270. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1271. /// </summary>
  1272. public static System.Drawing.Bitmap Tx3 {
  1273. get {
  1274. object obj = ResourceManager.GetObject("Tx3", resourceCulture);
  1275. return ((System.Drawing.Bitmap)(obj));
  1276. }
  1277. }
  1278. /// <summary>
  1279. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1280. /// </summary>
  1281. public static System.Drawing.Bitmap Tx4 {
  1282. get {
  1283. object obj = ResourceManager.GetObject("Tx4", resourceCulture);
  1284. return ((System.Drawing.Bitmap)(obj));
  1285. }
  1286. }
  1287. /// <summary>
  1288. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1289. /// </summary>
  1290. public static System.Drawing.Bitmap Tx5 {
  1291. get {
  1292. object obj = ResourceManager.GetObject("Tx5", resourceCulture);
  1293. return ((System.Drawing.Bitmap)(obj));
  1294. }
  1295. }
  1296. /// <summary>
  1297. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1298. /// </summary>
  1299. public static System.Drawing.Bitmap Tx6 {
  1300. get {
  1301. object obj = ResourceManager.GetObject("Tx6", resourceCulture);
  1302. return ((System.Drawing.Bitmap)(obj));
  1303. }
  1304. }
  1305. /// <summary>
  1306. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1307. /// </summary>
  1308. public static System.Drawing.Bitmap Tx7 {
  1309. get {
  1310. object obj = ResourceManager.GetObject("Tx7", resourceCulture);
  1311. return ((System.Drawing.Bitmap)(obj));
  1312. }
  1313. }
  1314. /// <summary>
  1315. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1316. /// </summary>
  1317. public static System.Drawing.Bitmap Tx8 {
  1318. get {
  1319. object obj = ResourceManager.GetObject("Tx8", resourceCulture);
  1320. return ((System.Drawing.Bitmap)(obj));
  1321. }
  1322. }
  1323. /// <summary>
  1324. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1325. /// </summary>
  1326. public static System.Drawing.Bitmap Tx9 {
  1327. get {
  1328. object obj = ResourceManager.GetObject("Tx9", resourceCulture);
  1329. return ((System.Drawing.Bitmap)(obj));
  1330. }
  1331. }
  1332. /// <summary>
  1333. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1334. /// </summary>
  1335. public static System.Drawing.Bitmap uparrow {
  1336. get {
  1337. object obj = ResourceManager.GetObject("uparrow", resourceCulture);
  1338. return ((System.Drawing.Bitmap)(obj));
  1339. }
  1340. }
  1341. /// <summary>
  1342. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1343. /// </summary>
  1344. public static System.Drawing.Bitmap videourl {
  1345. get {
  1346. object obj = ResourceManager.GetObject("videourl", resourceCulture);
  1347. return ((System.Drawing.Bitmap)(obj));
  1348. }
  1349. }
  1350. /// <summary>
  1351. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1352. /// </summary>
  1353. public static System.Drawing.Bitmap Vista_Aero2 {
  1354. get {
  1355. object obj = ResourceManager.GetObject("Vista_Aero2", resourceCulture);
  1356. return ((System.Drawing.Bitmap)(obj));
  1357. }
  1358. }
  1359. /// <summary>
  1360. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1361. /// </summary>
  1362. public static System.Drawing.Bitmap Vista_Aero3 {
  1363. get {
  1364. object obj = ResourceManager.GetObject("Vista_Aero3", resourceCulture);
  1365. return ((System.Drawing.Bitmap)(obj));
  1366. }
  1367. }
  1368. /// <summary>
  1369. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1370. /// </summary>
  1371. public static System.Drawing.Bitmap window_shadow {
  1372. get {
  1373. object obj = ResourceManager.GetObject("window_shadow", resourceCulture);
  1374. return ((System.Drawing.Bitmap)(obj));
  1375. }
  1376. }
  1377. /// <summary>
  1378. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1379. /// </summary>
  1380. public static System.Drawing.Bitmap window_shadow2 {
  1381. get {
  1382. object obj = ResourceManager.GetObject("window_shadow2", resourceCulture);
  1383. return ((System.Drawing.Bitmap)(obj));
  1384. }
  1385. }
  1386. /// <summary>
  1387. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1388. /// </summary>
  1389. public static System.Drawing.Bitmap XiaLa {
  1390. get {
  1391. object obj = ResourceManager.GetObject("XiaLa", resourceCulture);
  1392. return ((System.Drawing.Bitmap)(obj));
  1393. }
  1394. }
  1395. }
  1396. }